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@ -2642,9 +2642,9 @@ raw ``texpos``. When we need to draw a particular tile, we can look up the curre
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* ``deleteHandle(handle)``
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``handle`` here can be signle ``TexposHandle``, or array of ``TexposHandle``.
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Deletes all metadata and texture(s) itself by given handle(s).
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You must be sure that the game does not use this texture in rendering process.
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``handle`` here can be single ``TexposHandle`` or an array of ``TexposHandle``.
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Deletes all metadata and texture(s) related to the given handle(s). The handles
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become invalid after this call.
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Filesystem module
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