package graphvent import ( "time" "fmt" ) type EventExt struct { Name string `gv:"name"` State string `gv:"state"` Parent *NodeID `gv:"parent"` } func NewEventExt(parent *NodeID, name string) *EventExt { return &EventExt{ Name: name, State: "init", Parent: parent, } } type EventStateSignal struct { SignalHeader Source NodeID State string Time time.Time } func (signal EventStateSignal) Permission() Tree { return Tree{ SerializedType(StatusType): nil, } } func (signal EventStateSignal) String() string { return fmt.Sprintf("EventStateSignal(%s, %s, %s, %+v)", signal.SignalHeader, signal.Source, signal.State, signal.Time) } func NewEventStateSignal(source NodeID, state string, t time.Time) *EventStateSignal { return &EventStateSignal{ SignalHeader: NewSignalHeader(Up), Source: source, State: state, Time: t, } } type EventControlSignal struct { SignalHeader Command string } func NewEventControlSignal(command string) *EventControlSignal { return &EventControlSignal{ NewSignalHeader(Direct), command, } } func (signal EventControlSignal) Permission() Tree { return Tree{ SerializedType(EventControlSignalType): { Hash("command", signal.Command): nil, }, } } func (ext *EventExt) Process(ctx *Context, node *Node, source NodeID, signal Signal) (Messages, Changes) { var messages Messages = nil var changes Changes = nil if signal.Direction() == Up && ext.Parent != nil { messages = messages.Add(ctx, *ext.Parent, node, nil, signal) } return messages, changes } type TestEventExt struct {} var test_event_transitions = map[string]struct{ from_state string to_state string }{ "start": { "init", "running", }, "stop": { "running", "init", }, "finish": { "running", "done", }, } func (ext *TestEventExt) Process(ctx *Context, node *Node, source NodeID, signal Signal) (Messages, Changes) { var messages Messages = nil var changes Changes = nil switch sig := signal.(type) { case *EventControlSignal: event_ext, err := GetExt[*EventExt](node, EventExtType) if err != nil { messages = messages.Add(ctx, source, node, nil, NewErrorSignal(sig.Id, "not_event")) } else { info, exists := test_event_transitions[sig.Command] if exists == true { if event_ext.State == info.from_state { ctx.Log.Logf("event", "%s %s->%s", node.ID, info.from_state, info.to_state) event_ext.State = info.to_state messages = messages.Add(ctx, source, node, nil, NewSuccessSignal(sig.Id)) node.QueueSignal(time.Now(), NewEventStateSignal(node.ID, event_ext.State, time.Now())) } else { messages = messages.Add(ctx, source, node, nil, NewErrorSignal(sig.Id, "bad_state")) } } else { messages = messages.Add(ctx, source, node, nil, NewErrorSignal(sig.Id, "bad_command")) } } } return messages, changes }