dfhack/library/modules/EventManager.cpp

601 lines
22 KiB
C++

#include "Core.h"
#include "Console.h"
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#include "modules/Buildings.h"
#include "modules/Constructions.h"
#include "modules/EventManager.h"
#include "modules/Job.h"
#include "modules/World.h"
#include "df/building.h"
#include "df/construction.h"
#include "df/general_ref.h"
#include "df/general_ref_type.h"
#include "df/general_ref_unit_workerst.h"
#include "df/global_objects.h"
#include "df/item.h"
#include "df/job.h"
#include "df/job_list_link.h"
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#include "df/ui.h"
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#include "df/unit.h"
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#include "df/unit_syndrome.h"
#include "df/world.h"
#include <map>
#include <unordered_map>
#include <unordered_set>
using namespace std;
using namespace DFHack;
using namespace EventManager;
/*
* TODO:
* error checking
* consider a typedef instead of a struct for EventHandler
**/
//map<uint32_t, vector<DFHack::EventManager::EventHandler> > tickQueue;
static multimap<uint32_t, EventHandler> tickQueue;
//TODO: consider unordered_map of pairs, or unordered_map of unordered_set, or whatever
static multimap<Plugin*, EventHandler> handlers[EventType::EVENT_MAX];
static uint32_t eventLastTick[EventType::EVENT_MAX];
static const uint32_t ticksPerYear = 403200;
void DFHack::EventManager::registerListener(EventType::EventType e, EventHandler handler, Plugin* plugin) {
handlers[e].insert(pair<Plugin*, EventHandler>(plugin, handler));
}
void DFHack::EventManager::registerTick(EventHandler handler, int32_t when, Plugin* plugin, bool absolute) {
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
if ( !Core::getInstance().isWorldLoaded() ) {
tick = 0;
if ( absolute ) {
Core::getInstance().getConsole().print("Warning: absolute flag will not be honored.\n");
}
}
if ( absolute ) {
tick = 0;
}
tickQueue.insert(pair<uint32_t, EventHandler>(tick+(uint32_t)when, handler));
handlers[EventType::TICK].insert(pair<Plugin*,EventHandler>(plugin,handler));
return;
}
void DFHack::EventManager::unregister(EventType::EventType e, EventHandler handler, Plugin* plugin) {
for ( multimap<Plugin*, EventHandler>::iterator i = handlers[e].find(plugin); i != handlers[e].end(); i++ ) {
if ( (*i).first != plugin )
break;
EventHandler handle = (*i).second;
if ( handle == handler ) {
handlers[e].erase(i);
break;
}
}
return;
}
void DFHack::EventManager::unregisterAll(Plugin* plugin) {
for ( auto i = handlers[EventType::TICK].find(plugin); i != handlers[EventType::TICK].end(); i++ ) {
if ( (*i).first != plugin )
break;
//shenanigans to avoid concurrent modification
EventHandler getRidOf = (*i).second;
bool didSomething;
do {
didSomething = false;
for ( auto j = tickQueue.begin(); j != tickQueue.end(); j++ ) {
EventHandler candidate = (*j).second;
if ( getRidOf != candidate )
continue;
tickQueue.erase(j);
didSomething = true;
break;
}
} while(didSomething);
}
for ( size_t a = 0; a < (size_t)EventType::EVENT_MAX; a++ ) {
handlers[a].erase(plugin);
}
return;
}
static void manageTickEvent(color_ostream& out);
static void manageJobInitiatedEvent(color_ostream& out);
static void manageJobCompletedEvent(color_ostream& out);
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static void manageUnitDeathEvent(color_ostream& out);
static void manageItemCreationEvent(color_ostream& out);
static void manageBuildingEvent(color_ostream& out);
static void manageConstructionEvent(color_ostream& out);
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static void manageSyndromeEvent(color_ostream& out);
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static void manageInvasionEvent(color_ostream& out);
//tick event
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static uint32_t lastTick = 0;
//job initiated
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static int32_t lastJobId = -1;
//job completed
static unordered_map<int32_t, df::job*> prevJobs;
//unit death
static unordered_set<int32_t> livingUnits;
//item creation
static int32_t nextItem;
//building
static int32_t nextBuilding;
static unordered_set<int32_t> buildings;
//construction
static unordered_set<df::construction*> constructions;
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static bool gameLoaded;
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//invasion
static int32_t nextInvasion;
void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event event) {
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static bool doOnce = false;
if ( !doOnce ) {
//TODO: put this somewhere else
doOnce = true;
EventHandler buildingHandler(Buildings::updateBuildings, 100);
DFHack::EventManager::registerListener(EventType::BUILDING, buildingHandler, NULL);
//out.print("Registered listeners.\n %d", __LINE__);
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}
if ( event == DFHack::SC_WORLD_UNLOADED ) {
lastTick = 0;
lastJobId = -1;
for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
Job::deleteJobStruct((*i).second, true);
}
prevJobs.clear();
tickQueue.clear();
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livingUnits.clear();
nextItem = -1;
nextBuilding = -1;
buildings.clear();
constructions.clear();
Buildings::clearBuildings(out);
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gameLoaded = false;
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nextInvasion = -1;
} else if ( event == DFHack::SC_WORLD_LOADED ) {
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
multimap<uint32_t,EventHandler> newTickQueue;
for ( auto i = tickQueue.begin(); i != tickQueue.end(); i++ ) {
newTickQueue.insert(pair<uint32_t,EventHandler>(tick + (*i).first, (*i).second));
}
tickQueue.clear();
tickQueue.insert(newTickQueue.begin(), newTickQueue.end());
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nextItem = 0;
nextBuilding = 0;
lastTick = 0;
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nextInvasion = df::global::ui->invasions.next_id;
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gameLoaded = true;
}
}
void DFHack::EventManager::manageEvents(color_ostream& out) {
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if ( !gameLoaded ) {
return;
}
CoreSuspender suspender;
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
/*if ( tick - lastTick > 1 ) {
out.print("EventManager missed tick: %d, %d, (%d)\n", lastTick, tick, tick - lastTick);
}*/
lastTick = tick;
int32_t eventFrequency[EventType::EVENT_MAX];
for ( size_t a = 0; a < EventType::EVENT_MAX; a++ ) {
int32_t min = 1000000000;
for ( auto b = handlers[a].begin(); b != handlers[a].end(); b++ ) {
EventHandler bob = (*b).second;
if ( bob.freq < min )
min = bob.freq;
}
eventFrequency[a] = min;
}
manageTickEvent(out);
if ( tick - eventLastTick[EventType::JOB_INITIATED] >= eventFrequency[EventType::JOB_INITIATED] ) {
manageJobInitiatedEvent(out);
eventLastTick[EventType::JOB_INITIATED] = tick;
}
if ( tick - eventLastTick[EventType::JOB_COMPLETED] >= eventFrequency[EventType::JOB_COMPLETED] ) {
manageJobCompletedEvent(out);
eventLastTick[EventType::JOB_COMPLETED] = tick;
}
if ( tick - eventLastTick[EventType::UNIT_DEATH] >= eventFrequency[EventType::UNIT_DEATH] ) {
manageUnitDeathEvent(out);
eventLastTick[EventType::UNIT_DEATH] = tick;
}
if ( tick - eventLastTick[EventType::ITEM_CREATED] >= eventFrequency[EventType::ITEM_CREATED] ) {
manageItemCreationEvent(out);
eventLastTick[EventType::ITEM_CREATED] = tick;
}
if ( tick - eventLastTick[EventType::BUILDING] >= eventFrequency[EventType::BUILDING] ) {
manageBuildingEvent(out);
eventLastTick[EventType::BUILDING] = tick;
}
if ( tick - eventLastTick[EventType::CONSTRUCTION] >= eventFrequency[EventType::CONSTRUCTION] ) {
manageConstructionEvent(out);
eventLastTick[EventType::CONSTRUCTION] = tick;
}
if ( tick - eventLastTick[EventType::SYNDROME] >= eventFrequency[EventType::SYNDROME] ) {
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manageSyndromeEvent(out);
eventLastTick[EventType::SYNDROME] = tick;
}
if ( tick - eventLastTick[EventType::INVASION] >= eventFrequency[EventType::INVASION] ) {
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manageInvasionEvent(out);
eventLastTick[EventType::INVASION] = tick;
}
}
static void manageTickEvent(color_ostream& out) {
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
while ( !tickQueue.empty() ) {
if ( tick < (*tickQueue.begin()).first )
break;
EventHandler handle = (*tickQueue.begin()).second;
tickQueue.erase(tickQueue.begin());
handle.eventHandler(out, (void*)tick);
}
}
static void manageJobInitiatedEvent(color_ostream& out) {
if ( handlers[EventType::JOB_INITIATED].empty() )
return;
if ( lastJobId == -1 ) {
lastJobId = *df::global::job_next_id - 1;
return;
}
if ( lastJobId+1 == *df::global::job_next_id ) {
return; //no new jobs
}
multimap<Plugin*,EventHandler> copy(handlers[EventType::JOB_INITIATED].begin(), handlers[EventType::JOB_INITIATED].end());
for ( df::job_list_link* link = &df::global::world->job_list; link != NULL; link = link->next ) {
if ( link->item == NULL )
continue;
if ( link->item->id <= lastJobId )
continue;
for ( auto i = copy.begin(); i != copy.end(); i++ ) {
(*i).second.eventHandler(out, (void*)link->item);
}
}
lastJobId = *df::global::job_next_id - 1;
}
//helper function for manageJobCompletedEvent
static int32_t getWorkerID(df::job* job) {
for ( size_t a = 0; a < job->general_refs.size(); a++ ) {
if ( job->general_refs[a]->getType() != df::enums::general_ref_type::UNIT_WORKER )
continue;
return ((df::general_ref_unit_workerst*)job->general_refs[a])->unit_id;
}
return -1;
}
static void manageJobCompletedEvent(color_ostream& out) {
if ( handlers[EventType::JOB_COMPLETED].empty() ) {
return;
}
uint32_t tick0 = eventLastTick[EventType::JOB_COMPLETED];
uint32_t tick1 = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
multimap<Plugin*,EventHandler> copy(handlers[EventType::JOB_COMPLETED].begin(), handlers[EventType::JOB_COMPLETED].end());
map<int32_t, df::job*> nowJobs;
for ( df::job_list_link* link = &df::global::world->job_list; link != NULL; link = link->next ) {
if ( link->item == NULL )
continue;
nowJobs[link->item->id] = link->item;
}
#if 0
//testing info on job initiation/completion
//newly allocated jobs
for ( auto j = nowJobs.begin(); j != nowJobs.end(); j++ ) {
if ( prevJobs.find((*j).first) != prevJobs.end() )
continue;
df::job& job1 = *(*j).second;
out.print("new job\n"
" location : 0x%X\n"
" id : %d\n"
" type : %d %s\n"
" working : %d\n"
" completion_timer : %d\n"
" workerID : %d\n"
" time : %d -> %d\n"
"\n", job1.list_link->item, job1.id, job1.job_type, ENUM_ATTR(job_type, caption, job1.job_type), job1.flags.bits.working, job1.completion_timer, getWorkerID(&job1), tick0, tick1);
}
for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
df::job& job0 = *(*i).second;
auto j = nowJobs.find((*i).first);
if ( j == nowJobs.end() ) {
out.print("job deallocated\n"
" location : 0x%X\n"
" id : %d\n"
" type : %d %s\n"
" working : %d\n"
" completion_timer : %d\n"
" workerID : %d\n"
" time : %d -> %d\n"
,job0.list_link == NULL ? 0 : job0.list_link->item, job0.id, job0.job_type, ENUM_ATTR(job_type, caption, job0.job_type), job0.flags.bits.working, job0.completion_timer, getWorkerID(&job0), tick0, tick1);
continue;
}
df::job& job1 = *(*j).second;
if ( job0.flags.bits.working == job1.flags.bits.working &&
(job0.completion_timer == job1.completion_timer || (job1.completion_timer > 0 && job0.completion_timer-1 == job1.completion_timer)) &&
getWorkerID(&job0) == getWorkerID(&job1) )
continue;
out.print("job change\n"
" location : 0x%X -> 0x%X\n"
" id : %d -> %d\n"
" type : %d -> %d\n"
" type : %s -> %s\n"
" working : %d -> %d\n"
" completion timer : %d -> %d\n"
" workerID : %d -> %d\n"
" time : %d -> %d\n"
"\n",
job0.list_link->item, job1.list_link->item,
job0.id, job1.id,
job0.job_type, job1.job_type,
ENUM_ATTR(job_type, caption, job0.job_type), ENUM_ATTR(job_type, caption, job1.job_type),
job0.flags.bits.working, job1.flags.bits.working,
job0.completion_timer, job1.completion_timer,
getWorkerID(&job0), getWorkerID(&job1),
tick0, tick1
);
}
#endif
for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
//if it happened within a tick, must have been cancelled by the user or a plugin: not completed
if ( tick1 <= tick0 )
continue;
if ( nowJobs.find((*i).first) != nowJobs.end() ) {
//could have just finished if it's a repeat job
df::job& job0 = *(*i).second;
if ( !job0.flags.bits.repeat )
continue;
df::job& job1 = *nowJobs[(*i).first];
if ( job0.completion_timer != 0 )
continue;
if ( job1.completion_timer != -1 )
continue;
//still false positive if cancelled at EXACTLY the right time, but experiments show this doesn't happen
for ( auto j = copy.begin(); j != copy.end(); j++ ) {
(*j).second.eventHandler(out, (void*)&job0);
}
continue;
}
//recently finished or cancelled job
df::job& job0 = *(*i).second;
if ( job0.flags.bits.repeat || job0.completion_timer != 0 )
continue;
for ( auto j = copy.begin(); j != copy.end(); j++ ) {
(*j).second.eventHandler(out, (void*)(*i).second);
}
}
//erase old jobs, copy over possibly altered jobs
for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
Job::deleteJobStruct((*i).second, true);
}
prevJobs.clear();
//create new jobs
for ( auto j = nowJobs.begin(); j != nowJobs.end(); j++ ) {
/*map<int32_t, df::job*>::iterator i = prevJobs.find((*j).first);
if ( i != prevJobs.end() ) {
continue;
}*/
df::job* newJob = Job::cloneJobStruct((*j).second, true);
prevJobs[newJob->id] = newJob;
}
}
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static void manageUnitDeathEvent(color_ostream& out) {
if ( handlers[EventType::UNIT_DEATH].empty() ) {
return;
}
multimap<Plugin*,EventHandler> copy(handlers[EventType::UNIT_DEATH].begin(), handlers[EventType::UNIT_DEATH].end());
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for ( size_t a = 0; a < df::global::world->units.active.size(); a++ ) {
df::unit* unit = df::global::world->units.active[a];
if ( unit->counters.death_id == -1 ) {
livingUnits.insert(unit->id);
continue;
}
//dead: if dead since last check, trigger events
if ( livingUnits.find(unit->id) == livingUnits.end() )
continue;
for ( auto i = copy.begin(); i != copy.end(); i++ ) {
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(*i).second.eventHandler(out, (void*)unit->id);
}
livingUnits.erase(unit->id);
}
}
static void manageItemCreationEvent(color_ostream& out) {
if ( handlers[EventType::ITEM_CREATED].empty() ) {
return;
}
if ( nextItem >= *df::global::item_next_id ) {
return;
}
multimap<Plugin*,EventHandler> copy(handlers[EventType::ITEM_CREATED].begin(), handlers[EventType::ITEM_CREATED].end());
size_t index = df::item::binsearch_index(df::global::world->items.all, nextItem, false);
for ( size_t a = index; a < df::global::world->items.all.size(); a++ ) {
df::item* item = df::global::world->items.all[a];
//invaders
if ( item->flags.bits.foreign )
continue;
//traders who bring back your items?
if ( item->flags.bits.trader )
continue;
//migrants
if ( item->flags.bits.owned )
continue;
//spider webs don't count
if ( item->flags.bits.spider_web )
continue;
for ( auto i = copy.begin(); i != copy.end(); i++ ) {
(*i).second.eventHandler(out, (void*)item->id);
}
}
nextItem = *df::global::item_next_id;
}
static void manageBuildingEvent(color_ostream& out) {
/*
* TODO: could be faster
* consider looking at jobs: building creation / destruction
**/
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if ( handlers[EventType::BUILDING].empty() )
return;
multimap<Plugin*,EventHandler> copy(handlers[EventType::BUILDING].begin(), handlers[EventType::BUILDING].end());
//first alert people about new buildings
for ( int32_t a = nextBuilding; a < *df::global::building_next_id; a++ ) {
int32_t index = df::building::binsearch_index(df::global::world->buildings.all, a);
if ( index == -1 ) {
//out.print("%s, line %d: Couldn't find new building with id %d.\n", __FILE__, __LINE__, a);
//the tricky thing is that when the game first starts, it's ok to skip buildings, but otherwise, if you skip buildings, something is probably wrong. TODO: make this smarter
continue;
}
buildings.insert(a);
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler bob = (*b).second;
bob.eventHandler(out, (void*)a);
}
}
nextBuilding = *df::global::building_next_id;
//now alert people about destroyed buildings
unordered_set<int32_t> toDelete;
for ( auto a = buildings.begin(); a != buildings.end(); a++ ) {
int32_t id = *a;
int32_t index = df::building::binsearch_index(df::global::world->buildings.all,id);
if ( index != -1 )
continue;
toDelete.insert(id);
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler bob = (*b).second;
bob.eventHandler(out, (void*)id);
}
}
for ( auto a = toDelete.begin(); a != toDelete.end(); a++ ) {
int32_t id = *a;
buildings.erase(id);
}
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//out.print("Sent building event.\n %d", __LINE__);
}
static void manageConstructionEvent(color_ostream& out) {
if ( handlers[EventType::CONSTRUCTION].empty() )
return;
unordered_set<df::construction*> constructionsNow(df::global::world->constructions.begin(), df::global::world->constructions.end());
multimap<Plugin*,EventHandler> copy(handlers[EventType::CONSTRUCTION].begin(), handlers[EventType::CONSTRUCTION].end());
for ( auto a = constructions.begin(); a != constructions.end(); a++ ) {
df::construction* construction = *a;
if ( constructionsNow.find(construction) != constructionsNow.end() )
continue;
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler handle = (*b).second;
handle.eventHandler(out, (void*)construction);
}
}
for ( auto a = constructionsNow.begin(); a != constructionsNow.end(); a++ ) {
df::construction* construction = *a;
if ( constructions.find(construction) != constructions.end() )
continue;
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler handle = (*b).second;
handle.eventHandler(out, (void*)construction);
}
}
constructions.clear();
constructions.insert(constructionsNow.begin(), constructionsNow.end());
}
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static void manageSyndromeEvent(color_ostream& out) {
if ( handlers[EventType::SYNDROME].empty() )
return;
multimap<Plugin*,EventHandler> copy(handlers[EventType::SYNDROME].begin(), handlers[EventType::SYNDROME].end());
for ( auto a = df::global::world->units.active.begin(); a != df::global::world->units.active.end(); a++ ) {
df::unit* unit = *a;
if ( unit->flags1.bits.dead )
continue;
for ( size_t b = 0; b < unit->syndromes.active.size(); b++ ) {
df::unit_syndrome* syndrome = unit->syndromes.active[b];
uint32_t startTime = syndrome->year*ticksPerYear + syndrome->year_time;
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if ( startTime <= eventLastTick[EventType::SYNDROME] )
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continue;
SyndromeData data(unit->id, b);
for ( auto c = copy.begin(); c != copy.end(); c++ ) {
EventHandler handle = (*c).second;
handle.eventHandler(out, (void*)&data);
}
}
}
}
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static void manageInvasionEvent(color_ostream& out) {
if ( handlers[EventType::INVASION].empty() )
return;
multimap<Plugin*,EventHandler> copy(handlers[EventType::INVASION].begin(), handlers[EventType::INVASION].end());
if ( df::global::ui->invasions.next_id <= nextInvasion )
return;
nextInvasion = df::global::ui->invasions.next_id;
for ( auto a = copy.begin(); a != copy.end(); a++ ) {
EventHandler handle = (*a).second;
handle.eventHandler(out, (void*)nextInvasion);
}
}