dfhack/.ycm_extra_conf.py

166 lines
5.2 KiB
Python

2016-01-26 18:37:27 -07:00
'''This file provides editor completions while working on DFHack using ycmd:
https://github.com/Valloric/ycmd
'''
# pylint: disable=import-error,invalid-name,missing-docstring,unused-argument
import os,platform
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import ycm_core
def DirectoryOfThisScript():
return os.path.dirname(os.path.abspath(__file__))
default_flags = [
'-I','library/include',
'-I','library/proto',
'-I','plugins/proto',
'-I','depends/protobuf',
'-I','depends/lua/include',
'-I','depends/md5',
'-I','depends/jsoncpp',
'-I','depends/tinyxml',
'-I','depends/tthread',
'-I','depends/clsocket/src',
'-x','c++',
'-D','PROTOBUF_USE_DLLS',
'-D','LUA_BUILD_AS_DLL',
'-Wall','-Wextra',
]
if os.name == 'posix':
default_flags.extend([
'-D','LINUX_BUILD',
'-D','_GLIBCXX_USE_C99',
])
if platform.system() == 'Darwin':
default_flags.extend(['-D','_DARWIN'])
else:
default_flags.extend(['-D','_LINUX'])
else:
default_flags.extend(['-D','WIN32'])
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# We need to tell YouCompleteMe how to compile this project. We do this using
# clang's "Compilation Database" system, which essentially just dumps a big
# json file into the build folder.
# More details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
#
# We don't use clang, but luckily CMake supports generating a database on its
# own, using:
# set( CMAKE_EXPORT_COMPILE_COMMANDS 1 )
for potential_build_folder in ['build', 'build-osx']:
if os.path.exists(DirectoryOfThisScript() + os.path.sep + potential_build_folder
+ os.path.sep + 'compile_commands.json'):
database = ycm_core.CompilationDatabase(potential_build_folder)
break
else:
raise RuntimeError("Can't find dfhack build folder: not one of build, build-osx")
def MakeRelativePathsInFlagsAbsolute(flags, working_directory):
if not working_directory:
return list(flags)
new_flags = []
make_next_absolute = False
path_flags = ['-isystem', '-I', '-iquote', '--sysroot=']
for flag in flags:
new_flag = flag
if make_next_absolute:
make_next_absolute = False
if not flag.startswith('/'):
new_flag = os.path.join(working_directory, flag)
for path_flag in path_flags:
if flag == path_flag:
make_next_absolute = True
break
if flag.startswith(path_flag):
path = flag[len(path_flag):]
new_flag = path_flag + os.path.join(working_directory, path)
break
if new_flag:
new_flags.append(new_flag)
return new_flags
def IsHeaderFile(filename):
extension = os.path.splitext(filename)[1]
return extension in ['.h', '.hxx', '.hpp', '.hh']
SOURCE_EXTENSIONS = ['.cpp', '.cxx', '.cc', '.c', '.m', '.mm']
def PotentialAlternatives(header):
dirname, filename = os.path.split(header)
basename, _ = os.path.splitext(filename)
source_dirs = [dirname]
if dirname.endswith(os.path.sep + 'include'):
# if we're in a folder 'include', also look in its parent
parent = os.path.abspath(os.path.join(dirname, os.path.pardir))
source_dirs.append(parent)
# and ../src (used by lua dependency)
source_dirs.append(os.path.join(parent, 'src'))
include_idx = dirname.rfind(os.path.sep + 'include' + os.path.sep)
if include_idx != -1:
# we're in a subfolder of a parent '/include/'
# .../include/subdir/path
# look in .../subdir/path
source_dirs.append(
dirname[:include_idx] +
os.path.sep +
dirname[include_idx + len('include') + 2*len(os.path.sep):]
)
for source_dir in source_dirs:
for ext in SOURCE_EXTENSIONS:
yield source_dir + os.path.sep + basename + ext
def GetCompilationInfoForFile(filename):
# The compilation_commands.json file generated by CMake does not have entries
# for header files. So we do our best by asking the db for flags for a
# corresponding source file, if any. If one exists, the flags for that file
# should be good enough.
if IsHeaderFile(filename):
for alternative in PotentialAlternatives(filename):
if os.path.exists(alternative):
compilation_info = database.GetCompilationInfoForFile(
alternative
)
if compilation_info.compiler_flags_:
return compilation_info
return None
else:
return database.GetCompilationInfoForFile(filename)
def FlagsForFile(filename, **kwargs):
# Bear in mind that compilation_info.compiler_flags_ does NOT return a
# python list, but a "list-like" StringVec object
compilation_info = GetCompilationInfoForFile(filename)
if not compilation_info:
return {
'flags':MakeRelativePathsInFlagsAbsolute(default_flags,DirectoryOfThisScript()),
'do_cache': True,
}
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final_flags = MakeRelativePathsInFlagsAbsolute(
compilation_info.compiler_flags_,
compilation_info.compiler_working_dir_
)
# Make sure ycm reports more suspicuous code lines
final_flags.append('-Wextra')
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return {
'flags': final_flags,
'do_cache': True
}