package main import ( "time" "runtime/pprof" "os" ) func fake_team(org string, id string, names []string) (*Team, []*Member) { members := []*Member{} for _, name := range(names) { members = append(members, NewMember(name)) } team := NewTeam(org, id, members) return team, members } func fake_data() (* EventManager, []Arena, []Arena) { resources := []Resource{} teams_div1 := []*Team{} t1, m1 := fake_team("6659", "A", []string{"jimmy"}) t2, m2 := fake_team("6659", "B", []string{"timmy"}) t3, m3 := fake_team("6659", "C", []string{"grace"}) t4, m4 := fake_team("6659", "D", []string{"jeremy"}) t5, m5 := fake_team("210", "W", []string{"bobby"}) t6, m6 := fake_team("210", "X", []string{"toby"}) t7, m7 := fake_team("210", "Y", []string{"jennifer"}) t8, m8 := fake_team("210", "Z", []string{"emily"}) teams_div2 := []*Team{} t9, m9 := fake_team("666", "A", []string{"jimmy"}) t10, m10 := fake_team("666", "B", []string{"timmy"}) t11, m11 := fake_team("666", "C", []string{"grace"}) t12, m12 := fake_team("666", "D", []string{"jeremy"}) t13, m13 := fake_team("315", "W", []string{"bobby"}) t14, m14 := fake_team("315", "X", []string{"toby"}) t15, m15 := fake_team("315", "Y", []string{"jennifer"}) t16, m16 := fake_team("315", "Z", []string{"emily"}) teams_div1 = append(teams_div1, t1) teams_div1 = append(teams_div1, t2) teams_div1 = append(teams_div1, t3) teams_div1 = append(teams_div1, t4) teams_div1 = append(teams_div1, t5) teams_div1 = append(teams_div1, t6) teams_div1 = append(teams_div1, t7) teams_div1 = append(teams_div1, t8) teams_div2 = append(teams_div2, t9) teams_div2 = append(teams_div2, t10) teams_div2 = append(teams_div2, t11) teams_div2 = append(teams_div2, t12) teams_div2 = append(teams_div2, t13) teams_div2 = append(teams_div2, t14) teams_div2 = append(teams_div2, t15) teams_div2 = append(teams_div2, t16) resources = append(resources, m1[0]) resources = append(resources, m2[0]) resources = append(resources, m3[0]) resources = append(resources, m4[0]) resources = append(resources, m5[0]) resources = append(resources, m6[0]) resources = append(resources, m7[0]) resources = append(resources, m8[0]) resources = append(resources, m9[0]) resources = append(resources, m10[0]) resources = append(resources, m11[0]) resources = append(resources, m12[0]) resources = append(resources, m13[0]) resources = append(resources, m14[0]) resources = append(resources, m15[0]) resources = append(resources, m16[0]) arenas_div1 := []Arena{} arenas_div1 = append(arenas_div1, NewVirtualArena("Arena 1")) arenas_div1 = append(arenas_div1, NewVirtualArena("Arena 2")) arenas_div2 := []Arena{} arenas_div2 = append(arenas_div2, NewVirtualArena("Arena 3")) arenas_div2 = append(arenas_div2, NewVirtualArena("Arena 4")) for _, arena := range arenas_div1 { resources = append(resources, arena) } for _, arena := range arenas_div2 { resources = append(resources, arena) } for _, team := range teams_div1 { resources = append(resources, team) } for _, team := range teams_div2 { resources = append(resources, team) } alliances_div1 := []*Alliance{} alliances_div1 = append(alliances_div1, NewAlliance(t1, t2)) alliances_div1 = append(alliances_div1, NewAlliance(t3, t4)) alliances_div1 = append(alliances_div1, NewAlliance(t5, t6)) alliances_div1 = append(alliances_div1, NewAlliance(t7, t8)) alliances_div2 := []*Alliance{} alliances_div2 = append(alliances_div2, NewAlliance(t9, t10)) alliances_div2 = append(alliances_div2, NewAlliance(t11, t12)) alliances_div2 = append(alliances_div2, NewAlliance(t13, t14)) alliances_div2 = append(alliances_div2, NewAlliance(t15, t16)) for _, alliance := range alliances_div1 { resources = append(resources, alliance) } for _, alliance := range alliances_div2 { resources = append(resources, alliance) } root_event := NewEventQueue("root_event", "", []Resource{}) event_manager := NewEventManager(root_event, resources) div_1 := NewEventQueue("Division 1", "", []Resource{}) div_2 := NewEventQueue("Division 2", "", []Resource{}) err := event_manager.AddEvent(root_event, div_1, NewEventQueueInfo(1)) if err != nil { panic("Failed to add div_1") } err = event_manager.AddEvent(root_event, div_2, NewEventQueueInfo(1)) if err != nil { panic("Failed to add div_2") } for i, alliance := range(alliances_div1) { for j, alliance2 := range(alliances_div1) { if j != i { if alliance.Children()[0] == alliance2.Children()[0] || alliance.Children()[0] == alliance2.Children()[1] || alliance.Children()[1] == alliance2.Children()[0] || alliance.Children()[1] == alliance2.Children()[1] { } else { for arena_idx := 0; arena_idx < len(arenas_div1); arena_idx++ { match := NewMatch(alliance, alliance2, arenas_div1[arena_idx]) log.Logf("test", "Adding %s", match.Name()) err := event_manager.AddEvent(div_1, match, NewEventQueueInfo(i)) if err != nil { log.Logf("test", "Error adding %s: %s", match.Name(), err) } } } } } } for i, alliance := range(alliances_div2) { for j, alliance2 := range(alliances_div2) { if j != i { if alliance.Children()[0] == alliance2.Children()[0] || alliance.Children()[0] == alliance2.Children()[1] || alliance.Children()[1] == alliance2.Children()[0] || alliance.Children()[1] == alliance2.Children()[1] { } else { for arena_idx := 0; arena_idx < len(arenas_div2); arena_idx++ { match := NewMatch(alliance, alliance2, arenas_div2[arena_idx]) log.Logf("test", "Adding %s", match.Name()) err := event_manager.AddEvent(div_2, match, NewEventQueueInfo(i)) if err != nil { log.Logf("test", "Error adding %s: %s", match.Name(), err) } } } } } } return event_manager, arenas_div1, arenas_div2 } type FakeClient struct { state string start time.Time arena Arena update chan GraphSignal games_done int } func NewFakeClient(arena Arena) * FakeClient { client := &FakeClient{ state: "init", start: time.Now(), arena: arena, update: arena.UpdateChannel(), games_done: 0, } return client } func (client * FakeClient) process_update(update GraphSignal) { arena := client.arena if update.Source() != nil { log.Logf("test", "FAKE_CLIENT_UPDATE: %s -> %+v", update.Source().Name(), update) } else { log.Logf("test", "FAKE_CLIENT_UPDATE: nil -> %+v", update) } if update.Type() == "event_start" { if client.state != "init" { log.Logf("test", "BAD_CLIENT_STATE: event_start when match not in init: %s %s", arena.Name(), client.state) } client.state = "autonomous_queued" log.Logf("test", "FAKE_CLIENT_ACTION: Match started on %s, queuing autonomous automatically", arena.Name()) SendUpdate(arena, NewSignal(nil, "queue_autonomous")) } else if update.Type() == "autonomous_queued" { if client.state != "autonomous_queued" { log.Logf("test", "BAD_CLIENT_STATE: autonomous_queued when match not in autonomous_queued: %s %s", arena.Name(), client.state) } client.state = "autonomous_started" log.Logf("test", "FAKE_CLIENT_ACTION: Autonomous queued on %s for %s, starting automatically at requested time", arena.Name(), update.Time()) signal := NewSignal(nil, "start_autonomous") signal.time = update.Time() SendUpdate(arena, signal) } else if update.Type() == "autonomous_done" { if client.state != "autonomous_started" { log.Logf("test", "BAD_CLIENT_STATE: autonomous_done when match not in autonomous_started: %s %s", arena.Name(), client.state) } client.state = "driver_queued" log.Logf("test", "FAKE_CLIENT_ACTION: Autonomous done on %s for %s, queueing driver automatically", arena.Name(), update.Time()) signal := NewSignal(nil, "queue_driver") SendUpdate(arena, signal) } else if update.Type() == "driver_queued" { if client.state != "driver_queued" { log.Logf("test", "BAD_CLIENT_STATE: driver_queued when match not in autonomous_done: %s %s", arena.Name(), client.state) } client.state = "driver_started" log.Logf("test", "FAKE_CLIENT_ACTION: Driver queueud on %s for %s, starting driver automatically at requested time", arena.Name(), update.Time()) signal := NewSignal(nil, "start_driver") signal.time = update.Time() SendUpdate(arena, signal) } else if update.Type() == "driver_done" { if client.state != "driver_started" { log.Logf("test", "BAD_CLIENT_STATE: driver_done when match not in driver_started: %s %s", arena.Name(), client.state) } client.state = "init" log.Logf("test", "FAKE_CLIENT_ACTION: Driver done on %s for %s", arena.Name(), update.Time()) client.games_done += 1 } } func main() { event_manager, arenas_div1, arenas_div2 := fake_data() go func() { cpufile, err := os.OpenFile("graphvent.cpu", os.O_TRUNC|os.O_CREATE|os.O_WRONLY, 0666) if err != nil { panic("Failed to open cpu profile file") } memfile, err := os.OpenFile("graphvent.mem", os.O_TRUNC|os.O_CREATE|os.O_WRONLY, 0666) if err != nil { panic("Failed to open mem profile file") } pprof.StartCPUProfile(cpufile) time.Sleep(3000 * time.Millisecond) pprof.WriteHeapProfile(memfile) }() // Fake arena clients arena_1_client := NewFakeClient(arenas_div1[0]) arena_2_client := NewFakeClient(arenas_div1[1]) arena_3_client := NewFakeClient(arenas_div2[0]) arena_4_client := NewFakeClient(arenas_div2[1]) go func() { for true { select { case update := <- arena_1_client.update: arena_1_client.process_update(update) case update := <- arena_2_client.update: arena_2_client.process_update(update) case update := <- arena_3_client.update: arena_3_client.process_update(update) case update := <- arena_4_client.update: arena_4_client.process_update(update) } } }() log.Logf("test", "Starting event_manager") err := event_manager.Run() if err != nil { log.Logf("test", "Error running event_manager: %s", err) } else { log.Logf("test", "Finished event_manager") log.Logf("test", "Client 1 games: %d", arena_1_client.games_done) log.Logf("test", "Client 2 games: %d", arena_2_client.games_done) log.Logf("test", "Client 3 games: %d", arena_3_client.games_done) log.Logf("test", "Client 4 games: %d", arena_4_client.games_done) } pprof.StopCPUProfile() }