2011-09-01 17:25:01 -06:00
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INCLUDE(Plugins.cmake)
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2011-07-25 03:09:29 -06:00
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2011-08-08 13:17:11 -06:00
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# Dfusion plugin
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2011-08-14 00:42:21 -06:00
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IF(UNIX)
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OPTION(BUILD_DFUSION "Build DFusion." OFF)
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ELSE()
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OPTION(BUILD_DFUSION "Build DFusion." ON)
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ENDIF()
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2011-08-08 13:17:11 -06:00
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if(BUILD_DFUSION)
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2011-07-25 03:09:29 -06:00
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add_subdirectory (Dfusion)
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2011-07-30 14:08:24 -06:00
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endif()
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2011-07-16 10:10:08 -06:00
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2011-07-21 03:29:26 -06:00
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OPTION(BUILD_STONESENSE "Build stonesense (needs a checkout first)." OFF)
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if(BUILD_STONESENSE)
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add_subdirectory (stonesense)
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endif()
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2011-08-07 16:55:17 -06:00
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OPTION(BUILD_DEV_PLUGINS "Build developer plugins." OFF)
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if(BUILD_DEV_PLUGINS)
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add_subdirectory (devel)
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2011-07-14 00:52:06 -06:00
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endif()
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2011-07-16 10:10:08 -06:00
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2012-04-14 06:15:46 -06:00
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#It's dead :<
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#OPTION(BUILD_DF2MC "Build DF2MC (needs a checkout first)." OFF)
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#if(BUILD_DF2MC)
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# add_subdirectory (df2mc)
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#endif()
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2011-11-04 19:22:15 -06:00
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2012-01-19 23:15:51 -07:00
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OPTION(BUILD_MAPEXPORT "Build map exporter." ON)
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if (BUILD_MAPEXPORT)
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add_subdirectory (mapexport)
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endif()
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2012-02-05 12:16:00 -07:00
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OPTION(BUILD_DWARFEXPORT "Build dwarf exporter." ON)
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if (BUILD_DWARFEXPORT)
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2012-02-05 12:41:12 -07:00
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add_subdirectory (dwarfexport)
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2012-02-05 12:16:00 -07:00
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endif()
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2011-07-21 03:29:26 -06:00
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Allow plugins to export functions to lua with safe reload support.
- To ensure reload safety functions have to be wrapped. Every call
checks the loaded state and locks a mutex in Plugin. If the plugin
is unloaded, calling its functions throws a lua error. Therefore,
plugins may not create closures or export yieldable functions.
- The set of function argument and return types supported by
LuaWrapper is severely limited when compared to being compiled
inside the main library.
Currently supported types: numbers, bool, std::string, df::foo,
df::foo*, std::vector<bool>, std::vector<df::foo*>.
- To facilitate postponing initialization until after all plugins
have been loaded, the core sends a SC_CORE_INITIALIZED event.
- As an example, the burrows plugin now exports its functions.
2012-04-14 09:44:07 -06:00
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install(DIRECTORY lua/
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DESTINATION ${DFHACK_LUA_DESTINATION}/plugins
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FILES_MATCHING PATTERN "*.lua")
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2012-03-15 03:01:23 -06:00
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# Protobuf
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FILE(GLOB PROJECT_PROTOS ${CMAKE_CURRENT_SOURCE_DIR}/proto/*.proto)
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STRING(REPLACE ".proto" ".pb.cc" PROJECT_PROTO_SRCS "${PROJECT_PROTOS}")
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STRING(REPLACE ".proto" ".pb.h" PROJECT_PROTO_HDRS "${PROJECT_PROTOS}")
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ADD_CUSTOM_COMMAND(
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OUTPUT ${PROJECT_PROTO_SRCS} ${PROJECT_PROTO_HDRS}
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2012-03-15 04:06:50 -06:00
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COMMAND protoc-bin -I=${dfhack_SOURCE_DIR}/library/proto/
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-I=${CMAKE_CURRENT_SOURCE_DIR}/proto/
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2012-03-15 03:01:23 -06:00
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--cpp_out=${CMAKE_CURRENT_SOURCE_DIR}/proto/
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${PROJECT_PROTOS}
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DEPENDS protoc-bin ${PROJECT_PROTOS}
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)
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2012-03-24 06:22:43 -06:00
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SET_SOURCE_FILES_PROPERTIES( Brushes.h PROPERTIES HEADER_FILE_ONLY TRUE )
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2012-03-15 03:01:23 -06:00
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# Plugins
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2012-02-21 10:19:17 -07:00
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OPTION(BUILD_SUPPORTED "Build the supported plugins (reveal, probe, etc.)." ON)
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if (BUILD_SUPPORTED)
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DFHACK_PLUGIN(reveal reveal.cpp)
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DFHACK_PLUGIN(probe probe.cpp)
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2012-03-23 16:49:28 -06:00
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# this is a plugin which helps detect cursed creatures (vampires, necromancers, werebeasts, ...)
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DFHACK_PLUGIN(cursecheck cursecheck.cpp)
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2012-03-23 18:29:09 -06:00
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# automatically assign labors to dwarves!
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DFHACK_PLUGIN(autolabor autolabor.cpp)
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2012-03-31 07:41:55 -06:00
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DFHACK_PLUGIN(dig dig.cpp)
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2012-02-21 10:19:17 -07:00
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DFHACK_PLUGIN(drybuckets drybuckets.cpp)
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DFHACK_PLUGIN(getplants getplants.cpp)
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DFHACK_PLUGIN(plants plants.cpp)
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DFHACK_PLUGIN(fastdwarf fastdwarf.cpp)
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DFHACK_PLUGIN(prospector prospector.cpp)
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DFHACK_PLUGIN(cleaners cleaners.cpp)
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DFHACK_PLUGIN(weather weather.cpp)
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DFHACK_PLUGIN(colonies colonies.cpp)
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DFHACK_PLUGIN(mode mode.cpp)
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2012-03-24 06:22:43 -06:00
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DFHACK_PLUGIN(liquids liquids.cpp Brushes.h)
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DFHACK_PLUGIN(tiletypes tiletypes.cpp Brushes.h)
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2012-02-21 10:19:17 -07:00
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DFHACK_PLUGIN(tubefill tubefill.cpp)
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DFHACK_PLUGIN(autodump autodump.cpp)
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DFHACK_PLUGIN(cleanowned cleanowned.cpp)
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DFHACK_PLUGIN(deramp deramp.cpp)
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DFHACK_PLUGIN(flows flows.cpp)
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DFHACK_PLUGIN(filltraffic filltraffic.cpp)
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DFHACK_PLUGIN(seedwatch seedwatch.cpp)
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DFHACK_PLUGIN(initflags initflags.cpp)
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DFHACK_PLUGIN(stockpiles stockpiles.cpp)
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2012-03-15 03:01:23 -06:00
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DFHACK_PLUGIN(rename rename.cpp PROTOBUFS rename)
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2012-02-21 10:19:17 -07:00
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DFHACK_PLUGIN(jobutils jobutils.cpp)
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DFHACK_PLUGIN(workflow workflow.cpp)
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DFHACK_PLUGIN(showmood showmood.cpp)
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DFHACK_PLUGIN(fixveins fixveins.cpp)
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DFHACK_PLUGIN(fixpositions fixpositions.cpp)
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DFHACK_PLUGIN(follow follow.cpp)
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2012-02-24 13:07:04 -07:00
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DFHACK_PLUGIN(changevein changevein.cpp)
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2012-03-27 03:28:10 -06:00
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DFHACK_PLUGIN(changelayer changelayer.cpp)
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2012-03-29 07:33:54 -06:00
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DFHACK_PLUGIN(changeitem changeitem.cpp)
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2012-02-25 06:08:05 -07:00
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DFHACK_PLUGIN(advtools advtools.cpp)
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2012-03-05 08:47:06 -07:00
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DFHACK_PLUGIN(tweak tweak.cpp)
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2012-03-10 12:40:55 -07:00
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DFHACK_PLUGIN(feature feature.cpp)
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2012-03-11 15:25:30 -06:00
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DFHACK_PLUGIN(lair lair.cpp)
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2012-04-02 08:07:23 -06:00
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DFHACK_PLUGIN(zone zone.cpp)
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2012-04-17 20:12:11 -06:00
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DFHACK_PLUGIN(catsplosion catsplosion.cpp)
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DFHACK_PLUGIN(regrass regrass.cpp)
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2012-04-14 17:58:02 -06:00
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# this one exports functions to lua
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DFHACK_PLUGIN(burrows burrows.cpp LINK_LIBRARIES lua)
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2012-04-21 05:43:52 -06:00
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DFHACK_PLUGIN(sort sort.cpp LINK_LIBRARIES lua)
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2012-03-11 15:25:30 -06:00
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# not yet. busy with other crud again...
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2012-02-21 10:19:17 -07:00
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#DFHACK_PLUGIN(versionosd versionosd.cpp)
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endif()
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2011-08-22 07:21:13 -06:00
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2011-10-06 19:53:58 -06:00
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# this is the skeleton plugin. If you want to make your own, make a copy and then change it
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OPTION(BUILD_SKELETON "Build the skeleton plugin." OFF)
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if(BUILD_SKELETON)
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add_subdirectory(skeleton)
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endif()
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