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@ -248,11 +248,14 @@ struct UnitInfo
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string profession;
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string profession;
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int8_t color;
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int8_t color;
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int active_index;
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int active_index;
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string squad_effective_name;
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string squad_info;
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};
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};
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enum altsort_mode {
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enum altsort_mode {
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ALTSORT_NAME,
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ALTSORT_NAME,
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ALTSORT_PROFESSION,
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ALTSORT_PROFESSION,
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ALTSORT_SQUAD,
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ALTSORT_HAPPINESS,
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ALTSORT_HAPPINESS,
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ALTSORT_ARRIVAL,
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ALTSORT_ARRIVAL,
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ALTSORT_MAX
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ALTSORT_MAX
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@ -278,6 +281,22 @@ bool sortByProfession (const UnitInfo *d1, const UnitInfo *d2)
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return (d1->profession < d2->profession);
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return (d1->profession < d2->profession);
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}
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}
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bool sortBySquad (const UnitInfo *d1, const UnitInfo *d2)
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{
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bool gt = false;
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if (d1->unit->military.squad_id == -1 && d2->unit->military.squad_id == -1)
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gt = d1->name > d2->name;
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else if (d1->unit->military.squad_id == -1)
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gt = true;
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else if (d2->unit->military.squad_id == -1)
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gt = false;
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else if (d1->unit->military.squad_id != d2->unit->military.squad_id)
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gt = d1->squad_effective_name > d2->squad_effective_name;
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else
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gt = d1->unit->military.squad_position > d2->unit->military.squad_position;
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return descending ? gt : !gt;
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}
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bool sortByHappiness (const UnitInfo *d1, const UnitInfo *d2)
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bool sortByHappiness (const UnitInfo *d1, const UnitInfo *d2)
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{
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{
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if (descending)
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if (descending)
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@ -337,6 +356,7 @@ enum display_columns {
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DISP_COLUMN_HAPPINESS,
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DISP_COLUMN_HAPPINESS,
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DISP_COLUMN_NAME,
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DISP_COLUMN_NAME,
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DISP_COLUMN_PROFESSION,
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DISP_COLUMN_PROFESSION,
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DISP_COLUMN_SQUAD,
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DISP_COLUMN_LABORS,
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DISP_COLUMN_LABORS,
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DISP_COLUMN_MAX,
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DISP_COLUMN_MAX,
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};
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};
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@ -450,6 +470,13 @@ void viewscreen_unitlaborsst::refreshNames()
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cur->name = Translation::TranslateName(Units::getVisibleName(unit), false);
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cur->name = Translation::TranslateName(Units::getVisibleName(unit), false);
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cur->transname = Translation::TranslateName(Units::getVisibleName(unit), true);
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cur->transname = Translation::TranslateName(Units::getVisibleName(unit), true);
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cur->profession = Units::getProfessionName(unit);
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cur->profession = Units::getProfessionName(unit);
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if (unit->military.squad_id > -1) {
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cur->squad_effective_name = Units::getSquadName(unit);
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cur->squad_info = stl_sprintf("%i", unit->military.squad_position + 1) + "." + cur->squad_effective_name;
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} else {
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cur->squad_effective_name = "";
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cur->squad_info = "";
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}
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}
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}
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calcSize();
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calcSize();
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}
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}
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@ -458,7 +485,7 @@ void viewscreen_unitlaborsst::calcSize()
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{
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{
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auto dim = Screen::getWindowSize();
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auto dim = Screen::getWindowSize();
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num_rows = dim.y - 10;
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num_rows = dim.y - 11;
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if (num_rows > units.size())
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if (num_rows > units.size())
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num_rows = units.size();
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num_rows = units.size();
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@ -469,11 +496,13 @@ void viewscreen_unitlaborsst::calcSize()
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int col_maxwidth[DISP_COLUMN_MAX];
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int col_maxwidth[DISP_COLUMN_MAX];
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col_minwidth[DISP_COLUMN_HAPPINESS] = 4;
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col_minwidth[DISP_COLUMN_HAPPINESS] = 4;
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col_maxwidth[DISP_COLUMN_HAPPINESS] = 4;
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col_maxwidth[DISP_COLUMN_HAPPINESS] = 4;
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col_minwidth[DISP_COLUMN_NAME] = 16;
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col_minwidth[DISP_COLUMN_NAME] = 12;
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col_maxwidth[DISP_COLUMN_NAME] = 16; // adjusted in the loop below
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col_maxwidth[DISP_COLUMN_NAME] = 12; // adjusted in the loop below
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col_minwidth[DISP_COLUMN_PROFESSION] = 10;
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col_minwidth[DISP_COLUMN_PROFESSION] = 10;
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col_maxwidth[DISP_COLUMN_PROFESSION] = 10; // adjusted in the loop below
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col_maxwidth[DISP_COLUMN_PROFESSION] = 10; // adjusted in the loop below
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col_minwidth[DISP_COLUMN_LABORS] = num_columns*3/5; // 60%
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col_minwidth[DISP_COLUMN_SQUAD] = 10;
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col_maxwidth[DISP_COLUMN_SQUAD] = 10; // adjusted in the loop below
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col_minwidth[DISP_COLUMN_LABORS] = num_columns / 2; // 50%
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col_maxwidth[DISP_COLUMN_LABORS] = NUM_COLUMNS;
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col_maxwidth[DISP_COLUMN_LABORS] = NUM_COLUMNS;
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// get max_name/max_prof from strings length
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// get max_name/max_prof from strings length
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@ -483,6 +512,8 @@ void viewscreen_unitlaborsst::calcSize()
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col_maxwidth[DISP_COLUMN_NAME] = units[i]->name.size();
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col_maxwidth[DISP_COLUMN_NAME] = units[i]->name.size();
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if (col_maxwidth[DISP_COLUMN_PROFESSION] < units[i]->profession.size())
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if (col_maxwidth[DISP_COLUMN_PROFESSION] < units[i]->profession.size())
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col_maxwidth[DISP_COLUMN_PROFESSION] = units[i]->profession.size();
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col_maxwidth[DISP_COLUMN_PROFESSION] = units[i]->profession.size();
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if (col_maxwidth[DISP_COLUMN_SQUAD] < units[i]->squad_info.size())
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col_maxwidth[DISP_COLUMN_SQUAD] = units[i]->squad_info.size();
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}
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}
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// check how much room we have
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// check how much room we have
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@ -764,6 +795,17 @@ void viewscreen_unitlaborsst::feed(set<df::interface_key> *events)
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}
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}
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break;
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break;
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case DISP_COLUMN_SQUAD:
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if (enabler->mouse_lbut || enabler->mouse_rbut)
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{
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input_sort = ALTSORT_SQUAD;
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if (enabler->mouse_lbut)
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events->insert(interface_key::SECONDSCROLL_PAGEDOWN);
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if (enabler->mouse_rbut)
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events->insert(interface_key::SECONDSCROLL_PAGEUP);
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}
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break;
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case DISP_COLUMN_LABORS:
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case DISP_COLUMN_LABORS:
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if (enabler->mouse_lbut || enabler->mouse_rbut)
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if (enabler->mouse_lbut || enabler->mouse_rbut)
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{
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{
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@ -784,6 +826,7 @@ void viewscreen_unitlaborsst::feed(set<df::interface_key> *events)
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case DISP_COLUMN_NAME:
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case DISP_COLUMN_NAME:
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case DISP_COLUMN_PROFESSION:
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case DISP_COLUMN_PROFESSION:
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case DISP_COLUMN_SQUAD:
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// left-click to view, right-click to zoom
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// left-click to view, right-click to zoom
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if (enabler->mouse_lbut)
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if (enabler->mouse_lbut)
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{
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{
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@ -882,6 +925,9 @@ void viewscreen_unitlaborsst::feed(set<df::interface_key> *events)
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case ALTSORT_PROFESSION:
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case ALTSORT_PROFESSION:
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std::sort(units.begin(), units.end(), sortByProfession);
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std::sort(units.begin(), units.end(), sortByProfession);
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break;
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break;
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case ALTSORT_SQUAD:
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std::sort(units.begin(), units.end(), sortBySquad);
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break;
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case ALTSORT_HAPPINESS:
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case ALTSORT_HAPPINESS:
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std::sort(units.begin(), units.end(), sortByHappiness);
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std::sort(units.begin(), units.end(), sortByHappiness);
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break;
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break;
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@ -898,6 +944,9 @@ void viewscreen_unitlaborsst::feed(set<df::interface_key> *events)
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altsort = ALTSORT_PROFESSION;
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altsort = ALTSORT_PROFESSION;
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break;
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break;
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case ALTSORT_PROFESSION:
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case ALTSORT_PROFESSION:
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altsort = ALTSORT_SQUAD;
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break;
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case ALTSORT_SQUAD:
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altsort = ALTSORT_HAPPINESS;
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altsort = ALTSORT_HAPPINESS;
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break;
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break;
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case ALTSORT_HAPPINESS:
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case ALTSORT_HAPPINESS:
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@ -950,6 +999,7 @@ void viewscreen_unitlaborsst::render()
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Screen::paintString(Screen::Pen(' ', 7, 0), col_offsets[DISP_COLUMN_HAPPINESS], 2, "Hap.");
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Screen::paintString(Screen::Pen(' ', 7, 0), col_offsets[DISP_COLUMN_HAPPINESS], 2, "Hap.");
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Screen::paintString(Screen::Pen(' ', 7, 0), col_offsets[DISP_COLUMN_NAME], 2, "Name");
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Screen::paintString(Screen::Pen(' ', 7, 0), col_offsets[DISP_COLUMN_NAME], 2, "Name");
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Screen::paintString(Screen::Pen(' ', 7, 0), col_offsets[DISP_COLUMN_PROFESSION], 2, "Profession");
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Screen::paintString(Screen::Pen(' ', 7, 0), col_offsets[DISP_COLUMN_PROFESSION], 2, "Profession");
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Screen::paintString(Screen::Pen(' ', 7, 0), col_offsets[DISP_COLUMN_SQUAD], 2, "Squad");
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for (int col = 0; col < col_widths[DISP_COLUMN_LABORS]; col++)
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for (int col = 0; col < col_widths[DISP_COLUMN_LABORS]; col++)
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{
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{
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@ -1026,6 +1076,11 @@ void viewscreen_unitlaborsst::render()
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Screen::paintString(Screen::Pen(' ', fg, bg), col_offsets[DISP_COLUMN_PROFESSION], 4 + row, profession);
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Screen::paintString(Screen::Pen(' ', fg, bg), col_offsets[DISP_COLUMN_PROFESSION], 4 + row, profession);
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fg = 15;
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string squad = cur->squad_info;
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squad.resize(col_widths[DISP_COLUMN_SQUAD]);
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Screen::paintString(Screen::Pen(' ', fg, bg), col_offsets[DISP_COLUMN_SQUAD], 4 + row, squad);
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// Print unit's skills and labor assignments
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// Print unit's skills and labor assignments
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for (int col = 0; col < col_widths[DISP_COLUMN_LABORS]; col++)
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for (int col = 0; col < col_widths[DISP_COLUMN_LABORS]; col++)
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{
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{
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@ -1114,7 +1169,25 @@ void viewscreen_unitlaborsst::render()
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else
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else
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str = stl_sprintf("Not %s (0/500)", ENUM_ATTR_STR(job_skill, caption_noun, columns[sel_column].skill));
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str = stl_sprintf("Not %s (0/500)", ENUM_ATTR_STR(job_skill, caption_noun, columns[sel_column].skill));
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}
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}
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Screen::paintString(Screen::Pen(' ', 9, 0), x, 3 + num_rows + 2, str);
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Screen::paintString(Screen::Pen(' ', 9, 0), x, y, str);
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if (cur->unit->military.squad_id > -1) {
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x = 1;
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y++;
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string squadLabel = "Squad: ";
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Screen::paintString(white_pen, x, y, squadLabel);
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x += squadLabel.size();
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string squad = cur->squad_effective_name;
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Screen::paintString(Screen::Pen(' ', 11, 0), x, y, squad);
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x += squad.size();
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string pos = stl_sprintf(" Pos %i", cur->unit->military.squad_position + 1);
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Screen::paintString(Screen::Pen(' ', 9, 0), x, y, pos);
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}
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canToggle = (cur->allowEdit) && (columns[sel_column].labor != unit_labor::NONE);
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canToggle = (cur->allowEdit) && (columns[sel_column].labor != unit_labor::NONE);
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}
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}
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@ -1153,6 +1226,9 @@ void viewscreen_unitlaborsst::render()
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case ALTSORT_PROFESSION:
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case ALTSORT_PROFESSION:
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OutputString(15, x, y, "Profession");
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OutputString(15, x, y, "Profession");
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break;
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break;
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case ALTSORT_SQUAD:
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OutputString(15, x, y, "Squad");
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break;
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case ALTSORT_HAPPINESS:
|
|
|
|
case ALTSORT_HAPPINESS:
|
|
|
|
OutputString(15, x, y, "Happiness");
|
|
|
|
OutputString(15, x, y, "Happiness");
|
|
|
|
break;
|
|
|
|
break;
|
|
|
|