262 lines
5.4 KiB
Go
262 lines
5.4 KiB
Go
package graphvent
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import (
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"fmt"
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"time"
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"github.com/google/uuid"
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)
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type TimeoutSignal struct {
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ResponseHeader
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}
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func NewTimeoutSignal(req_id uuid.UUID) *TimeoutSignal {
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return &TimeoutSignal{
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NewResponseHeader(req_id),
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}
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}
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func (signal TimeoutSignal) String() string {
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return fmt.Sprintf("TimeoutSignal(%s)", &signal.ResponseHeader)
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}
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type SignalHeader struct {
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Id uuid.UUID `gv:"id"`
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}
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func (signal SignalHeader) ID() uuid.UUID {
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return signal.Id
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}
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func (header SignalHeader) String() string {
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return fmt.Sprintf("SignalHeader(%s)", header.Id)
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}
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type ResponseSignal interface {
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Signal
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ResponseID() uuid.UUID
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}
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type ResponseHeader struct {
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SignalHeader
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ReqID uuid.UUID `gv:"req_id"`
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}
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func (header ResponseHeader) ResponseID() uuid.UUID {
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return header.ReqID
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}
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func (header ResponseHeader) String() string {
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return fmt.Sprintf("ResponseHeader(%s, %s)", header.Id, header.ReqID)
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}
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type Signal interface {
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fmt.Stringer
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ID() uuid.UUID
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}
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func WaitForResponse(listener chan Signal, timeout time.Duration, req_id uuid.UUID) (ResponseSignal, []Signal, error) {
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signals := []Signal{}
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var timeout_channel <- chan time.Time
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if timeout > 0 {
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timeout_channel = time.After(timeout)
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}
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for true {
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select {
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case signal := <- listener:
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if signal == nil {
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return nil, signals, fmt.Errorf("LISTENER_CLOSED")
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}
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resp_signal, ok := signal.(ResponseSignal)
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if ok == true && resp_signal.ResponseID() == req_id {
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return resp_signal, signals, nil
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} else {
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signals = append(signals, signal)
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}
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case <-timeout_channel:
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return nil, signals, fmt.Errorf("LISTENER_TIMEOUT")
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}
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}
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return nil, signals, fmt.Errorf("UNREACHABLE")
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}
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//TODO: Add []Signal return as well for other signals
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func WaitForSignal[S Signal](listener chan Signal, timeout time.Duration, check func(S)bool) (S, error) {
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var zero S
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var timeout_channel <- chan time.Time
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if timeout > 0 {
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timeout_channel = time.After(timeout)
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}
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for true {
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select {
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case signal := <- listener:
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if signal == nil {
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return zero, fmt.Errorf("LISTENER_CLOSED")
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}
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sig, ok := signal.(S)
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if ok == true {
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if check(sig) == true {
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return sig, nil
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}
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}
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case <-timeout_channel:
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return zero, fmt.Errorf("LISTENER_TIMEOUT")
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}
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}
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return zero, fmt.Errorf("LOOP_ENDED")
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}
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func NewSignalHeader() SignalHeader {
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return SignalHeader{
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uuid.New(),
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}
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}
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func NewResponseHeader(req_id uuid.UUID) ResponseHeader {
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return ResponseHeader{
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NewSignalHeader(),
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req_id,
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}
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}
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type SuccessSignal struct {
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ResponseHeader
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}
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func (signal SuccessSignal) String() string {
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return fmt.Sprintf("SuccessSignal(%s)", signal.ResponseHeader)
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}
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func NewSuccessSignal(req_id uuid.UUID) *SuccessSignal {
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return &SuccessSignal{
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NewResponseHeader(req_id),
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}
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}
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type ErrorSignal struct {
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ResponseHeader
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Error string
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}
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func (signal ErrorSignal) String() string {
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return fmt.Sprintf("ErrorSignal(%s, %s)", signal.ResponseHeader, signal.Error)
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}
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func NewErrorSignal(req_id uuid.UUID, fmt_string string, args ...interface{}) *ErrorSignal {
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return &ErrorSignal{
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NewResponseHeader(req_id),
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fmt.Sprintf(fmt_string, args...),
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}
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}
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type ACLTimeoutSignal struct {
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ResponseHeader
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}
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func NewACLTimeoutSignal(req_id uuid.UUID) *ACLTimeoutSignal {
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sig := &ACLTimeoutSignal{
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NewResponseHeader(req_id),
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}
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return sig
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}
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type StatusSignal struct {
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SignalHeader
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Source NodeID `gv:"source"`
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Changes map[ExtType]Changes `gv:"changes"`
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}
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func (signal StatusSignal) String() string {
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return fmt.Sprintf("StatusSignal(%s, %+v)", signal.SignalHeader, signal.Changes)
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}
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func NewStatusSignal(source NodeID, changes map[ExtType]Changes) *StatusSignal {
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return &StatusSignal{
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NewSignalHeader(),
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source,
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changes,
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}
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}
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type LinkSignal struct {
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SignalHeader
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NodeID NodeID
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Action string
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}
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const (
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LinkActionBase = "LINK_ACTION"
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LinkActionAdd = "ADD"
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)
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func NewLinkSignal(action string, id NodeID) Signal {
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return &LinkSignal{
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NewSignalHeader(),
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id,
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action,
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}
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}
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type LockSignal struct {
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SignalHeader
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}
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func (signal LockSignal) String() string {
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return fmt.Sprintf("LockSignal(%s)", signal.SignalHeader)
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}
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func NewLockSignal() *LockSignal {
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return &LockSignal{
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NewSignalHeader(),
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}
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}
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type UnlockSignal struct {
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SignalHeader
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}
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func (signal UnlockSignal) String() string {
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return fmt.Sprintf("UnlockSignal(%s)", signal.SignalHeader)
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}
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func NewUnlockSignal() *UnlockSignal {
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return &UnlockSignal{
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NewSignalHeader(),
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}
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}
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type ReadSignal struct {
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SignalHeader
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Extensions map[ExtType][]string `json:"extensions"`
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}
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func (signal ReadSignal) String() string {
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return fmt.Sprintf("ReadSignal(%s, %+v)", signal.SignalHeader, signal.Extensions)
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}
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func NewReadSignal(exts map[ExtType][]string) *ReadSignal {
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return &ReadSignal{
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NewSignalHeader(),
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exts,
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}
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}
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type ReadResultSignal struct {
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ResponseHeader
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NodeID NodeID
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NodeType NodeType
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Extensions map[ExtType]map[string]any
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}
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func (signal ReadResultSignal) String() string {
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return fmt.Sprintf("ReadResultSignal(%s, %s, %+v)", signal.ResponseHeader, signal.NodeID, signal.Extensions)
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}
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func NewReadResultSignal(req_id uuid.UUID, node_id NodeID, node_type NodeType, exts map[ExtType]map[string]any) *ReadResultSignal {
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return &ReadResultSignal{
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NewResponseHeader(req_id),
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node_id,
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node_type,
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exts,
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}
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}
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