package graphvent import ( "github.com/google/uuid" ) type Policy interface { Allows(ctx *Context, principal_id NodeID, action Tree, node *Node)(Messages, RuleResult) ContinueAllows(ctx *Context, current PendingACL, signal Signal)RuleResult ID() uuid.UUID } type PolicyHeader struct { UUID uuid.UUID `gv:"uuid"` } func (header PolicyHeader) ID() uuid.UUID { return header.UUID } func (policy AllNodesPolicy) Allows(ctx *Context, principal_id NodeID, action Tree, node *Node)(Messages, RuleResult) { return nil, policy.Rules.Allows(action) } func (policy AllNodesPolicy) ContinueAllows(ctx *Context, current PendingACL, signal Signal) RuleResult { return Deny } func (policy PerNodePolicy) Allows(ctx *Context, principal_id NodeID, action Tree, node *Node)(Messages, RuleResult) { for id, actions := range(policy.NodeRules) { if id != principal_id { continue } return nil, actions.Allows(action) } return nil, Deny } func (policy PerNodePolicy) ContinueAllows(ctx *Context, current PendingACL, signal Signal) RuleResult { return Deny } func CopyTree(tree Tree) Tree { if tree == nil { return nil } ret := Tree{} for name, sub := range(tree) { ret[name] = CopyTree(sub) } return ret } func MergeTrees(first Tree, second Tree) Tree { if first == nil || second == nil { return nil } ret := CopyTree(first) for name, sub := range(second) { current, exists := ret[name] if exists == true { ret[name] = MergeTrees(current, sub) } else { ret[name] = CopyTree(sub) } } return ret } type Tree map[SerializedType]Tree func (rule Tree) Allows(action Tree) RuleResult { // If the current rule is nil, it's a wildcard and any action being processed is allowed if rule == nil { return Allow // If the rule isn't "allow all" but the action is "request all", deny } else if action == nil { return Deny // If the current action has no children, it's allowed } else if len(action) == 0 { return Allow // If the current rule has no children but the action goes further, it's not allowed } else if len(rule) == 0 { return Deny // If the current rule and action have children, all the children of action must be allowed by rule } else { for sub, subtree := range(action) { subrule, exists := rule[sub] if exists == false { return Deny } else if subrule.Allows(subtree) == Deny { return Deny } } return Allow } } func NewPolicyHeader() PolicyHeader { return PolicyHeader{ UUID: uuid.New(), } } func NewPerNodePolicy(node_actions map[NodeID]Tree) PerNodePolicy { if node_actions == nil { node_actions = map[NodeID]Tree{} } return PerNodePolicy{ PolicyHeader: NewPolicyHeader(), NodeRules: node_actions, } } type PerNodePolicy struct { PolicyHeader NodeRules map[NodeID]Tree `gv:"node_rules"` } func NewAllNodesPolicy(rules Tree) AllNodesPolicy { return AllNodesPolicy{ PolicyHeader: NewPolicyHeader(), Rules: rules, } } type AllNodesPolicy struct { PolicyHeader Rules Tree `gv:"rules"` } var DefaultPolicy = NewAllNodesPolicy(Tree{ ResponseType: nil, StatusType: nil, })