package graphvent import ( "time" "fmt" ) type ParentOfPolicy struct { PolicyHeader Policy Tree } func NewParentOfPolicy(policy Tree) *ParentOfPolicy { return &ParentOfPolicy{ PolicyHeader: NewPolicyHeader(), Policy: policy, } } func (policy ParentOfPolicy) Allows(ctx *Context, principal_id NodeID, action Tree, node *Node)(Messages, RuleResult) { event_ext, err := GetExt[*EventExt](node, EventExtType) if err != nil { ctx.Log.Logf("event", "ParentOfPolicy, node not event %s", node.ID) return nil, Deny } if event_ext.Parent == principal_id { return nil, policy.Policy.Allows(action) } return nil, Deny } func (policy ParentOfPolicy) ContinueAllows(ctx *Context, current PendingACL, signal Signal) RuleResult { return Deny } var DefaultEventPolicy = NewParentOfPolicy(Tree{ SerializedType(EventControlSignalType): nil, }) type EventExt struct { Name string `gv:"name"` State string `gv:"state"` Parent NodeID `gv:"parent"` } func NewEventExt(parent NodeID, name string) *EventExt { return &EventExt{ Name: name, State: "init", Parent: parent, } } type EventStateSignal struct { SignalHeader Source NodeID State string Time time.Time } func (signal EventStateSignal) Permission() Tree { return Tree{ SerializedType(StatusType): nil, } } func (signal EventStateSignal) String() string { return fmt.Sprintf("EventStateSignal(%s, %s, %s, %+v)", signal.SignalHeader, signal.Source, signal.State, signal.Time) } func NewEventStateSignal(source NodeID, state string, t time.Time) *EventStateSignal { return &EventStateSignal{ SignalHeader: NewSignalHeader(Up), Source: source, State: state, Time: t, } } type EventControlSignal struct { SignalHeader Command string `gv:"command"` } func (signal EventControlSignal) String() string { return fmt.Sprintf("EventControlSignal(%s, %s)", signal.SignalHeader, signal.Command) } func NewEventControlSignal(command string) *EventControlSignal { return &EventControlSignal{ NewSignalHeader(Direct), command, } } func (signal EventControlSignal) Permission() Tree { return Tree{ SerializedType(EventControlSignalType): { Hash("command", signal.Command): nil, }, } } func (ext *EventExt) UpdateState(node *Node, changes Changes, state string) { if ext.State != state { changes.Add(EventExtType, "changes") ext.State = state node.QueueSignal(time.Now(), NewEventStateSignal(node.ID, ext.State, time.Now())) } } func (ext *EventExt) Process(ctx *Context, node *Node, source NodeID, signal Signal) (Messages, Changes) { var messages Messages = nil var changes Changes = nil if signal.Direction() == Up && ext.Parent != node.ID { messages = messages.Add(ctx, ext.Parent, node, nil, signal) } return messages, changes } type TestEventExt struct { Length time.Duration } var test_event_commands = map[string]map[string]string{ "ready?": { "init": "ready", }, "start": { "ready": "running", }, "abort": { "ready": "init", }, "stop": { "running": "stopped", }, "finish": { "running": "done", }, } func (ext *TestEventExt) Process(ctx *Context, node *Node, source NodeID, signal Signal) (Messages, Changes) { var messages Messages = nil var changes Changes = nil switch sig := signal.(type) { case *EventControlSignal: event_ext, err := GetExt[*EventExt](node, EventExtType) if err != nil { messages = messages.Add(ctx, source, node, nil, NewErrorSignal(sig.Id, "not_event")) } else { ctx.Log.Logf("event", "%s got %s EventControlSignal while in %s", node.ID, sig.Command, event_ext.State) new_state, error_signal := event_ext.ValidateEventCommand(sig, test_event_commands) if error_signal != nil { messages = messages.Add(ctx, source, node, nil, error_signal) } else { switch sig.Command { case "start": node.QueueSignal(time.Now().Add(ext.Length), NewEventControlSignal("finish")) } event_ext.UpdateState(node, changes, new_state) messages = messages.Add(ctx, source, node, nil, NewSuccessSignal(sig.Id)) } } } return messages, changes } type TransitionValidation struct { ToState string } func(ext *EventExt) ValidateEventCommand(signal *EventControlSignal, commands map[string]map[string]string) (string, *ErrorSignal) { transitions, command_mapped := commands[signal.Command] if command_mapped == false { return "", NewErrorSignal(signal.Id, "unknown command %s", signal.Command) } else { new_state, valid_transition := transitions[ext.State] if valid_transition == false { return "", NewErrorSignal(signal.Id, "invalid command state %s(%s)", signal.Command, ext.State) } else { return new_state, nil } } }