Move merged plugins into main plugin folder.
parent
2f76a52959
commit
078caf363f
@ -1,33 +0,0 @@
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PROJECT (cursecheck)
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# A list of source files
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SET(PROJECT_SRCS
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cursecheck.cpp
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)
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# A list of headers
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SET(PROJECT_HDRS
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cursecheck.h
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)
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SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
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# mash them together (headers are marked as headers and nothing will try to compile them)
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LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
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# option to use a thread for no particular reason
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#OPTION(SKELETON_THREAD "Use threads in the skeleton plugin." ON)
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#linux
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IF(UNIX)
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add_definitions(-DLINUX_BUILD)
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SET(PROJECT_LIBS
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# add any extra linux libs here
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${PROJECT_LIBS}
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)
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# windows
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ELSE(UNIX)
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SET(PROJECT_LIBS
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# add any extra linux libs here
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${PROJECT_LIBS}
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$(NOINHERIT)
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)
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ENDIF(UNIX)
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# this makes sure all the stuff is put in proper places and linked to dfhack
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DFHACK_PLUGIN(cursecheck ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
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@ -1 +0,0 @@
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#pragma once
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@ -1,33 +0,0 @@
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PROJECT (liquidsgo)
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# A list of source files
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SET(PROJECT_SRCS
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liquidsgo.cpp
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)
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# A list of headers
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SET(PROJECT_HDRS
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liquidsgo.h
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)
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SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
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# mash them together (headers are marked as headers and nothing will try to compile them)
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LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
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# option to use a thread for no particular reason
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#OPTION(SKELETON_THREAD "Use threads in the skeleton plugin." ON)
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#linux
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IF(UNIX)
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add_definitions(-DLINUX_BUILD)
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SET(PROJECT_LIBS
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# add any extra linux libs here
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${PROJECT_LIBS}
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)
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# windows
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ELSE(UNIX)
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SET(PROJECT_LIBS
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# add any extra linux libs here
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${PROJECT_LIBS}
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$(NOINHERIT)
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)
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ENDIF(UNIX)
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# this makes sure all the stuff is put in proper places and linked to dfhack
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DFHACK_PLUGIN(liquidsgo ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
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@ -1 +0,0 @@
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#pragma once
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