move SDL2 to depends in the src dir

develop
Myk Taylor 2023-05-24 03:17:22 -07:00
parent f6228240d2
commit 05ae92f085
No known key found for this signature in database
GPG Key ID: 8A39CA0FA0C16E78
2 changed files with 7 additions and 5 deletions

3
.gitignore vendored

@ -81,5 +81,6 @@ tags
# external plugins # external plugins
/plugins/CMakeLists.custom.txt /plugins/CMakeLists.custom.txt
# steam api # 3rd party downloads
depends/steam depends/steam
depends/SDL2

@ -293,12 +293,13 @@ find_package(ZLIB REQUIRED)
include_directories(${ZLIB_INCLUDE_DIRS}) include_directories(${ZLIB_INCLUDE_DIRS})
# Download SDL release and extract into depends in the build dir # Download SDL release and extract into depends in the build dir
# all we need are the header files, so the same release package will work for all platforms # all we need are the header files (including generated headers), so the same release package
# will work for all platforms
# (the above statement is untested for OSX) # (the above statement is untested for OSX)
set(SDL_VERSION 2.26.2) set(SDL_VERSION 2.26.2)
set(SDL_ZIP_MD5 574daf26d48de753d0b1e19823c9d8bb) set(SDL_ZIP_MD5 574daf26d48de753d0b1e19823c9d8bb)
set(SDL_ZIP_FILE SDL2-devel-${SDL_VERSION}-VC.zip) set(SDL_ZIP_FILE SDL2-devel-${SDL_VERSION}-VC.zip)
set(SDL_ZIP_PATH ${CMAKE_BINARY_DIR}/depends/SDL2/) set(SDL_ZIP_PATH ${dfhack_SOURCE_DIR}/depends/SDL2/)
download_file("https://github.com/libsdl-org/SDL/releases/download/release-${SDL_VERSION}/${SDL_ZIP_FILE}" download_file("https://github.com/libsdl-org/SDL/releases/download/release-${SDL_VERSION}/${SDL_ZIP_FILE}"
${SDL_ZIP_PATH}${SDL_ZIP_FILE} ${SDL_ZIP_PATH}${SDL_ZIP_FILE}
${SDL_ZIP_MD5}) ${SDL_ZIP_MD5})