dfhack/plugins/Dfusion/src/lua_VersionInfo.cpp

216 lines
5.6 KiB
C++

#include "lua_VersionInfo.h"
static int __lua_getMD5(lua_State *S)
{
lua::state st(S);
std::string output;
bool ret=DFHack::Core::getInstance().vinfo->getMD5(output);
st.push(ret);
st.push(output);
return 2;
}
static int __lua_getPE(lua_State *S)
{
lua::state st(S);
uint32_t output;
bool ret=DFHack::Core::getInstance().vinfo->getPE(output);
st.push(ret);
st.push(output);
return 2;
}
static int __lua_PrintOffsets(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->PrintOffsets();
st.push(output);
return 1;
}
static int __lua_getMood(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->getMood(st.as<uint32_t>(1));
st.push(output);
return 1;
}
/*static int __lua_getString(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->getString(st.as<std::string>(1));
st.push(output);
return 1;
}*/
static int __lua_getProfession(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->getProfession(st.as<uint32_t>(1));
st.push(output);
return 1;
}
static int __lua_getJob(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->getJob(st.as<uint32_t>(1));
st.push(output);
return 1;
}
static int __lua_getSkill(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->getSkill(st.as<uint32_t>(1));
st.push(output);
return 1;
}
static int __lua_getTrait(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->getTrait(st.as<uint32_t>(1),st.as<uint32_t>(2));
st.push(output);
return 1;
}
static int __lua_getTraitName(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->getTraitName(st.as<uint32_t>(1));
st.push(output);
return 1;
}
static int __lua_getLabor(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->getLabor(st.as<uint32_t>(1));
st.push(output);
return 1;
}
static int __lua_getAllTraits(lua_State *S)
{
lua::state st(S);
std::vector< std::vector<std::string> > output=DFHack::Core::getInstance().vinfo->getAllTraits();
st.newtable();
for(size_t i=0;i<output.size();i++)
{
st.push(i+1);
st.newtable();
for(size_t j=0;j<output[i].size();j++)
{
st.push(j+1);
st.push(output[i][j]);
st.settable();
}
st.settable();
}
return 1;
}
static int __lua_getAllLabours(lua_State *S)
{
lua::state st(S);
std::map<uint32_t, std::string> output=DFHack::Core::getInstance().vinfo->getAllLabours();
st.newtable();
for(std::map<uint32_t, std::string>::iterator it=output.begin();it!=output.end();it++)
{
st.push(it->first);
st.push(it->second);
st.settable();
}
return 1;
}
static int __lua_getLevelInfo(lua_State *S)
{
lua::state st(S);
DFHack::t_level output=DFHack::Core::getInstance().vinfo->getLevelInfo(st.as<uint32_t>(1));
st.newtable();
st.push(output.level);
st.setfield("level");
st.push(output.name);
st.setfield("name");
st.push(output.xpNxtLvl);
st.setfield("xpNxtLvl");
return 1;
}
static int __lua_getVersion(lua_State *S)
{
lua::state st(S);
std::string output=DFHack::Core::getInstance().vinfo->getVersion();
st.push(output);
return 1;
}
static int __lua_getOS(lua_State *S)
{
lua::state st(S);
DFHack::OSType output=DFHack::Core::getInstance().vinfo->getOS();
st.push(output);
return 1;
}
static int __lua_resolveObjectToClassID(lua_State *S)
{
lua::state st(S);
int32_t ret;
bool output=DFHack::Core::getInstance().vinfo->resolveObjectToClassID(st.as<uint32_t>(1),ret);
st.push(output);
st.push(ret);
return 2;
}
static int __lua_resolveClassnameToClassID(lua_State *S)
{
lua::state st(S);
int32_t ret;
bool output=DFHack::Core::getInstance().vinfo->resolveClassnameToClassID(st.as<std::string>(1),ret);
st.push(output);
st.push(ret);
return 2;
}
static int __lua_resolveClassnameToVPtr(lua_State *S)
{
lua::state st(S);
void * ret;
bool output=DFHack::Core::getInstance().vinfo->resolveClassnameToVPtr(st.as<std::string>(1),ret);
st.push(output);
st.pushlightuserdata(ret);
return 2;
}
static int __lua_resolveClassIDToClassname(lua_State *S)
{
lua::state st(S);
std::string ret;
bool output=DFHack::Core::getInstance().vinfo->resolveClassIDToClassname(st.as<int32_t>(1),ret);
st.push(output);
st.push(ret);
return 2;
}
#define ___m(x) {#x,__lua_##x}
const luaL_Reg lua_vinfo_func[]=
{
___m(getMD5),
___m(getPE),
___m(PrintOffsets),
___m(getMood),
// ___m(getString),
___m(getProfession),
___m(getJob),
___m(getSkill),
___m(getTrait),
___m(getTraitName),
___m(getLabor),
___m(getAllTraits),
___m(getAllLabours),
___m(getLevelInfo),
___m(getVersion),
___m(getOS),
___m(resolveObjectToClassID),
___m(resolveClassnameToClassID),
___m(resolveClassnameToVPtr),
___m(resolveClassIDToClassname),
{NULL,NULL}
};
#undef ___m
void lua::RegisterVersionInfo(lua::state &st)
{
st.getglobal("VersionInfo");
if(st.is<lua::nil>())
{
st.pop();
st.newtable();
}
lua::RegFunctionsLocal(st, lua_vinfo_func);
st.setglobal("VersionInfo");
}