dfhack/docs/plugins/generated-creature-renamer.rst

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generated-creature-renamer
==========================
**Tags:** `tag/adventure`, `tag/fort`, `tag/legends`, `tag/units`
:dfhack-keybind:`list-generated`
:dfhack-keybind:`save-generated-raws`
Automatically renames generated creatures. Now, forgotten beasts, titans,
necromancer experiments, etc. will have raw token names that match the
description given in-game instead of unreadable generated strings.
Usage:
``enable generated-creature-renamer``
Rename generated creatures when a world is loaded.
``list-generated [detailed]``
List the token names of all generated creatures in the loaded save. If
``detailed`` is specified, then also show the accompanying description.
``save-generated-raws``
Save a sample creature graphics file in the Dwarf Fortress root directory to
use as a start for making a graphics set for generated creatures using the
new names that they get with this plugin.
The new names are saved with the world.