dfhack/docs/plugins/lair.rst

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lair
====
This command allows you to mark the map as a monster lair, preventing item
scatter on abandon. When invoked as ``lair reset``, it does the opposite.
Unlike `reveal`, this command doesn't save the information about tiles - you
won't be able to restore state of real monster lairs using ``lair reset``.
Options:
:lair: Mark the map as monster lair
:lair reset: Mark the map as ordinary (not lair)