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				@ -28,14 +28,6 @@ ENDIF()
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				SET(DFHACK_OUTPUT_DIR "${dfhack_BINARY_DIR}/bin" CACHE STRING "Where should be the produced libraries and binaries stored.")
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				SET(DFHACK_PLUGIN_OUTPUT_DIR "${DFHACK_OUTPUT_DIR}/plugins")
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				IF(UNIX)
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				    # Make sure output directory is properly set
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				    IF (NOT EXISTS "${DFHACK_OUTPUT_DIR}/df" OR
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				            NOT EXISTS "${DFHACK_OUTPUT_DIR}/libs/Dwarf_Fortress")
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				       message(FATAL_ERROR "DFHACK_OUTPUT_DIR must be directory containg game")
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				    ENDIF()
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				ENDIF()
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				## where to put things during the build (force MSVC to behave)
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				SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${DFHACK_OUTPUT_DIR})
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				SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${DFHACK_OUTPUT_DIR})
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