document inactive zones and extra lever mechanisms

develop
Myk Taylor 2020-08-15 17:23:12 -07:00
parent 9e31603157
commit 03b28f4e08
1 changed files with 8 additions and 1 deletions

@ -25,6 +25,7 @@ Table of Contents
* [Editing Blueprints](#editing-blueprints) * [Editing Blueprints](#editing-blueprints)
* [Area expansion syntax](#area-expansion-syntax) * [Area expansion syntax](#area-expansion-syntax)
* [Automatic area expansion](#automatic-area-expansion) * [Automatic area expansion](#automatic-area-expansion)
* [Stockpiles and zones](#stockpiles-and-zones)
* [Minecart tracks](#minecart-tracks) * [Minecart tracks](#minecart-tracks)
* [Multilevel blueprints](#multilevel-blueprints) * [Multilevel blueprints](#multilevel-blueprints)
* [Modeline optional markers](modeline-optional-markers) * [Modeline optional markers](modeline-optional-markers)
@ -273,7 +274,12 @@ And similarly, to declare a stockpile that accepts both corpses and refuse, you
The order of the individual letters doesn't matter. The order of the individual letters doesn't matter.
Note that while this notation covers most use cases, tweaking low-level zone parameters, like hospital supply levels, must still be done with a `#query` blueprint. To toggle the `active` flag for zones, add an `a` character to the string. For example, to create a *disabled* pit zone (that you later intend to turn into a pond and fill carefully to 3-depth water):
#zone disabled future pond zone
pa(1x3) #
Note that while this notation covers most use cases, tweaking low-level zone parameters, like hospital supply levels or converting between pits and ponds, must still be done manually or with a `#query` blueprint.
Minecart tracks Minecart tracks
@ -625,6 +631,7 @@ There are a few building types that will generate extra manager orders for relat
- Track stops will generate an order for a minecart - Track stops will generate an order for a minecart
- Traction benches will generate orders for a table, mechanism, and rope - Traction benches will generate orders for a table, mechanism, and rope
- Levers will generate orders for two mechanisms for connecting the lever to a target, in addition to the mechanism required to build the lever itself
Tips and tricks Tips and tricks