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sc-script
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---------
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Runs commands when game state changes occur. This is similar to the static
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`init-files` but is slightly more flexible since it can be set dynamically.
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Usage:
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- ``sc-script [help]``
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Show the list of valid event names.
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- ``sc-script list [<event>]``
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List the currently registered files for all events or the specified event.
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- ``sc-script add|remove <event> <file> [<file> ...]``
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Register or unregister a file to be run for the specified event.
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Examples:
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- ``sc-script add SC_MAP_LOADED spawn_extra_monsters.init``
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Registers the ``spawn_extra_monsters.init`` file to be run whenever a new
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map is loaded.
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