2022-07-25 07:08:59 -06:00
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.. _plant:
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2022-07-28 23:51:17 -06:00
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plants
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======
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sync tags spreadsheet to git
spreadsheet - https://docs.google.com/spreadsheets/d/1hiDlo8M_bB_1jE-5HRs2RrrA_VZ4cRu9VXaTctX_nwk/edit#gid=170388995
sync command - for fname in *rst; do name=$(echo $fname | sed 's/[.]rst//'); tagline=$(egrep ",$name," ~/Downloads/DFHack\ taxonomy\ -\ Tool\ tags.csv | ~/Downloads/csvtotags.sh); sed -ri "s;[*]*Tags:.*;$tagline;" $fname; done
contents of csvtotags.sh -
fgrep . | sed -r 's/^[^,]+,([^,]+),[^.]+[.]"?,/\1,/' | awk -F, '
function tag(idx, tagname) {
if ($idx == "TRUE") {
if (hastag == 1) {printf(", ")}
printf("`tag/%s`", tagname)
hastag = 1
}
}
{
printf("%s", "**Tags:** ")
hastag = 0
tag(2, "adventure")
tag(3, "fort")
tag(4, "legends")
tag(5, "embark")
tag(6, "system")
tag(7, "dev")
tag(8, "auto")
tag(9, "productivity")
tag(10, "inspection")
tag(11, "design")
tag(12, "quickfort")
tag(13, "interface")
tag(14, "fps")
tag(15, "fix")
tag(16, "mod")
tag(17, "armok")
tag(18, "animals")
tag(19, "buildings")
tag(20, "items")
tag(21, "jobs")
tag(22, "map")
tag(23, "labors")
tag(24, "units")
tag(25, "stockpiles")
tag(26, "trees")
printf("\n")
}
'
2022-08-05 18:55:33 -06:00
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**Tags:** `tag/adventure`, `tag/fort`, `tag/armok`, `tag/map`
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2022-07-28 23:51:17 -06:00
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:dfhack-keybind:`plant`
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2022-07-10 00:01:46 -06:00
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2022-07-28 23:51:17 -06:00
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Grow shrubs or trees.
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2022-07-10 00:01:46 -06:00
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2022-07-28 23:51:17 -06:00
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Usage:
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2022-07-10 00:01:46 -06:00
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2022-07-28 23:51:17 -06:00
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``plant create <ID>``
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Creates a new plant of the specified type at the active cursor position.
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The cursor must be on a dirt or grass floor tile.
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``plant grow``
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Grows saplings into trees. If the cursor is active, it only affects the
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sapling under the cursor. If no cursor is active, it affect all saplings
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on the map.
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2022-07-10 00:01:46 -06:00
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2022-07-28 23:51:17 -06:00
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To see the full list of plant ids, run the following command::
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devel/query --table df.global.world.raws.plants.all --search ^id --maxdepth 1
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Example
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-------
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``plant create TOWER_CAP``
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Create a Tower Cap sapling at the cursor position.
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