dfhack/data/init/dfhack.keybindings.init

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# Default DFHack keybindings
# Please do not edit this file directly. It will be overwritten with new
# defaults when you update DFHack. Instead, add your configuration to
# dfhack-config/init/dfhack.init
###################
# global bindings #
###################
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# the GUI command launcher (two bindings since some keyboards don't have `)
keybinding add ` gui/launcher
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keybinding add Ctrl-Shift-D gui/launcher
keybinding add Ctrl-Shift-P "gui/launcher --minimal"
# show hotkey popup menu
keybinding add Ctrl-Shift-C hotkeys
# on-screen keyboard
keybinding add Ctrl-Shift-K gui/cp437-table
# an in-game init file editor
#keybinding add Alt-S@title|dwarfmode/Default|dungeonmode gui/settings-manager
######################
# dwarfmode bindings #
######################
# quicksave, only in main dwarfmode screen and menu page
#keybinding add Ctrl-Alt-S@dwarfmode/Default quicksave
# toggle the display of water level as 1-7 tiles
keybinding add Ctrl-W@dwarfmode|dungeonmode twaterlvl
# designate the whole vein for digging
#keybinding add Ctrl-V@dwarfmode digv
#keybinding add Ctrl-Shift-V@dwarfmode "digv x"
# clean the selected tile of blood etc
#keybinding add Ctrl-C spotclean
# destroy the selected item
#keybinding add Ctrl-K@dwarfmode autodump-destroy-item
# destroy items designated for dump in the selected tile
#keybinding add Ctrl-Shift-K@dwarfmode autodump-destroy-here
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# apply blueprints to the map (Alt-F for compatibility with LNP Quickfort)
#keybinding add Ctrl-Shift-Q@dwarfmode gui/quickfort
#keybinding add Alt-F@dwarfmode gui/quickfort
# show information collected by dwarfmonitor
#keybinding add Alt-M@dwarfmode/Default "dwarfmonitor prefs"
#keybinding add Ctrl-F@dwarfmode/Default "dwarfmonitor stats"
# set the zone or cage under the cursor as the default
#keybinding add Alt-Shift-I@dwarfmode/Zones "zone set"
# Stocks plugin
#keybinding add Ctrl-Shift-Z@dwarfmode/Default "stocks show"
# open an overview window summarising some stocks (dfstatus)
#keybinding add Ctrl-Shift-I@dwarfmode/Default|dfhack/lua/dfstatus gui/dfstatus
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# change quantity of manager orders
#keybinding add Alt-Q@jobmanagement/Main gui/manager-quantity
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# re-check manager orders
#keybinding add Alt-R@jobmanagement/Main workorder-recheck
# set workorder item details (on workorder details screen press D again)
#keybinding add D@workquota_details gui/workorder-details
# view combat reports for the selected unit/corpse/spatter
#keybinding add Ctrl-Shift-R@dwarfmode|unit|unitlist|joblist|dungeon_monsterstatus|layer_unit_relationship|item|workshop_profile|layer_noblelist|locations|pets|layer_overall_health|textviewer|reportlist|announcelist|layer_military|layer_unit_health|customize_unit|buildinglist|workshop_profile view-unit-reports
# view extra unit information
#keybinding add Alt-I@dwarfmode/ViewUnits|unitlist gui/unit-info-viewer
# boost priority of jobs related to the selected entity
#keybinding add Alt-N@dwarfmode|job|joblist|unit|unitlist|joblist|dungeon_monsterstatus|layer_unit_relationship|item|layer_noblelist|locations|pets|layer_overall_health|textviewer|reportlist|announcelist|layer_military|layer_unit_health|customize_unit|buildinglist|textviewer|item|layer_assigntrade|tradegoods|store|assign_display_item|treasurelist do-job-now
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# export a Dwarf's preferences screen in BBCode to post to a forum
#keybinding add Ctrl-Shift-F@textviewer forum-dwarves
# q->stockpile - copy & paste stockpiles
#keybinding add Alt-P@dwarfmode/QueryBuilding/Some/Stockpile copystock
# q->stockpile - load and save stockpile settings out of game
#keybinding add Alt-L@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -load"
#keybinding add Alt-S@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -save"
# q->workshop - duplicate the selected job
#keybinding add Ctrl-D job-duplicate
# materials: q->workshop; b->select items
#keybinding add Shift-A "job-material ALUNITE"
#keybinding add Shift-M "job-material MICROCLINE"
#keybinding add Shift-D "job-material DACITE"
#keybinding add Shift-R "job-material RHYOLITE"
#keybinding add Shift-I "job-material CINNABAR"
#keybinding add Shift-B "job-material COBALTITE"
#keybinding add Shift-O "job-material OBSIDIAN"
#keybinding add Shift-T "job-material ORTHOCLASE"
#keybinding add Shift-G "job-material GLASS_GREEN"
# sort units and items in the on-screen list
#keybinding add Alt-Shift-N "sort-units name" "sort-items description"
#keybinding add Alt-Shift-R "sort-units arrival"
#keybinding add Alt-Shift-T "sort-units profession" "sort-items type material"
#keybinding add Alt-Shift-Q "sort-units squad_position" "sort-items quality"
# browse linked mechanisms
#keybinding add Ctrl-M@dwarfmode/QueryBuilding/Some gui/mechanisms
# browse rooms of same owner
#keybinding add Alt-R@dwarfmode/QueryBuilding/Some gui/room-list
# interface for the liquids plugin - spawn water/magma/obsidian
#keybinding add Alt-L@dwarfmode/LookAround gui/liquids
# machine power sensitive pressure plate construction
#keybinding add Ctrl-Shift-M@dwarfmode/Build/Position/Trap gui/power-meter
# siege engine control
#keybinding add Alt-A@dwarfmode/QueryBuilding/Some/SiegeEngine gui/siege-engine
# military weapon auto-select
#keybinding add Ctrl-W@layer_military/Equip/Customize/View gui/choose-weapons
# military copy uniform
#keybinding add Ctrl-C@layer_military/Uniforms gui/clone-uniform
# minecart Guide path
#keybinding add Alt-P@dwarfmode/Hauling/DefineStop/Cond/Guide gui/guide-path
# workshop job details
#keybinding add Alt-A@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workshop-job
# workflow front-end
#keybinding add Alt-W@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workflow
#keybinding add Alt-W@overallstatus "gui/workflow status"
# equivalent to the one above when gui/extended-status is enabled
#keybinding add Alt-W@dfhack/lua/status_overlay "gui/workflow status"
# autobutcher front-end
#keybinding add Shift-B@pet/List/Unit gui/autobutcher
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# view pathable tiles from active cursor
#keybinding add Alt-Shift-P@dwarfmode/LookAround gui/pathable
# gui/rename script - rename units and buildings
#keybinding add Ctrl-Shift-N@dwarfmode|unit|unitlist|joblist|dungeon_monsterstatus|layer_unit_relationship|item|workshop_profile|layer_noblelist|locations|pets|layer_overall_health|textviewer|reportlist|announcelist|layer_military|layer_unit_health|customize_unit|buildinglist gui/rename
#keybinding add Ctrl-Shift-T@dwarfmode|unit|unitlist|joblist|dungeon_monsterstatus|layer_unit_relationship|item|workshop_profile|layer_noblelist|locations|pets|layer_overall_health|textviewer|reportlist|announcelist|layer_military|layer_unit_health|customize_unit "gui/rename unit-profession"
#####################
# adv mode bindings #
#####################
#keybinding add Ctrl-A@dungeonmode/ConversationSpeak adv-rumors
#keybinding add Ctrl-B@dungeonmode adv-bodyswap
#keybinding add Ctrl-Shift-B@dungeonmode "adv-bodyswap force"
#keybinding add Shift-O@dungeonmode gui/companion-order
#keybinding add Ctrl-T@dungeonmode gui/advfort
#########################
# legends mode bindings #
#########################
# export all information, or just the detailed maps (doesn't handle site maps)
#keybinding add Ctrl-A@legends "exportlegends all"