479 lines
13 KiB
Go
479 lines
13 KiB
Go
package graphvent
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import (
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"encoding/json"
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"fmt"
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)
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type ListenerExt struct {
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Buffer int
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Chan chan Signal
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}
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func NewListenerExt(buffer int) *ListenerExt {
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return &ListenerExt{
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Buffer: buffer,
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Chan: make(chan Signal, buffer),
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}
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}
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func LoadListenerExt(ctx *Context, data []byte) (Extension, error) {
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var j int
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err := json.Unmarshal(data, &j)
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if err != nil {
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return nil, err
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}
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return NewListenerExt(j), nil
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}
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const ListenerExtType = ExtType("LISTENER")
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func (listener *ListenerExt) Type() ExtType {
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return ListenerExtType
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}
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func (ext *ListenerExt) Process(ctx *Context, princ_id NodeID, node *Node, signal Signal) {
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ctx.Log.Logf("signal", "LISTENER_PROCESS: %s - %+v", node.ID, signal)
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select {
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case ext.Chan <- signal:
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default:
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ctx.Log.Logf("listener", "LISTENER_OVERFLOW: %s", node.ID)
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}
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return
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}
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func LoadLockableExt(ctx *Context, data []byte) (Extension, error) {
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var ext LockableExt
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err := json.Unmarshal(data, &ext)
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if err != nil {
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return nil, err
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}
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ctx.Log.Logf("db", "DB_LOADING_LOCKABLE_EXT_JSON: %+v", ext)
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return &ext, nil
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}
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func (ext *ListenerExt) Serialize() ([]byte, error) {
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return json.MarshalIndent(ext.Buffer, "", " ")
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}
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const LockableExtType = ExtType("LOCKABLE")
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func (ext *LockableExt) Type() ExtType {
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return LockableExtType
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}
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func (ext *LockableExt) Serialize() ([]byte, error) {
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return json.MarshalIndent(ext, "", " ")
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}
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func NewLockableExt() *LockableExt {
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return &LockableExt{
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Owner: nil,
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PendingOwner: nil,
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Requirements: map[NodeID]ReqState{},
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Dependencies: map[NodeID]string{},
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}
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}
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type ReqState struct {
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Link string `json:"link"`
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Lock string `json:"lock"`
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}
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type LockableExt struct {
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Owner *NodeID `json:"owner"`
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PendingOwner *NodeID `json:"pending_owner"`
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Requirements map[NodeID]ReqState `json:"requirements"`
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Dependencies map[NodeID]string `json:"dependencies"`
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}
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func UnlockLockable(ctx *Context, node *Node) error {
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return ctx.Send(node.ID, node.ID, NewLockSignal("unlock"))
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}
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func LockLockable(ctx *Context, node *Node) error {
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return ctx.Send(node.ID, node.ID, NewLockSignal("lock"))
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}
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func LinkRequirement(ctx *Context, dependency *Node, requirement NodeID) error {
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dep_ext, err := GetExt[*LockableExt](dependency)
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if err != nil {
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return err
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}
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_, exists := dep_ext.Requirements[requirement]
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if exists == true {
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return fmt.Errorf("%s is already a requirement of %s", requirement, dependency.ID)
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}
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_, exists = dep_ext.Dependencies[requirement]
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if exists == true {
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return fmt.Errorf("%s is a dependency of %s, cannot link as requirement", requirement, dependency.ID)
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}
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dep_ext.Requirements[requirement] = ReqState{"linking", "unlocked"}
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return ctx.Send(dependency.ID, requirement, NewLinkSignal("link_as_req"))
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}
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func (ext *LockableExt) HandleLockSignal(ctx *Context, source NodeID, node *Node, signal StateSignal) {
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ctx.Log.Logf("lockable", "LOCK_SIGNAL: %s->%s %+v", source, node.ID, signal)
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state := signal.State
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switch state {
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case "unlock":
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if ext.Owner == nil {
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ctx.Send(node.ID, source, NewLockSignal("already_unlocked"))
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} else if source != *ext.Owner {
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ctx.Send(node.ID, source, NewLockSignal("not_owner"))
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} else if ext.PendingOwner == nil {
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ctx.Send(node.ID, source, NewLockSignal("already_unlocking"))
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} else {
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if len(ext.Requirements) == 0 {
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ext.Owner = nil
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ext.PendingOwner = nil
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ctx.Send(node.ID, source, NewLockSignal("unlocked"))
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} else {
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ext.PendingOwner = nil
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for id, state := range(ext.Requirements) {
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if state.Link == "linked" {
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if state.Lock != "locked" {
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panic("NOT_LOCKED")
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}
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state.Lock = "unlocking"
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ext.Requirements[id] = state
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ctx.Send(node.ID, id, NewLockSignal("unlock"))
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}
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}
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if source != node.ID {
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ctx.Send(node.ID, source, NewLockSignal("unlocking"))
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}
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}
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}
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case "unlocking":
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state, exists := ext.Requirements[source]
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if exists == false {
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ctx.Send(node.ID, source, NewLockSignal("not_requirement"))
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} else if state.Link != "linked" {
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ctx.Send(node.ID, source, NewLockSignal("node_not_linked"))
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} else if state.Lock != "unlocking" {
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ctx.Send(node.ID, source, NewLockSignal("not_unlocking"))
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}
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case "unlocked":
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if source == node.ID {
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return
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}
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state, exists := ext.Requirements[source]
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if exists == false {
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ctx.Send(node.ID, source, NewLockSignal("not_requirement"))
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} else if state.Link != "linked" {
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ctx.Send(node.ID, source, NewLockSignal("not_linked"))
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} else if state.Lock != "unlocking" {
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ctx.Send(node.ID, source, NewLockSignal("not_unlocking"))
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} else {
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state.Lock = "unlocked"
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ext.Requirements[source] = state
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if ext.PendingOwner == nil {
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linked := 0
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unlocked := 0
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for _, s := range(ext.Requirements) {
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if s.Link == "linked" {
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linked += 1
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}
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if s.Lock == "unlocked" {
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unlocked += 1
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}
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}
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if linked == unlocked {
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previous_owner := *ext.Owner
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ext.Owner = nil
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ctx.Send(node.ID, previous_owner, NewLockSignal("unlocked"))
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}
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}
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}
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case "locked":
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if source == node.ID {
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return
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}
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state, exists := ext.Requirements[source]
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if exists == false {
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ctx.Send(node.ID, source, NewLockSignal("not_requirement"))
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} else if state.Link != "linked" {
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ctx.Send(node.ID, source, NewLockSignal("not_linked"))
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} else if state.Lock != "locking" {
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ctx.Send(node.ID, source, NewLockSignal("not_locking"))
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} else {
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state.Lock = "locked"
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ext.Requirements[source] = state
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if ext.PendingOwner != nil {
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linked := 0
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locked := 0
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for _, s := range(ext.Requirements) {
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if s.Link == "linked" {
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linked += 1
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}
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if s.Lock == "locked" {
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locked += 1
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}
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}
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if linked == locked {
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ext.Owner = ext.PendingOwner
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ctx.Send(node.ID, *ext.Owner, NewLockSignal("locked"))
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}
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}
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}
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case "locking":
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state, exists := ext.Requirements[source]
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if exists == false {
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ctx.Send(node.ID, source, NewLockSignal("not_requirement"))
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} else if state.Link != "linked" {
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ctx.Send(node.ID, source, NewLockSignal("node_not_linked"))
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} else if state.Lock != "locking" {
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ctx.Send(node.ID, source, NewLockSignal("not_locking"))
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}
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case "lock":
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if ext.Owner != nil {
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ctx.Send(node.ID, source, NewLockSignal("already_locked"))
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} else if ext.PendingOwner != nil {
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ctx.Send(node.ID, source, NewLockSignal("already_locking"))
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} else {
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owner := source
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if len(ext.Requirements) == 0 {
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ext.Owner = &owner
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ext.PendingOwner = ext.Owner
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ctx.Send(node.ID, source, NewLockSignal("locked"))
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} else {
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ext.PendingOwner = &owner
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for id, state := range(ext.Requirements) {
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if state.Link == "linked" {
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if state.Lock != "unlocked" {
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panic("NOT_UNLOCKED")
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}
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state.Lock = "locking"
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ext.Requirements[id] = state
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ctx.Send(node.ID, id, NewLockSignal("lock"))
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}
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}
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if source != node.ID {
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ctx.Send(node.ID, source, NewLockSignal("locking"))
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}
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}
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}
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default:
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ctx.Log.Logf("lockable", "LOCK_ERR: unkown state %s", state)
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}
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}
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// TODO: don't allow changes to requirements or dependencies while being locked or locked
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// TODO: add unlink
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func (ext *LockableExt) HandleLinkSignal(ctx *Context, source NodeID, node *Node, signal StateSignal) {
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ctx.Log.Logf("lockable", "LINK_SIGNAL: %s->%s %+v", source, node.ID, signal)
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state := signal.State
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switch state {
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case "link_as_dep":
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state, exists := ext.Requirements[source]
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if exists == true && state.Link == "linked" {
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ctx.Send(node.ID, source, NewLinkSignal("already_req"))
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} else if state.Link == "linking" {
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state.Link = "linked"
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ext.Requirements[source] = state
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ctx.Send(node.ID, source, NewLinkSignal("linked_as_dep"))
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} else if ext.PendingOwner != ext.Owner {
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if ext.Owner == nil {
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ctx.Send(node.ID, source, NewLinkSignal("locking"))
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} else {
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ctx.Send(node.ID, source, NewLinkSignal("unlocking"))
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}
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} else {
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ext.Requirements[source] = ReqState{"linking", "unlocked"}
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ctx.Send(node.ID, source, NewLinkSignal("link_as_req"))
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}
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case "link_as_req":
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state, exists := ext.Dependencies[source]
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if exists == true && state == "linked" {
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ctx.Send(node.ID, source, NewLinkSignal("already_dep"))
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} else if state == "linking" {
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ext.Dependencies[source] = "linked"
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ctx.Send(node.ID, source, NewLinkSignal("linked_as_req"))
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} else if ext.PendingOwner != ext.Owner {
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if ext.Owner == nil {
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ctx.Send(node.ID, source, NewLinkSignal("locking"))
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} else {
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ctx.Send(node.ID, source, NewLinkSignal("unlocking"))
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}
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} else {
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ext.Dependencies[source] = "linking"
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ctx.Send(node.ID, source, NewLinkSignal("link_as_dep"))
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}
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case "linked_as_dep":
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state, exists := ext.Dependencies[source]
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if exists == false {
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ctx.Send(node.ID, source, NewLinkSignal("not_linking"))
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} else if state == "linked" {
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} else if state == "linking" {
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ext.Dependencies[source] = "linked"
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ctx.Send(node.ID, source, NewLinkSignal("linked_as_req"))
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}
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ctx.Log.Logf("lockable", "%s is a dependency of %s", node.ID, source)
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case "linked_as_req":
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state, exists := ext.Requirements[source]
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if exists == false {
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ctx.Send(node.ID, source, NewLinkSignal("not_linking"))
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} else if state.Link == "linked" {
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} else if state.Link == "linking" {
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state.Link = "linked"
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ext.Requirements[source] = state
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ctx.Send(node.ID, source, NewLinkSignal("linked_as_dep"))
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}
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ctx.Log.Logf("lockable", "%s is a requirement of %s", node.ID, source)
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default:
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ctx.Log.Logf("lockable", "LINK_ERROR: unknown state %s", state)
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}
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}
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func (ext *LockableExt) Process(ctx *Context, source NodeID, node *Node, signal Signal) {
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ctx.Log.Logf("signal", "LOCKABLE_PROCESS: %s", node.ID)
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switch signal.Direction() {
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case Up:
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owner_sent := false
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for dependency, state := range(ext.Dependencies) {
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if state == "linked" {
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err := ctx.Send(node.ID, dependency, signal)
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if err != nil {
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ctx.Log.Logf("signal", "LOCKABLE_SIGNAL_ERR: %s->%s - %e", node.ID, dependency, err)
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}
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if ext.Owner != nil {
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if dependency == *ext.Owner {
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owner_sent = true
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}
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}
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}
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}
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if ext.Owner != nil && owner_sent == false {
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if *ext.Owner != node.ID {
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err := ctx.Send(node.ID, *ext.Owner, signal)
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if err != nil {
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ctx.Log.Logf("signal", "LOCKABLE_SIGNAL_ERR: %s->%s - %e", node.ID, *ext.Owner, err)
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}
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}
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}
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case Down:
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for requirement, state := range(ext.Requirements) {
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if state.Link == "linked" {
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err := ctx.Send(node.ID, requirement, signal)
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if err != nil {
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ctx.Log.Logf("signal", "LOCKABLE_SIGNAL_ERR: %s->%s - %e", node.ID, requirement, err)
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}
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}
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}
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case Direct:
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switch signal.Type() {
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case LinkSignalType:
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ext.HandleLinkSignal(ctx, source, node, signal.(StateSignal))
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case LockSignalType:
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ext.HandleLockSignal(ctx, source, node, signal.(StateSignal))
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default:
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}
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default:
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}
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}
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func SaveNode(node *Node) string {
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str := ""
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if node != nil {
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str = node.ID.String()
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}
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return str
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}
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func RestoreNode(ctx *Context, id_str string) (*Node, error) {
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if id_str == "" {
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return nil, nil
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}
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id, err := ParseID(id_str)
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if err != nil {
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return nil, err
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}
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return LoadNode(ctx, id)
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}
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func SaveNodeMap(nodes NodeMap) map[string]string {
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m := map[string]string{}
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for id, node := range(nodes) {
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m[id.String()] = SaveNode(node)
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}
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return m
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}
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func RestoreNodeMap(ctx *Context, ids map[string]string) (NodeMap, error) {
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nodes := NodeMap{}
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for id_str_1, id_str_2 := range(ids) {
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id_1, err := ParseID(id_str_1)
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if err != nil {
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return nil, err
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}
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node_1, err := LoadNode(ctx, id_1)
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if err != nil {
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return nil, err
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}
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var node_2 *Node = nil
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if id_str_2 != "" {
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id_2, err := ParseID(id_str_2)
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if err != nil {
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return nil, err
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}
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node_2, err = LoadNode(ctx, id_2)
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if err != nil {
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return nil, err
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}
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}
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nodes[node_1.ID] = node_2
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}
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return nodes, nil
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}
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func SaveNodeList(nodes NodeMap) []string {
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ids := make([]string, len(nodes))
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i := 0
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for id, _ := range(nodes) {
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ids[i] = id.String()
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i += 1
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}
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return ids
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}
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func RestoreNodeList(ctx *Context, ids []string) (NodeMap, error) {
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nodes := NodeMap{}
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for _, id_str := range(ids) {
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node, err := RestoreNode(ctx, id_str)
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if err != nil {
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return nil, err
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}
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nodes[node.ID] = node
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}
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return nodes, nil
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}
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