58 lines
1.7 KiB
C
58 lines
1.7 KiB
C
#ifndef GPU_MEM_H
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#define GPU_MEM_H
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#include <vulkan/vulkan_core.h>
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#include <stdio.h>
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#include <stdbool.h>
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typedef struct GPUMemoryTypeStruct {
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VkMemoryPropertyFlags flags;
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uint32_t index;
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} GPUMemoryType;
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typedef struct GPUMemoryChunkStruct {
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VkDeviceSize size;
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VkDeviceSize offset;
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struct GPUMemoryChunkStruct* next;
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} GPUMemoryChunk;
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typedef struct GPUPageStruct {
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VkDeviceMemory memory;
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VkDeviceSize size;
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GPUMemoryType type;
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GPUMemoryChunk* free;
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GPUMemoryChunk* allocated;
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void* ptr;
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} GPUPage;
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typedef struct GPUBufferStruct {
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GPUPage* page;
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GPUMemoryChunk* memory;
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VkBuffer handle;
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} GPUBuffer;
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typedef struct GPUImageStruct {
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GPUPage* page;
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GPUMemoryChunk* memory;
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VkImage handle;
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} GPUImage;
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GPUMemoryType pick_memory(VkPhysicalDeviceMemoryProperties memories, uint32_t filter, VkMemoryPropertyFlags include, VkMemoryPropertyFlags exclude);
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VkResult gpu_page_allocate(VkDevice device, VkPhysicalDeviceMemoryProperties memories, VkDeviceSize size, uint32_t filter, VkMemoryPropertyFlags include, VkMemoryPropertyFlags exclude, VkMemoryAllocateFlags allocate_flags, GPUPage** handle);
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void gpu_page_free(VkDevice device, GPUPage* page);
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VkResult gpu_buffer_malloc(VkDevice device, GPUPage* page, VkDeviceSize size, VkBufferUsageFlags usage, GPUBuffer* buffer);
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VkResult gpu_image_malloc(VkDevice device, GPUPage* page, VkImageCreateInfo* info, GPUImage* image);
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void gpu_buffer_free(VkDevice device, GPUBuffer buffer);
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void gpu_image_free(VkDevice device, GPUImage image);
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void gpu_free(GPUPage* page, GPUMemoryChunk* memory);
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void fprintchunks(FILE* out, GPUMemoryChunk* start);
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#endif
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