63 lines
1.4 KiB
Makefile
63 lines
1.4 KiB
Makefile
CFLAGS = -I/usr/local/include -O0 -g -Wall -Wextra
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LDFLAGS = -L/usr/local/lib -lglfw -lvulkan -ldl -Xlinker -rpath -Xlinker /usr/local/lib
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CC = clang
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GDB = lldb
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SOURCES = $(wildcard src/*.c)
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OBJECTS = $(addsuffix .o, $(basename $(SOURCES)))
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VERT_SPV = $(addsuffix .vert.spv, $(basename $(wildcard shader_src/*.vert)))
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FRAG_SPV = $(addsuffix .frag.spv, $(basename $(wildcard shader_src/*.frag)))
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.PHONY: all
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all: spacegame $(VERT_SPV) $(FRAG_SPV)
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spacegame: $(OBJECTS)
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$(CC) -o $@ $^ $(CFLAGS) $(LDFLAGS)
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.compdb/%.compdb_entry: %.c
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@mkdir -p $(shell dirname $@)
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@echo " {" > $@
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@echo " \"command\": \"$(CC) $(CFLAGS) -c $<\"," >> $@
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@echo " \"directory\": \"$(CURDIR)\"," >> $@
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@echo " \"file\": \"$<\"" >> $@
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@echo " }," >> $@
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COMPDB_ENTRIES = $(addprefix .compdb/, $(addsuffix .compdb_entry, $(basename $(SOURCES))))
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compile_commands.json: $(COMPDB_ENTRIES)
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@echo "[" > $@.tmp
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@cat $^ >> $@.tmp
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@sed '$$d' < $@.tmp > $@
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@echo " }" >> $@
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@echo "]" >> $@
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@rm $@.tmp
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%.o: %.c
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$(CC) -c -o $@ $< $(CFLAGS)
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.PHONY: clean clean_compdb
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clean:
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rm $(FRAG_SPV)
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rm $(VERT_SPV)
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rm $(OBJECTS)
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rm spacegame
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clean_compdb:
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rm -rf .compdb
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rm compile_commands.json
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run: spacegame
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./spacegame
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debug: spacegame
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$(GDB) spacegame
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%.vert.spv: %.vert
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glslc $< -o $@
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%.frag.spv: %.frag
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glslc $< -o $@
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