graphvent/resource.go

518 lines
14 KiB
Go

package main
import (
"fmt"
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"reflect"
"errors"
"sync"
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"net/http"
"io"
"github.com/graphql-go/graphql"
"github.com/graphql-go/handler"
"context"
)
// Resources propagate update up to multiple parents, and not downwards
// (subscriber to team won't get update to alliance, but subscriber to alliance will get update to team)
func (resource * BaseResource) update(signal GraphSignal) {
new_signal := signal.Trace(resource.ID())
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for _, parent := range resource.Parents() {
SendUpdate(parent, new_signal)
}
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resource.lock_holder_lock.Lock()
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if resource.lock_holder != nil {
if resource.lock_holder.ID() != signal.Last() {
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lock_holder := resource.lock_holder
resource.lock_holder_lock.Unlock()
SendUpdate(lock_holder, new_signal)
} else {
resource.lock_holder_lock.Unlock()
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}
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} else {
resource.lock_holder_lock.Unlock()
}
}
// Resource is the interface that DAG nodes are made from
// A resource needs to be able to represent logical entities and connections to physical entities.
// A resource lock could be aborted at any time if this connection is broken, if that happens the event locking it must be aborted
// The device connection should be maintained as much as possible(requiring some reconnection behaviour in the background)
type Resource interface {
GraphNode
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Owner() GraphNode
Children() []Resource
Parents() []Resource
AddParent(parent Resource) error
LockParents()
UnlockParents()
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SetOwner(owner GraphNode)
LockState()
UnlockState()
Init(abort chan error) bool
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lock(node GraphNode) error
unlock(node GraphNode) error
}
func AddParent(resource Resource, parent Resource) error {
if parent.ID() == resource.ID() {
error_str := fmt.Sprintf("Will not add %s as parent of itself", parent.Name())
return errors.New(error_str)
}
resource.LockParents()
for _, p := range resource.Parents() {
if p.ID() == parent.ID() {
error_str := fmt.Sprintf("%s is already a parent of %s, will not double-bond", p.Name(), resource.Name())
return errors.New(error_str)
}
}
err := resource.AddParent(parent)
resource.UnlockParents()
return err
}
func UnlockResource(resource Resource, event Event) error {
var err error = nil
resource.LockState()
if resource.Owner() == nil {
resource.UnlockState()
return errors.New("Resource already unlocked")
}
if resource.Owner().ID() != event.ID() {
resource.UnlockState()
return errors.New("Resource not locked by parent, unlock failed")
}
var lock_err error = nil
for _, child := range resource.Children() {
err := UnlockResource(child, event)
if err != nil {
lock_err = err
break
}
}
if lock_err != nil {
resource.UnlockState()
err_str := fmt.Sprintf("Resource failed to unlock: %s", lock_err)
return errors.New(err_str)
}
resource.SetOwner(nil)
err = resource.unlock(event)
if err != nil {
resource.UnlockState()
return errors.New("Failed to unlock resource")
}
resource.UnlockState()
return nil
}
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func LockResource(resource Resource, node GraphNode) error {
resource.LockState()
if resource.Owner() != nil {
resource.UnlockState()
err_str := fmt.Sprintf("Resource already locked: %s", resource.Name())
return errors.New(err_str)
}
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err := resource.lock(node)
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if err != nil {
resource.UnlockState()
err_str := fmt.Sprintf("Failed to lock resource: %s", err)
return errors.New(err_str)
}
var lock_err error = nil
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locked_resources := []Resource{}
for _, child := range resource.Children() {
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err := LockResource(child, node)
if err != nil{
lock_err = err
break
}
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locked_resources = append(locked_resources, child)
}
if lock_err != nil {
resource.UnlockState()
err_str := fmt.Sprintf("Resource failed to lock: %s", lock_err)
return errors.New(err_str)
}
log.Logf("resource", "Locked %s", resource.Name())
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resource.SetOwner(node)
resource.UnlockState()
return nil
}
func NotifyResourceLocked(resource Resource) {
signal := NewSignal(resource, "lock_changed")
signal.description = "lock"
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for _, child := range resource.Children() {
NotifyResourceLocked(child)
}
go SendUpdate(resource, signal)
}
func NotifyResourceUnlocked(resource Resource) {
signal := NewSignal(resource, "lock_changed")
signal.description = "unlock"
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for _, child := range(resource.Children()) {
NotifyResourceUnlocked(child)
}
go SendUpdate(resource, signal)
}
// BaseResource is the most basic resource that can exist in the DAG
// It holds a single state variable, which contains a pointer to the event that is locking it
type BaseResource struct {
BaseNode
parents []Resource
parents_lock sync.Mutex
children []Resource
children_lock sync.Mutex
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lock_holder GraphNode
lock_holder_lock sync.Mutex
state_lock sync.Mutex
}
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func (resource * BaseResource) SetOwner(owner GraphNode) {
resource.lock_holder_lock.Lock()
resource.lock_holder = owner
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resource.lock_holder_lock.Unlock()
}
func (resource * BaseResource) LockState() {
resource.state_lock.Lock()
}
func (resource * BaseResource) UnlockState() {
resource.state_lock.Unlock()
}
func (resource * BaseResource) Init(abort chan error) bool {
return false
}
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func (resource * BaseResource) Owner() GraphNode {
return resource.lock_holder
}
//BaseResources don't check anything special when locking/unlocking
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func (resource * BaseResource) lock(node GraphNode) error {
return nil
}
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func (resource * BaseResource) unlock(node GraphNode) error {
return nil
}
func (resource * BaseResource) Children() []Resource {
return resource.children
}
func (resource * BaseResource) Parents() []Resource {
return resource.parents
}
func (resource * BaseResource) LockParents() {
resource.parents_lock.Lock()
}
func (resource * BaseResource) UnlockParents() {
resource.parents_lock.Unlock()
}
func (resource * BaseResource) AddParent(parent Resource) error {
resource.parents = append(resource.parents, parent)
return nil
}
func NewBaseResource(name string, description string, children []Resource) BaseResource {
resource := BaseResource{
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BaseNode: NewBaseNode(name, description, randid()),
parents: []Resource{},
children: children,
}
return resource
}
func NewResource(name string, description string, children []Resource) * BaseResource {
resource := NewBaseResource(name, description, children)
return &resource
}
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const graphiql_string string = `
<!--
* Copyright (c) 2021 GraphQL Contributors
* All rights reserved.
*
* This source code is licensed under the license found in the
* LICENSE file in the root directory of this source tree.
-->
<!DOCTYPE html>
<html lang="en">
<head>
<title>GraphiQL</title>
<style>
body {
height: 100%;
margin: 0;
width: 100%;
overflow: hidden;
}
#graphiql {
height: 100vh;
}
</style>
<!--
This GraphiQL example depends on Promise and fetch, which are available in
modern browsers, but can be "polyfilled" for older browsers.
GraphiQL itself depends on React DOM.
If you do not want to rely on a CDN, you can host these files locally or
include them directly in your favored resource bundler.
-->
<script
crossorigin
src="https://unpkg.com/react@18/umd/react.development.js"
></script>
<script
crossorigin
src="https://unpkg.com/react-dom@18/umd/react-dom.development.js"
></script>
<!--
These two files can be found in the npm module, however you may wish to
copy them directly into your environment, or perhaps include them in your
favored resource bundler.
-->
<link rel="stylesheet" href="https://unpkg.com/graphiql/graphiql.min.css" />
</head>
<body>
<div id="graphiql">Loading...</div>
<script
src="https://unpkg.com/graphiql/graphiql.min.js"
type="application/javascript"
></script>
<script>
const root = ReactDOM.createRoot(document.getElementById('graphiql'));
root.render(
React.createElement(GraphiQL, {
fetcher: GraphiQL.createFetcher({
url: 'http://localhost:8080/gql',
}),
defaultEditorToolsVisibility: true,
}),
);
</script>
</body>
</html>
`
type GQLServer struct {
BaseResource
abort chan error
listen string
gql_channel chan error
}
func NewGQLServer(listen string) * GQLServer {
server := &GQLServer{
BaseResource: NewBaseResource("GQL Connection", "Connection to a GQL server", []Resource{}),
listen: listen,
abort: make(chan error, 1),
gql_channel: make(chan error, 1),
}
return server
}
func (server * GQLServer) update(signal GraphSignal) {
server.signal <- signal
server.BaseResource.update(signal)
}
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func GQLEventID(p graphql.ResolveParams) (interface{}, error) {
if event, ok := p.Source.(Event); ok {
return event.ID(), nil
}
return nil, errors.New("Failed to cast source to event")
}
func GQLEventChildren(p graphql.ResolveParams) (interface{}, error) {
if event, ok := p.Source.(Event); ok {
return event.Children(), nil
}
return nil, errors.New("Failed to cast source to event")
}
func (server * GQLServer) Schema() * graphql.Schema {
valid_events := map[reflect.Type]*graphql.Object{}
gql_interface_event := graphql.NewInterface(graphql.InterfaceConfig{
Name: "Event",
Fields: graphql.Fields{},
ResolveType: func(p graphql.ResolveTypeParams) *graphql.Object {
for key, value := range(valid_events) {
if reflect.TypeOf(p.Value) == key {
return value
}
}
return nil
},
})
gql_type_event_list := graphql.NewList(gql_interface_event)
gql_interface_event.AddFieldConfig("ID", &graphql.Field{
Type: graphql.String,
})
gql_interface_event.AddFieldConfig("Children", &graphql.Field{
Type: gql_type_event_list,
})
gql_type_base_event := graphql.NewObject(graphql.ObjectConfig{
Name: "BaseEvent",
Interfaces: []*graphql.Interface{
gql_interface_event,
},
IsTypeOf: func(p graphql.IsTypeOfParams) bool {
_, ok := p.Value.(*BaseEvent)
return ok
},
Fields: graphql.Fields{},
})
valid_events[reflect.TypeOf((*BaseEvent)(nil))] = gql_type_base_event
gql_type_base_event.AddFieldConfig("ID", &graphql.Field{
Type: graphql.String,
Resolve: func(p graphql.ResolveParams) (interface{}, error) {
if event, ok := p.Source.(Event); ok {
return event.ID(), nil
}
return nil, errors.New("Failed to cast source to event")
},
})
gql_type_base_event.AddFieldConfig("Children", &graphql.Field{
Type: gql_type_event_list,
Resolve: func(p graphql.ResolveParams) (interface{}, error) {
if event, ok := p.Source.(Event); ok {
return event.Children(), nil
}
return nil, errors.New("Failed to cast source to event")
},
})
gql_type_event_queue := graphql.NewObject(graphql.ObjectConfig{
Name: "EventQueue",
Interfaces: []*graphql.Interface{
gql_interface_event,
},
IsTypeOf: func(p graphql.IsTypeOfParams) bool {
_, ok := p.Value.(*EventQueue)
return ok
},
Fields: graphql.Fields{},
})
valid_events[reflect.TypeOf((*EventQueue)(nil))] = gql_type_event_queue
gql_type_event_queue.AddFieldConfig("ID", &graphql.Field{
Type: graphql.String,
Resolve: GQLEventID,
})
gql_type_event_queue.AddFieldConfig("Children", &graphql.Field{
Type: gql_type_event_list,
Resolve: GQLEventChildren,
})
schemaConfig := graphql.SchemaConfig{
Types: []graphql.Type{gql_type_base_event, gql_type_event_queue},
Query: graphql.NewObject(graphql.ObjectConfig{
Name: "Query",
Fields: graphql.Fields{
"Event": &graphql.Field{
Type: gql_interface_event,
Resolve: func(p graphql.ResolveParams) (interface{}, error) {
server.lock_holder_lock.Lock()
defer server.lock_holder_lock.Unlock()
owner := server.Owner()
return owner, nil
},
},
},
}),
}
schema, err := graphql.NewSchema(schemaConfig)
if err != nil{
panic(err)
}
return &schema
}
func (server * GQLServer) Init(abort chan error) bool {
go func(abort chan error) {
log.Logf("gql", "GOROUTINE_START for %s", server.ID())
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h := handler.New(&handler.Config{Schema: server.Schema(), Pretty: true})
mux := http.NewServeMux()
mux.Handle("/gql", h)
mux.HandleFunc("/", func(w http.ResponseWriter, req *http.Request) {
w.Header().Set("Content-Type", "text/html; charset=utf-8")
w.WriteHeader(http.StatusOK)
io.WriteString(w, graphiql_string)
})
srv := &http.Server{
Addr: server.listen,
Handler: mux,
}
http_done := &sync.WaitGroup{}
http_done.Add(1)
go func(srv *http.Server, http_done *sync.WaitGroup) {
defer http_done.Done()
err := srv.ListenAndServe()
if err != http.ErrServerClosed {
panic(fmt.Sprintf("Failed to start gql server: %s", err))
}
}(srv, http_done)
for true {
select {
case <-abort:
log.Logf("gql", "GOROUTINE_ABORT for %s", server.ID())
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err := srv.Shutdown(context.Background())
if err != nil{
panic(fmt.Sprintf("Failed to shutdown gql server: %s", err))
}
http_done.Wait()
break
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case signal:=<-server.signal:
log.Logf("gql", "GOROUTINE_SIGNAL fot %s: %+v", server.ID(), signal)
// Take signals to resource and send to GQL subscriptions
}
}
}(abort)
return true
}