2022-07-10 00:01:46 -06:00
|
|
|
rename
|
|
|
|
======
|
sync tags spreadsheet to git
spreadsheet - https://docs.google.com/spreadsheets/d/1hiDlo8M_bB_1jE-5HRs2RrrA_VZ4cRu9VXaTctX_nwk/edit#gid=170388995
sync command - for fname in *rst; do name=$(echo $fname | sed 's/[.]rst//'); tagline=$(egrep ",$name," ~/Downloads/DFHack\ taxonomy\ -\ Tool\ tags.csv | ~/Downloads/csvtotags.sh); sed -ri "s;[*]*Tags:.*;$tagline;" $fname; done
contents of csvtotags.sh -
fgrep . | sed -r 's/^[^,]+,([^,]+),[^.]+[.]"?,/\1,/' | awk -F, '
function tag(idx, tagname) {
if ($idx == "TRUE") {
if (hastag == 1) {printf(", ")}
printf("`tag/%s`", tagname)
hastag = 1
}
}
{
printf("%s", "**Tags:** ")
hastag = 0
tag(2, "adventure")
tag(3, "fort")
tag(4, "legends")
tag(5, "embark")
tag(6, "system")
tag(7, "dev")
tag(8, "auto")
tag(9, "productivity")
tag(10, "inspection")
tag(11, "design")
tag(12, "quickfort")
tag(13, "interface")
tag(14, "fps")
tag(15, "fix")
tag(16, "mod")
tag(17, "armok")
tag(18, "animals")
tag(19, "buildings")
tag(20, "items")
tag(21, "jobs")
tag(22, "map")
tag(23, "labors")
tag(24, "units")
tag(25, "stockpiles")
tag(26, "trees")
printf("\n")
}
'
2022-08-05 18:55:33 -06:00
|
|
|
**Tags:** `tag/adventure`, `tag/fort`, `tag/productivity`
|
2022-07-29 17:08:00 -06:00
|
|
|
:dfhack-keybind:`rename`
|
2022-07-10 00:01:46 -06:00
|
|
|
|
2022-07-29 17:08:00 -06:00
|
|
|
Easily rename things. Use `gui/rename` for an in-game interface.
|
2022-07-10 00:01:46 -06:00
|
|
|
|
2022-07-29 17:08:00 -06:00
|
|
|
Usage:
|
|
|
|
|
|
|
|
``rename squad <ordinal> "<name>"``
|
|
|
|
Rename the indicated squad. The ordinal is the number that corresponds to
|
|
|
|
the list of squads in the squads menu (:kbd:`s`). The first squad is ordinal
|
|
|
|
``1``.
|
|
|
|
``rename hotkey <ordinal> "<name>"``
|
|
|
|
Rename the indicated hotkey. The ordinal the the number that corresponds to
|
|
|
|
the list of hotkeys in the hotkeys menu (:kbd:`H`). The first hotkey is
|
|
|
|
ordinal ``1``.
|
|
|
|
``rename unit "<name>"``
|
|
|
|
Give the selected unit the given nickname.
|
|
|
|
``rename unit-profession "<name>"``
|
|
|
|
Give the selected unit the given profession name.
|
|
|
|
``rename building "<name>"``
|
|
|
|
Set a custom name to the selected building. The building must be a
|
|
|
|
stockpile, workshop, furnace, trap, siege engine, or activity zone.
|
|
|
|
|
|
|
|
Example
|
|
|
|
-------
|
|
|
|
|
|
|
|
``rename squad 1 "The Whiz Bonkers"``
|
|
|
|
Rename the first squad to The Whiz Bonkers.
|