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autoclothing
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============
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2022-07-20 00:11:02 -06:00
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Tags:
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:dfhack-keybind:`autoclothing`
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2022-07-18 14:02:03 -06:00
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Automatically manage clothing work orders. It allows you to set how many of each
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clothing type every citizen should have.
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2022-07-10 00:01:46 -06:00
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Usage::
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enable autoclothing
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autoclothing <material> <item> [number]
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2022-07-18 14:02:03 -06:00
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``material`` can be "cloth", "silk", "yarn", or "leather". The ``item`` can be
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anything your civilization can produce, such as "dress" or "mitten".
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When invoked without a number, it shows the current configuration for that
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material and item.
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Examples
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--------
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* ``autoclothing cloth "short skirt" 10``:
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Sets the desired number of cloth short skirts available per citizen to 10.
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* ``autoclothing cloth dress``:
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Displays the currently set number of cloth dresses chosen per citizen.
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