227 lines
7.2 KiB
Go
227 lines
7.2 KiB
Go
package graphvent
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import (
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"github.com/google/uuid"
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"slices"
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"time"
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)
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type ACLSignal struct {
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SignalHeader
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Principal NodeID `gv:"principal"`
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Action Tree `gv:"tree"`
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}
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func NewACLSignal(principal NodeID, action Tree) *ACLSignal {
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return &ACLSignal{
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SignalHeader: NewSignalHeader(Direct),
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Principal: principal,
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Action: action,
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}
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}
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var DefaultACLPolicy = NewAllNodesPolicy(Tree{
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SerializedType(ACLSignalType): nil,
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})
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func (signal ACLSignal) Permission() Tree {
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return Tree{
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SerializedType(ACLSignalType): nil,
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}
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}
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type ACLExt struct {
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Policies []Policy `gv:"policies"`
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PendingACLs map[uuid.UUID]PendingACL `gv:"pending_acls"`
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Pending map[uuid.UUID]PendingACLSignal `gv:"pending"`
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}
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func NewACLExt(policies []Policy) *ACLExt {
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return &ACLExt{
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Policies: policies,
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PendingACLs: map[uuid.UUID]PendingACL{},
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Pending: map[uuid.UUID]PendingACLSignal{},
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}
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}
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func (ext *ACLExt) Process(ctx *Context, node *Node, source NodeID, signal Signal) (Messages, Changes) {
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response, is_response := signal.(ResponseSignal)
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if is_response == true {
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var messages Messages = nil
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var changes = Changes{}
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info, waiting := ext.Pending[response.ResponseID()]
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if waiting == true {
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changes.Add(ACLExtType, "pending")
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delete(ext.Pending, response.ResponseID())
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if response.ID() != info.Timeout {
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err := node.DequeueSignal(info.Timeout)
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if err != nil {
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ctx.Log.Logf("acl", "timeout dequeue error: %s", err)
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}
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}
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acl_info, found := ext.PendingACLs[info.ID]
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if found == true {
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acl_info.Counter -= 1
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acl_info.Responses = append(acl_info.Responses, response)
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policy_index := slices.IndexFunc(ext.Policies, func(policy Policy) bool {
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return policy.ID() == info.Policy
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})
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if policy_index == -1 {
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ctx.Log.Logf("acl", "pending signal for nonexistent policy")
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delete(ext.PendingACLs, info.ID)
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err := node.DequeueSignal(acl_info.TimeoutID)
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if err != nil {
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ctx.Log.Logf("acl", "acl proxy timeout dequeue error: %s", err)
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}
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} else {
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if ext.Policies[policy_index].ContinueAllows(ctx, acl_info, response) == Allow {
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changes.Add(ACLExtType, "pending_acls")
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delete(ext.PendingACLs, info.ID)
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ctx.Log.Logf("acl", "Request delayed allow")
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messages = messages.Add(ctx, acl_info.Source, node, nil, NewSuccessSignal(info.ID))
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err := node.DequeueSignal(acl_info.TimeoutID)
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if err != nil {
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ctx.Log.Logf("acl", "acl proxy timeout dequeue error: %s", err)
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}
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} else if acl_info.Counter == 0 {
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changes.Add(ACLExtType, "pending_acls")
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delete(ext.PendingACLs, info.ID)
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ctx.Log.Logf("acl", "Request delayed deny")
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messages = messages.Add(ctx, acl_info.Source, node, nil, NewErrorSignal(info.ID, "acl_denied"))
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err := node.DequeueSignal(acl_info.TimeoutID)
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if err != nil {
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ctx.Log.Logf("acl", "acl proxy timeout dequeue error: %s", err)
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}
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} else {
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node.PendingACLs[info.ID] = acl_info
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changes.Add(ACLExtType, "pending_acls")
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}
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}
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}
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}
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return messages, changes
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}
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var messages Messages = nil
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var changes = Changes{}
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switch sig := signal.(type) {
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case *ACLSignal:
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var acl_messages map[uuid.UUID]Messages = nil
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denied := true
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for _, policy := range(ext.Policies) {
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policy_messages, result := policy.Allows(ctx, sig.Principal, sig.Action, node)
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if result == Allow {
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denied = false
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break
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} else if result == Pending {
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if len(policy_messages) == 0 {
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ctx.Log.Logf("acl", "Pending result for %s with no messages returned", policy.ID())
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continue
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} else if acl_messages == nil {
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acl_messages = map[uuid.UUID]Messages{}
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denied = false
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}
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acl_messages[policy.ID()] = policy_messages
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ctx.Log.Logf("acl", "Pending result for %s:%s - %+v", node.ID, policy.ID(), acl_messages)
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}
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}
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if denied == true {
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ctx.Log.Logf("acl", "Request denied")
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messages = messages.Add(ctx, source, node, nil, NewErrorSignal(sig.Id, "acl_denied"))
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} else if acl_messages != nil {
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ctx.Log.Logf("acl", "Request pending")
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changes.Add(ACLExtType, "pending")
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total_messages := 0
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// TODO: reasonable timeout/configurable
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timeout_time := time.Now().Add(time.Second)
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for policy_id, policy_messages := range(acl_messages) {
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total_messages += len(policy_messages)
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for _, message := range(policy_messages) {
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timeout_signal := NewTimeoutSignal(message.Signal.ID())
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ext.Pending[message.Signal.ID()] = PendingACLSignal{
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Policy: policy_id,
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Timeout: timeout_signal.Id,
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ID: sig.Id,
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}
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node.QueueSignal(timeout_time, timeout_signal)
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messages = append(messages, message)
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}
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}
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acl_timeout := NewACLTimeoutSignal(sig.Id)
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node.QueueSignal(timeout_time, acl_timeout)
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ext.PendingACLs[sig.Id] = PendingACL{
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Counter: total_messages,
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Responses: []ResponseSignal{},
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TimeoutID: acl_timeout.Id,
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Action: sig.Action,
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Principal: sig.Principal,
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Source: source,
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Signal: signal,
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}
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} else {
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ctx.Log.Logf("acl", "Request allowed")
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messages = messages.Add(ctx, source, node, nil, NewSuccessSignal(sig.Id))
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}
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// Test an action against the policy list, sending any intermediate signals necessary and seeting Pending and PendingACLs accordingly. Add a TimeoutSignal for every message awaiting a response, and an ACLTimeoutSignal for the overall request
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case *ACLTimeoutSignal:
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acl_info, exists := ext.PendingACLs[sig.ReqID]
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if exists == true {
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delete(ext.PendingACLs, sig.ReqID)
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changes.Add(ACLExtType, "pending_acls")
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ctx.Log.Logf("acl", "Request timeout deny")
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messages = messages.Add(ctx, acl_info.Source, node, nil, NewErrorSignal(sig.ReqID, "acl_timeout"))
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err := node.DequeueSignal(acl_info.TimeoutID)
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if err != nil {
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ctx.Log.Logf("acl", "acl proxy timeout dequeue error: %s", err)
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}
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} else {
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ctx.Log.Logf("acl", "ACL_TIMEOUT_SIGNAL for passed acl")
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}
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// Delete from PendingACLs
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}
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return messages, changes
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}
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type ACLProxyPolicy struct {
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PolicyHeader
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Proxies []NodeID `gv:"proxies"`
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}
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func NewACLProxyPolicy(proxies []NodeID) ACLProxyPolicy {
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return ACLProxyPolicy{
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NewPolicyHeader(),
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proxies,
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}
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}
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func (policy ACLProxyPolicy) Allows(ctx *Context, principal_id NodeID, action Tree, node *Node) (Messages, RuleResult) {
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if len(policy.Proxies) == 0 {
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return nil, Deny
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}
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messages := Messages{}
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for _, proxy := range(policy.Proxies) {
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messages = messages.Add(ctx, proxy, node, nil, NewACLSignal(principal_id, action))
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}
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return messages, Pending
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}
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func (policy ACLProxyPolicy) ContinueAllows(ctx *Context, current PendingACL, signal Signal) RuleResult {
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_, is_success := signal.(*SuccessSignal)
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if is_success == true {
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return Allow
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}
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return Deny
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}
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