lair ==== This command allows you to mark the map as a monster lair, preventing item scatter on abandon. When invoked as ``lair reset``, it does the opposite. Unlike `reveal`, this command doesn't save the information about tiles - you won't be able to restore state of real monster lairs using ``lair reset``. Options: :lair: Mark the map as monster lair :lair reset: Mark the map as ordinary (not lair)