Fix syndrome-util.

develop
expwnent 2014-10-04 21:54:07 -04:00
parent 0df2d71506
commit 0471294b1e
1 changed files with 1 additions and 1 deletions

@ -119,7 +119,7 @@ function isValidTarget(unit,syndrome)
end end
for caste,creature in ipairs(syndrome.syn_affected_creature) do for caste,creature in ipairs(syndrome.syn_affected_creature) do
local affectedCreature = creature.value local affectedCreature = creature.value
local affectedCaste = syndrome.syn_affectedCaste[caste].value local affectedCaste = syndrome.syn_affected_caste[caste].value
if affectedCreature == unitRaceName and (affectedCaste == unitCasteName or affectedCaste == "ALL") then if affectedCreature == unitRaceName and (affectedCaste == unitCasteName or affectedCaste == "ALL") then
affected = true affected = true
end end