make sure autolabor resets the work detail bypass flag whenever autolabor is unloaded for _any_ reason
i tested `disable autolabor`, `unload autolabor`, and unloading a fort with autolabor enabled; in all cases the work detail bypass flag was cleared as desired
closes#3812
- `autolabor`: now unconditionally clears ``game.external_flag`` when unloading a fort or the plugin
## Misc Improvements
## Misc Improvements
- `dig`: `digtype` command now has options to choose between designating only visible tiles or hidden tiles, as well as "auto" dig mode. Z-level options adjusted to allow choosing z-levels above, below, or the same as the cursor.
- `dig`: `digtype` command now has options to choose between designating only visible tiles or hidden tiles, as well as "auto" dig mode. Z-level options adjusted to allow choosing z-levels above, below, or the same as the cursor.