Update changelog.txt

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Ryan Williams 2022-05-05 22:57:04 -07:00 committed by GitHub
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@ -33,6 +33,25 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
# Future # Future
## New Plugins
## New Tweaks
## Fixes
## Misc Improvements
## Documentation
- ``Lua API.rst``: added ``autoDFAnnouncement``, ``pauseRecenter``, ``recenterViewscreen``
## API
- add functions reverse-engineered from announcement code: ``Gui::parseReportString``, ``Gui::autoDFAnnouncement``, ``Gui::pauseRecenter``, ``Gui::recenterViewscreen``
## Lua
- ``dfhack.gui``: Lua wrappers for functions reverse-engineered from announcement code: ``autoDFAnnouncement``, ``pauseRecenter``, ``recenterViewscreen``
# 0.47.05-r5
## New Plugins ## New Plugins
- `spectate`: "spectator mode" -- automatically follows dwarves doing things in your fort - `spectate`: "spectator mode" -- automatically follows dwarves doing things in your fort
@ -67,7 +86,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- add more examples to the plugin example skeleton files so they are more informative for a newbie - add more examples to the plugin example skeleton files so they are more informative for a newbie
- `confirm`: correct the command name in the plugin help text - `confirm`: correct the command name in the plugin help text
- `cxxrandom`: added usage examples - `cxxrandom`: added usage examples
- ``Lua API.rst``: added ``isHidden(unit)``, ``isFortControlled(unit)``, ``getOuterContainerRef(unit)``, ``getOuterContainerRef(item)``, ``autoDFAnnouncement``, ``pauseRecenter``, ``recenterViewscreen`` - ``Lua API.rst``: added ``isHidden(unit)``, ``isFortControlled(unit)``, ``getOuterContainerRef(unit)``, ``getOuterContainerRef(item)``
- `lua-string`: document DFHack string extensions (``startswith()``, ``endswith()``, ``split()``, ``trim()``, ``wrap()``, and ``escape_pattern()``) - `lua-string`: document DFHack string extensions (``startswith()``, ``endswith()``, ``split()``, ``trim()``, ``wrap()``, and ``escape_pattern()``)
- `quickfort-blueprint-guide`: added screenshots to the Dreamfort case study and overall clarified text - `quickfort-blueprint-guide`: added screenshots to the Dreamfort case study and overall clarified text
- `remote-client-libs`: add new Rust client library - `remote-client-libs`: add new Rust client library
@ -76,11 +95,9 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## API ## API
- add functions reverse-engineered from ambushing unit code: ``Units::isHidden()``, ``Units::isFortControlled()``, ``Units::getOuterContainerRef()``, ``Items::getOuterContainerRef()`` - add functions reverse-engineered from ambushing unit code: ``Units::isHidden()``, ``Units::isFortControlled()``, ``Units::getOuterContainerRef()``, ``Items::getOuterContainerRef()``
- add functions reverse-engineered from announcement code: ``Gui::parseReportString``, ``Gui::autoDFAnnouncement``, ``Gui::pauseRecenter``, ``Gui::recenterViewscreen``
## Lua ## Lua
- `custom-raw-tokens`: library for accessing tokens added to raws by mods - `custom-raw-tokens`: library for accessing tokens added to raws by mods
- ``dfhack.gui``: Lua wrappers for functions reverse-engineered from announcement code: ``autoDFAnnouncement``, ``pauseRecenter``, ``recenterViewscreen``
- ``dfhack.units``: Lua wrappers for functions reverse-engineered from ambushing unit code: ``isHidden(unit)``, ``isFortControlled(unit)``, ``getOuterContainerRef(unit)``, ``getOuterContainerRef(item)`` - ``dfhack.units``: Lua wrappers for functions reverse-engineered from ambushing unit code: ``isHidden(unit)``, ``isFortControlled(unit)``, ``getOuterContainerRef(unit)``, ``getOuterContainerRef(item)``
- ``dialogs``: ``show*`` functions now return a reference to the created dialog - ``dialogs``: ``show*`` functions now return a reference to the created dialog
- ``dwarfmode.enterSidebarMode()``: passing ``df.ui_sidebar_mode.DesignateMine`` now always results in you entering ``DesignateMine`` mode and not ``DesignateChopTrees``, even when you looking at the surface (where the default designation mode is ``DesignateChopTrees``) - ``dwarfmode.enterSidebarMode()``: passing ``df.ui_sidebar_mode.DesignateMine`` now always results in you entering ``DesignateMine`` mode and not ``DesignateChopTrees``, even when you looking at the surface (where the default designation mode is ``DesignateChopTrees``)