#include "lua_VersionInfo.h" static int __lua_getMD5(lua_State *S) { lua::state st(S); std::string output; bool ret=DFHack::Core::getInstance().vinfo->getMD5(output); st.push(ret); st.push(output); return 2; } static int __lua_getPE(lua_State *S) { lua::state st(S); uint32_t output; bool ret=DFHack::Core::getInstance().vinfo->getPE(output); st.push(ret); st.push(output); return 2; } static int __lua_PrintOffsets(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->PrintOffsets(); st.push(output); return 1; } static int __lua_getMood(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->getMood(st.as(1)); st.push(output); return 1; } /*static int __lua_getString(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->getString(st.as(1)); st.push(output); return 1; }*/ static int __lua_getProfession(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->getProfession(st.as(1)); st.push(output); return 1; } static int __lua_getJob(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->getJob(st.as(1)); st.push(output); return 1; } static int __lua_getSkill(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->getSkill(st.as(1)); st.push(output); return 1; } static int __lua_getTrait(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->getTrait(st.as(1),st.as(2)); st.push(output); return 1; } static int __lua_getTraitName(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->getTraitName(st.as(1)); st.push(output); return 1; } static int __lua_getLabor(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->getLabor(st.as(1)); st.push(output); return 1; } static int __lua_getAllTraits(lua_State *S) { lua::state st(S); std::vector< std::vector > output=DFHack::Core::getInstance().vinfo->getAllTraits(); st.newtable(); for(size_t i=0;i output=DFHack::Core::getInstance().vinfo->getAllLabours(); st.newtable(); for(std::map::iterator it=output.begin();it!=output.end();it++) { st.push(it->first); st.push(it->second); st.settable(); } return 1; } static int __lua_getLevelInfo(lua_State *S) { lua::state st(S); DFHack::t_level output=DFHack::Core::getInstance().vinfo->getLevelInfo(st.as(1)); st.newtable(); st.push(output.level); st.setfield("level"); st.push(output.name); st.setfield("name"); st.push(output.xpNxtLvl); st.setfield("xpNxtLvl"); return 1; } static int __lua_getVersion(lua_State *S) { lua::state st(S); std::string output=DFHack::Core::getInstance().vinfo->getVersion(); st.push(output); return 1; } static int __lua_getOS(lua_State *S) { lua::state st(S); DFHack::OSType output=DFHack::Core::getInstance().vinfo->getOS(); st.push(output); return 1; } static int __lua_resolveObjectToClassID(lua_State *S) { lua::state st(S); int32_t ret; bool output=DFHack::Core::getInstance().vinfo->resolveObjectToClassID(st.as(1),ret); st.push(output); st.push(ret); return 2; } static int __lua_resolveClassnameToClassID(lua_State *S) { lua::state st(S); int32_t ret; bool output=DFHack::Core::getInstance().vinfo->resolveClassnameToClassID(st.as(1),ret); st.push(output); st.push(ret); return 2; } static int __lua_resolveClassnameToVPtr(lua_State *S) { lua::state st(S); void * ret; bool output=DFHack::Core::getInstance().vinfo->resolveClassnameToVPtr(st.as(1),ret); st.push(output); st.pushlightuserdata(ret); return 2; } static int __lua_resolveClassIDToClassname(lua_State *S) { lua::state st(S); std::string ret; bool output=DFHack::Core::getInstance().vinfo->resolveClassIDToClassname(st.as(1),ret); st.push(output); st.push(ret); return 2; } #define ___m(x) {#x,__lua_##x} const luaL_Reg lua_vinfo_func[]= { ___m(getMD5), ___m(getPE), ___m(PrintOffsets), ___m(getMood), // ___m(getString), ___m(getProfession), ___m(getJob), ___m(getSkill), ___m(getTrait), ___m(getTraitName), ___m(getLabor), ___m(getAllTraits), ___m(getAllLabours), ___m(getLevelInfo), ___m(getVersion), ___m(getOS), ___m(resolveObjectToClassID), ___m(resolveClassnameToClassID), ___m(resolveClassnameToVPtr), ___m(resolveClassIDToClassname), {NULL,NULL} }; #undef ___m void lua::RegisterVersionInfo(lua::state &st) { st.getglobal("VersionInfo"); if(st.is()) { st.pop(); st.newtable(); } lua::RegFunctionsLocal(st, lua_vinfo_func); st.setglobal("VersionInfo"); }