package graphvent import ( "github.com/google/uuid" ) type ReqState byte const ( Unlocked = ReqState(0) Unlocking = ReqState(1) Locked = ReqState(2) Locking = ReqState(3) AbortingLock = ReqState(4) ) var ReqStateStrings = map[ReqState]string { Unlocked: "Unlocked", Unlocking: "Unlocking", Locked: "Locked", Locking: "Locking", AbortingLock: "AbortingLock", } func (state ReqState) String() string { str, mapped := ReqStateStrings[state] if mapped == false { return "UNKNOWN_REQSTATE" } else { return str } } type LockableExt struct{ State ReqState `gv:"state"` ReqID *uuid.UUID `gv:"req_id"` Owner *NodeID `gv:"owner"` PendingOwner *NodeID `gv:"pending_owner"` Requirements map[NodeID]ReqState `gv:"requirements" node:"Lockable:"` Locked map[NodeID]any Unlocked map[NodeID]any Waiting WaitMap `gv:"waiting_locks" node:":Lockable"` } func (ext *LockableExt) PostDeserialize(ctx *Context) error { ext.Locked = map[NodeID]any{} ext.Unlocked = map[NodeID]any{} for id, state := range(ext.Requirements) { if state == Unlocked { ext.Unlocked[id] = nil } else if state == Locked { ext.Locked[id] = nil } } return nil } func NewLockableExt(requirements []NodeID) *LockableExt { var reqs map[NodeID]ReqState = nil var unlocked map[NodeID]any = map[NodeID]any{} if len(requirements) != 0 { reqs = map[NodeID]ReqState{} for _, req := range(requirements) { reqs[req] = Unlocked unlocked[req] = nil } } return &LockableExt{ State: Unlocked, Owner: nil, PendingOwner: nil, Requirements: reqs, Waiting: WaitMap{}, Locked: map[NodeID]any{}, Unlocked: unlocked, } } func UnlockLockable(ctx *Context, node *Node) (uuid.UUID, error) { signal := NewUnlockSignal() messages := []SendMsg{{node.ID, signal}} return signal.ID(), ctx.Send(node, messages) } func LockLockable(ctx *Context, node *Node) (uuid.UUID, error) { signal := NewLockSignal() messages := []SendMsg{{node.ID, signal}} return signal.ID(), ctx.Send(node, messages) } func (ext *LockableExt) Load(ctx *Context, node *Node) error { return nil } func (ext *LockableExt) Unload(ctx *Context, node *Node) { return } // Handle link signal by adding/removing the requested NodeID // returns an error if the node is not unlocked func (ext *LockableExt) HandleLinkSignal(ctx *Context, node *Node, source NodeID, signal *LinkSignal) ([]SendMsg, Changes) { var messages []SendMsg = nil var changes Changes = nil switch ext.State { case Unlocked: switch signal.Action { case "add": _, exists := ext.Requirements[signal.NodeID] if exists == true { messages = append(messages, SendMsg{source, NewErrorSignal(signal.ID(), "already_requirement")}) } else { if ext.Requirements == nil { ext.Requirements = map[NodeID]ReqState{} } ext.Requirements[signal.NodeID] = Unlocked changes = append(changes, "requirements") messages = append(messages, SendMsg{source, NewSuccessSignal(signal.ID())}) } case "remove": _, exists := ext.Requirements[signal.NodeID] if exists == false { messages = append(messages, SendMsg{source, NewErrorSignal(signal.ID(), "not_requirement")}) } else { delete(ext.Requirements, signal.NodeID) changes = append(changes, "requirements") messages = append(messages, SendMsg{source, NewSuccessSignal(signal.ID())}) } default: messages = append(messages, SendMsg{source, NewErrorSignal(signal.ID(), "unknown_action")}) } default: messages = append(messages, SendMsg{source, NewErrorSignal(signal.ID(), "not_unlocked: %s", ext.State)}) } return messages, changes } // Handle an UnlockSignal by either transitioning to Unlocked state, // sending unlock signals to requirements, or returning an error signal func (ext *LockableExt) HandleUnlockSignal(ctx *Context, node *Node, source NodeID, signal *UnlockSignal) ([]SendMsg, Changes) { var messages []SendMsg = nil var changes Changes = nil switch ext.State { case Locked: if source != *ext.Owner { messages = append(messages, SendMsg{source, NewErrorSignal(signal.Id, "not_owner")}) } else { if len(ext.Requirements) == 0 { changes = append(changes, "state", "owner", "pending_owner") ext.Owner = nil ext.PendingOwner = nil ext.State = Unlocked messages = append(messages, SendMsg{source, NewSuccessSignal(signal.Id)}) } else { changes = append(changes, "state", "waiting", "requirements", "pending_owner") ext.PendingOwner = nil ext.ReqID = &signal.Id ext.State = Unlocking for id := range(ext.Requirements) { unlock_signal := NewUnlockSignal() ext.Waiting[unlock_signal.Id] = id ext.Requirements[id] = Unlocking messages = append(messages, SendMsg{id, unlock_signal}) } } } default: messages = append(messages, SendMsg{source, NewErrorSignal(signal.Id, "not_locked")}) } return messages, changes } // Handle a LockSignal by either transitioning to a locked state, // sending lock signals to requirements, or returning an error signal func (ext *LockableExt) HandleLockSignal(ctx *Context, node *Node, source NodeID, signal *LockSignal) ([]SendMsg, Changes) { var messages []SendMsg = nil var changes Changes = nil switch ext.State { case Unlocked: if len(ext.Requirements) == 0 { changes = append(changes, "state", "owner", "pending_owner") ext.Owner = &source ext.PendingOwner = &source ext.State = Locked messages = append(messages, SendMsg{source, NewSuccessSignal(signal.Id)}) } else { changes = append(changes, "state", "requirements", "waiting", "pending_owner") ext.PendingOwner = &source ext.ReqID = &signal.Id ext.State = Locking for id := range(ext.Requirements) { lock_signal := NewLockSignal() ext.Waiting[lock_signal.Id] = id ext.Requirements[id] = Locking messages = append(messages, SendMsg{id, lock_signal}) } } default: messages = append(messages, SendMsg{source, NewErrorSignal(signal.Id, "not_unlocked: %s", ext.State)}) } return messages, changes } // Handle an error signal by aborting the lock, or retrying the unlock func (ext *LockableExt) HandleErrorSignal(ctx *Context, node *Node, source NodeID, signal *ErrorSignal) ([]SendMsg, Changes) { var messages []SendMsg = nil var changes Changes = nil id, waiting := ext.Waiting[signal.ReqID] if waiting == true { delete(ext.Waiting, signal.ReqID) changes = append(changes, "waiting") switch ext.State { case Locking: changes = append(changes, "state", "requirements") ext.Requirements[id] = Unlocked unlocked := 0 for req_id, req_state := range(ext.Requirements) { // Unlock locked requirements, and count unlocked requirements switch req_state { case Locked: unlock_signal := NewUnlockSignal() ext.Waiting[unlock_signal.Id] = req_id ext.Requirements[req_id] = Unlocking messages = append(messages, SendMsg{req_id, unlock_signal}) case Unlocked: unlocked += 1 } } if unlocked == len(ext.Requirements) { changes = append(changes, "owner", "state") ext.State = Unlocked ext.Owner = nil } else { changes = append(changes, "state") ext.State = AbortingLock } case Unlocking: unlock_signal := NewUnlockSignal() ext.Waiting[unlock_signal.Id] = id messages = append(messages, SendMsg{id, unlock_signal}) case AbortingLock: req_state := ext.Requirements[id] // Mark failed lock as Unlocked, or retry unlock switch req_state { case Locking: ext.Requirements[id] = Unlocked // Check if all requirements unlocked now unlocked := 0 for _, req_state := range(ext.Requirements) { if req_state == Unlocked { unlocked += 1 } } if unlocked == len(ext.Requirements) { changes = append(changes, "owner", "state") ext.State = Unlocked ext.Owner = nil } case Unlocking: // Handle error for unlocking requirement while unlocking by retrying unlock unlock_signal := NewUnlockSignal() ext.Waiting[unlock_signal.Id] = id messages = append(messages, SendMsg{id, unlock_signal}) } } } return messages, changes } // Handle a success signal by checking if all requirements have been locked/unlocked func (ext *LockableExt) HandleSuccessSignal(ctx *Context, node *Node, source NodeID, signal *SuccessSignal) ([]SendMsg, Changes) { var messages []SendMsg = nil var changes Changes = nil id, waiting := ext.Waiting[signal.ReqID] if waiting == true { delete(ext.Waiting, signal.ReqID) changes = append(changes, "waiting") switch ext.State { case Locking: ext.Requirements[id] = Locked ext.Locked[id] = nil delete(ext.Unlocked, id) if len(ext.Locked) == len(ext.Requirements) { ctx.Log.Logf("lockable", "%s FULL_LOCK: %d", node.ID, len(ext.Locked)) changes = append(changes, "state", "owner", "req_id") ext.State = Locked ext.Owner = ext.PendingOwner messages = append(messages, SendMsg{*ext.Owner, NewSuccessSignal(*ext.ReqID)}) ext.ReqID = nil } else { ctx.Log.Logf("lockable", "%s PARTIAL_LOCK: %d/%d", node.ID, len(ext.Locked), len(ext.Requirements)) } case AbortingLock: req_state := ext.Requirements[id] switch req_state { case Locking: ext.Requirements[id] = Unlocking unlock_signal := NewUnlockSignal() ext.Waiting[unlock_signal.Id] = id messages = append(messages, SendMsg{id, unlock_signal}) case Unlocking: ext.Requirements[id] = Unlocked ext.Unlocked[id] = nil delete(ext.Locked, id) unlocked := 0 for _, req_state := range(ext.Requirements) { switch req_state { case Unlocked: unlocked += 1 } } if unlocked == len(ext.Requirements) { changes = append(changes, "state", "pending_owner", "req_id") messages = append(messages, SendMsg{*ext.PendingOwner, NewErrorSignal(*ext.ReqID, "not_unlocked: %s", ext.State)}) ext.State = Unlocked ext.ReqID = nil ext.PendingOwner = nil } } case Unlocking: ext.Requirements[id] = Unlocked ext.Unlocked[id] = Unlocked delete(ext.Locked, id) if len(ext.Unlocked) == len(ext.Requirements) { changes = append(changes, "state", "owner", "req_id") messages = append(messages, SendMsg{*ext.Owner, NewSuccessSignal(*ext.ReqID)}) ext.State = Unlocked ext.ReqID = nil ext.Owner = nil } } } return messages, changes } func (ext *LockableExt) Process(ctx *Context, node *Node, source NodeID, signal Signal) ([]SendMsg, Changes) { var messages []SendMsg = nil var changes Changes = nil switch sig := signal.(type) { case *StatusSignal: // Forward StatusSignals up to the owner(unless that would be a cycle) if ext.Owner != nil { if *ext.Owner != node.ID { messages = append(messages, SendMsg{*ext.Owner, signal}) } } case *LinkSignal: messages, changes = ext.HandleLinkSignal(ctx, node, source, sig) case *LockSignal: messages, changes = ext.HandleLockSignal(ctx, node, source, sig) case *UnlockSignal: messages, changes = ext.HandleUnlockSignal(ctx, node, source, sig) case *ErrorSignal: messages, changes = ext.HandleErrorSignal(ctx, node, source, sig) case *SuccessSignal: messages, changes = ext.HandleSuccessSignal(ctx, node, source, sig) } return messages, changes }