2012-01-24 04:36:30 -07:00
|
|
|
##############################
|
|
|
|
# Generic dwarfmode bindings #
|
|
|
|
##############################
|
|
|
|
|
2012-11-10 23:58:05 -07:00
|
|
|
# toggle the display of water level as 1-7 tiles
|
2012-01-24 04:36:30 -07:00
|
|
|
keybinding add Ctrl-W twaterlvl
|
|
|
|
|
|
|
|
# with cursor:
|
2012-11-10 23:58:05 -07:00
|
|
|
|
|
|
|
# designate the whole vein for digging
|
2012-04-08 16:59:22 -06:00
|
|
|
keybinding add Ctrl-V digv
|
|
|
|
keybinding add Ctrl-Shift-V "digv x"
|
2012-11-10 23:58:05 -07:00
|
|
|
|
|
|
|
# clean the selected tile of blood etc
|
2012-01-24 04:36:30 -07:00
|
|
|
keybinding add Ctrl-C spotclean
|
2012-11-10 23:58:05 -07:00
|
|
|
|
|
|
|
# destroy items designated for dump in the selected tile
|
2012-01-24 04:36:30 -07:00
|
|
|
keybinding add Ctrl-Shift-K autodump-destroy-here
|
|
|
|
|
2012-11-10 23:58:05 -07:00
|
|
|
# with an item selected:
|
|
|
|
|
|
|
|
# destroy the selected item
|
2012-01-24 04:36:30 -07:00
|
|
|
keybinding add Ctrl-K autodump-destroy-item
|
|
|
|
|
2012-11-10 23:58:05 -07:00
|
|
|
# scripts:
|
|
|
|
|
2012-06-06 09:05:07 -06:00
|
|
|
# quicksave, only in main dwarfmode screen and menu page
|
|
|
|
keybinding add Ctrl-Alt-S@dwarfmode/Default quicksave
|
|
|
|
|
2012-11-10 23:58:05 -07:00
|
|
|
# gui/rename script - rename units and buildings
|
2012-09-05 11:27:42 -06:00
|
|
|
keybinding add Ctrl-Shift-N gui/rename
|
2012-11-07 02:31:36 -07:00
|
|
|
keybinding add Ctrl-Shift-T "gui/rename unit-profession"
|
2012-09-05 11:27:42 -06:00
|
|
|
|
2012-02-25 06:08:05 -07:00
|
|
|
##############################
|
|
|
|
# Generic adv mode bindings #
|
|
|
|
##############################
|
|
|
|
|
|
|
|
keybinding add Ctrl-B adv-bodyswap
|
|
|
|
keybinding add Ctrl-Shift-B "adv-bodyswap force"
|
|
|
|
|
2012-01-24 04:36:30 -07:00
|
|
|
#############################
|
|
|
|
# Context-specific bindings #
|
|
|
|
#############################
|
|
|
|
|
2013-04-24 05:47:37 -06:00
|
|
|
# Stocks plugin
|
|
|
|
keybinding add Ctrl-Shift-Z@dwarfmode/Default "stocks show"
|
|
|
|
|
|
|
|
# Workflow
|
|
|
|
keybinding add Ctrl-W@dwarfmode/QueryBuilding/Some "gui/workflow"
|
|
|
|
keybinding add Ctrl-I "gui/workflow status"
|
|
|
|
|
2012-11-10 23:58:05 -07:00
|
|
|
# q->stockpile; p - copy & paste stockpiles
|
2012-01-24 04:36:30 -07:00
|
|
|
keybinding add Alt-P copystock
|
|
|
|
|
2012-11-10 23:58:05 -07:00
|
|
|
# q->workshop - duplicate the selected job
|
2012-01-24 04:36:30 -07:00
|
|
|
keybinding add Ctrl-D job-duplicate
|
|
|
|
|
|
|
|
# materials: q->workshop; b->select items
|
|
|
|
keybinding add Shift-A "job-material ALUNITE"
|
|
|
|
keybinding add Shift-M "job-material MICROCLINE"
|
|
|
|
keybinding add Shift-D "job-material DACITE"
|
|
|
|
keybinding add Shift-R "job-material RHYOLITE"
|
|
|
|
keybinding add Shift-I "job-material CINNABAR"
|
|
|
|
keybinding add Shift-B "job-material COBALTITE"
|
|
|
|
keybinding add Shift-O "job-material OBSIDIAN"
|
2012-09-28 03:32:41 -06:00
|
|
|
keybinding add Shift-T "job-material ORTHOCLASE"
|
2012-01-24 04:36:30 -07:00
|
|
|
keybinding add Shift-G "job-material GLASS_GREEN"
|
2012-08-20 13:04:01 -06:00
|
|
|
|
2012-11-10 23:58:05 -07:00
|
|
|
# sort units and items in the on-screen list
|
2012-09-28 08:01:17 -06:00
|
|
|
keybinding add Alt-Shift-N "sort-units name" "sort-items description"
|
|
|
|
keybinding add Alt-Shift-R "sort-units arrival"
|
|
|
|
keybinding add Alt-Shift-T "sort-units profession" "sort-items type material"
|
|
|
|
keybinding add Alt-Shift-Q "sort-units squad_position" "sort-items quality"
|
|
|
|
|
2012-08-20 13:04:01 -06:00
|
|
|
# browse linked mechanisms
|
|
|
|
keybinding add Ctrl-M@dwarfmode/QueryBuilding/Some gui/mechanisms
|
2012-08-24 08:26:18 -06:00
|
|
|
|
|
|
|
# browse rooms of same owner
|
2012-09-14 02:14:36 -06:00
|
|
|
keybinding add Alt-R@dwarfmode/QueryBuilding/Some gui/room-list
|
2012-08-25 00:37:03 -06:00
|
|
|
|
2012-11-10 23:58:05 -07:00
|
|
|
# interface for the liquids plugin - spawn water/magma/obsidian
|
2012-08-25 00:37:03 -06:00
|
|
|
keybinding add Alt-L@dwarfmode/LookAround gui/liquids
|
2012-08-26 11:19:56 -06:00
|
|
|
|
2012-09-06 02:37:29 -06:00
|
|
|
# machine power sensitive pressure plate construction
|
|
|
|
keybinding add Ctrl-Shift-M@dwarfmode/Build/Position/Trap gui/power-meter
|
|
|
|
|
2012-09-17 07:19:24 -06:00
|
|
|
# siege engine control
|
|
|
|
keybinding add Alt-A@dwarfmode/QueryBuilding/Some/SiegeEngine gui/siege-engine
|
|
|
|
|
2012-09-29 07:21:49 -06:00
|
|
|
# military weapon auto-select
|
|
|
|
keybinding add Ctrl-W@layer_military/Equip/Customize/View gui/choose-weapons
|
|
|
|
|
2012-10-11 09:32:41 -06:00
|
|
|
# minecart Guide path
|
|
|
|
keybinding add Alt-P@dwarfmode/Hauling/DefineStop/Cond/Guide gui/guide-path
|
|
|
|
|
2012-10-20 11:57:36 -06:00
|
|
|
# workshop job details
|
2012-10-21 11:45:51 -06:00
|
|
|
keybinding add Alt-A@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workshop-job
|
2012-10-20 11:57:36 -06:00
|
|
|
|
2012-10-23 11:42:03 -06:00
|
|
|
# workflow front-end
|
2012-10-25 02:44:23 -06:00
|
|
|
keybinding add Alt-W@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workflow
|
2012-12-01 05:50:03 -07:00
|
|
|
keybinding add Alt-W@overallstatus "gui/workflow status"
|
2012-10-23 11:42:03 -06:00
|
|
|
|
2013-04-06 07:10:13 -06:00
|
|
|
# autobutcher front-end
|
|
|
|
keybinding add Shift-B@pet/List/Unit "gui/autobutcher"
|
|
|
|
|
2012-10-27 10:16:27 -06:00
|
|
|
# assign weapon racks to squads so that they can be used
|
|
|
|
keybinding add P@dwarfmode/QueryBuilding/Some/Weaponrack gui/assign-rack
|
|
|
|
|
2012-09-14 02:14:36 -06:00
|
|
|
############################
|
|
|
|
# UI and game logic tweaks #
|
|
|
|
############################
|
2012-08-26 11:19:56 -06:00
|
|
|
|
|
|
|
# stabilize the cursor of dwarfmode when switching menus
|
|
|
|
tweak stable-cursor
|
2012-08-30 09:01:43 -06:00
|
|
|
|
|
|
|
# stop military from considering training as 'patrol duty'
|
|
|
|
tweak patrol-duty
|
2012-09-02 04:10:58 -06:00
|
|
|
|
|
|
|
# display creature weight in build plate menu as ??K, instead of (???df: Max
|
|
|
|
tweak readable-build-plate
|
2012-09-03 11:11:35 -06:00
|
|
|
|
|
|
|
# improve FPS by squashing endless item temperature update loops
|
|
|
|
tweak stable-temp
|
2012-09-14 02:14:36 -06:00
|
|
|
|
|
|
|
# speed up items reaching temp equilibrium with environment by
|
|
|
|
# capping the rate to no less than 1 degree change per 500 frames
|
|
|
|
# Note: will also cause stuff to melt faster in magma etc
|
|
|
|
tweak fast-heat 500
|
2012-09-17 07:19:24 -06:00
|
|
|
|
|
|
|
# stop stacked liquid/bar/thread/cloth items from lasting forever
|
|
|
|
# if used in reactions that use only a fraction of the dimension.
|
|
|
|
tweak fix-dimensions
|
2012-09-18 07:39:37 -06:00
|
|
|
|
|
|
|
# make reactions requiring containers usable in advmode - the issue is
|
|
|
|
# that the screen asks for those reagents to be selected directly
|
|
|
|
tweak advmode-contained
|
2012-09-28 03:32:41 -06:00
|
|
|
|
|
|
|
# support Shift-Enter in Trade and Move Goods to Depot screens for faster
|
|
|
|
# selection; it selects the current item or stack and scrolls down one line
|
|
|
|
tweak fast-trade
|
2012-09-28 08:01:17 -06:00
|
|
|
|
|
|
|
# stop the right list in military->positions from resetting to top all the time
|
|
|
|
tweak military-stable-assign
|
|
|
|
# in same list, color units already assigned to squads in brown & green
|
|
|
|
tweak military-color-assigned
|
2012-11-11 06:24:13 -07:00
|
|
|
|
2012-11-16 11:51:07 -07:00
|
|
|
# remove inverse dependency of squad training speed on unit list size and use more sparring
|
|
|
|
tweak military-training
|
|
|
|
|
2013-08-26 06:55:30 -06:00
|
|
|
# prevent crash if bees die in a hive with ungathered products by insta-gathering them
|
|
|
|
tweak hive-crash
|
|
|
|
|
2013-03-16 06:20:53 -06:00
|
|
|
# enable autoSyndrome
|
|
|
|
autoSyndrome enable
|
|
|
|
|
2012-12-06 08:00:48 -07:00
|
|
|
###########
|
|
|
|
# Scripts #
|
|
|
|
###########
|
|
|
|
|
|
|
|
# write the correct season to gamelog on world load
|
|
|
|
soundsense-season
|
|
|
|
|
2013-02-13 02:54:49 -07:00
|
|
|
# patch the material objects in memory to fix cloth stockpiles
|
|
|
|
fix/cloth-stockpile enable
|
|
|
|
|
2012-11-11 06:24:13 -07:00
|
|
|
#######################################################
|
|
|
|
# Apply binary patches at runtime #
|
|
|
|
#######################################################
|
|
|
|
|
|
|
|
# Bug 5994 - items teleported when removing a construction
|
2013-03-16 06:20:53 -06:00
|
|
|
binpatch apply deconstruct-teleport
|
|
|
|
binpatch apply deconstruct-heapfall
|
2012-11-11 06:24:13 -07:00
|
|
|
|
|
|
|
# Bug 4406 - hospital overstocking on all items
|
2013-03-16 06:20:53 -06:00
|
|
|
binpatch apply hospital-overstocking
|
2012-11-11 06:24:13 -07:00
|
|
|
|
|
|
|
# Bug 808 - custom reactions completely using up all of their reagents
|
2013-03-16 06:20:53 -06:00
|
|
|
binpatch apply custom-reagent-size
|
2012-11-11 06:24:13 -07:00
|
|
|
|
|
|
|
# Bug 4530 - marksdwarves not training when quiver full of combat-only ammo
|
2013-03-16 06:20:53 -06:00
|
|
|
binpatch apply training-ammo
|
2012-11-11 06:24:13 -07:00
|
|
|
|
|
|
|
# Bug 1445 - weapon racks broken, armor stand capacity too low
|
2013-03-16 06:20:53 -06:00
|
|
|
binpatch apply weaponrack-unassign
|
|
|
|
binpatch apply armorstand-capacity
|