#ifndef PIPELINE_H #define PIPELINE_H #include "vulkan/vulkan_core.h" #include "cglm/types.h" typedef struct GraphicsPipelineStruct { VkDescriptorPool descriptor_pool; VkDescriptorSet* descriptors; VkPipelineLayout layout; VkPipeline pipeline; } GraphicsPipeline; struct Vertex2 { vec2 pos; vec3 color; }; #endif