dfhack/library/Hooks.cpp

59 lines
1.9 KiB
C++

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#include "Core.h"
#include "Export.h"
#include "df/gamest.h"
static bool disabled = false;
// called from the main thread before the simulation thread is started
// and the main event loop is initiated
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DFhackCExport void dfhooks_init() {
if (!DFHack::Core::getInstance().InitMainThread() || !df::global::game)
return;
const std::string & cmdline = df::global::game->command_line.original;
if (cmdline.find("--disable-dfhack") != std::string::npos) {
fprintf(stdout, "dfhack: --disable-dfhack specified on commandline; disabling\n");
disabled = true;
}
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}
// called from the main thread after the main event loops exits
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DFhackCExport void dfhooks_shutdown() {
if (disabled)
return;
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DFHack::Core::getInstance().Shutdown();
}
// called from the simulation thread in the main event loop
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DFhackCExport void dfhooks_update() {
if (disabled)
return;
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DFHack::Core::getInstance().Update();
}
// called from the simulation thread just before adding the macro
// recording/playback overlay
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DFhackCExport void dfhooks_prerender() {
if (disabled)
return;
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// TODO: render overlay widgets that are not attached to a viewscreen
}
// called from the main thread for each SDL event. if true is returned, then
// the event has been consumed and further processing shouldn't happen
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DFhackCExport bool dfhooks_sdl_event(SDL::Event* event) {
if (disabled)
return false;
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return DFHack::Core::getInstance().DFH_SDL_Event(event);
}
// called from the main thread for each utf-8 char read from the ncurses input
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// key is positive for ncurses keys and negative for everything else
// if true is returned, then the event has been consumed and further processing
// shouldn't happen
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DFhackCExport bool dfhooks_ncurses_key(int key) {
if (disabled)
return false;
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return DFHack::Core::getInstance().DFH_ncurses_key(key);
}