cmake_minimum_required(VERSION 3.11) project(roleplay) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) set(RAYLIB_VERSION, 5.5) find_package(raylib ${RAYLIB_VERSION} REQUIRED) add_executable(${PROJECT_NAME} src/main.c) target_link_libraries(${PROJECT_NAME} raylib) if (APPLE) target_link_libraries(${PROJECT_NAME} "-framework IOKit") target_link_libraries(${PROJECT_NAME} "-framework Cocoa") target_link_libraries(${PROJECT_NAME} "-framework OpenGL") endif()