227 lines
6.0 KiB
Go
227 lines
6.0 KiB
Go
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package graphvent
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import (
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"testing"
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"fmt"
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)
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func TestNewResource(t * testing.T) {
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ctx := testContext(t)
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r1, err := NewResource(ctx, "Test resource 1", []Resource{})
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fatalErr(t, err)
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_, err = NewResource(ctx, "Test resource 2", []Resource{r1})
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fatalErr(t, err)
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}
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func TestRepeatedChildResource(t * testing.T) {
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ctx := testContext(t)
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r1, err := NewResource(ctx, "Test resource 1", []Resource{})
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fatalErr(t, err)
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_, err = NewResource(ctx, "Test resource 2", []Resource{r1, r1})
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if err == nil {
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t.Fatal("Added the same resource as a child twice to the same resource")
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}
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}
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func TestResourceSelfLock(t * testing.T) {
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ctx := testContext(t)
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r1, err := NewResource(ctx, "Test resource 1", []Resource{})
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fatalErr(t, err)
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_, err = LockResource(ctx, r1, r1, nil)
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fatalErr(t, err)
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_, err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (interface{}, error) {
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owner_id := states[0].(ResourceState).owner.ID()
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if owner_id != r1.ID() {
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return nil, fmt.Errorf("r1 is owned by %s instead of self", owner_id)
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}
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return nil, nil
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})
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fatalErr(t, err)
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_, err = UnlockResource(ctx, r1, r1, nil)
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fatalErr(t, err)
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_, err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (interface{}, error) {
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owner := states[0].(ResourceState).owner
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if owner != nil {
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return nil, fmt.Errorf("r1 is not unowned after unlock: %s", owner.ID())
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}
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return nil, nil
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})
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fatalErr(t, err)
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}
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func TestResourceSelfLockTiered(t * testing.T) {
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ctx := testContext(t)
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r1, err := NewResource(ctx, "Test resource 1", []Resource{})
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fatalErr(t, err)
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r2, err := NewResource(ctx, "Test resource 1", []Resource{})
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fatalErr(t, err)
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r3, err := NewResource(ctx, "Test resource 3", []Resource{r1, r2})
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fatalErr(t, err)
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_, err = LockResource(ctx, r3, r3, nil)
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fatalErr(t, err)
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_, err = UseStates(ctx, []GraphNode{r1, r2}, func(states []NodeState) (interface{}, error) {
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owner_1_id := states[0].(ResourceState).owner.ID()
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if owner_1_id != r3.ID() {
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return nil, fmt.Errorf("r1 is owned by %s instead of r3", owner_1_id)
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}
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owner_2_id := states[1].(ResourceState).owner.ID()
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if owner_2_id != r3.ID() {
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return nil, fmt.Errorf("r2 is owned by %s instead of r3", owner_2_id)
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}
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return nil, nil
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})
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fatalErr(t, err)
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_, err = UnlockResource(ctx, r3, r3, nil)
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fatalErr(t, err)
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_, err = UseStates(ctx, []GraphNode{r1, r2, r3}, func(states []NodeState) (interface{}, error) {
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owner_1 := states[0].(ResourceState).owner
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if owner_1 != nil {
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return nil, fmt.Errorf("r1 is not unowned after unlocking: %s", owner_1.ID())
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}
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owner_2 := states[1].(ResourceState).owner
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if owner_2 != nil {
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return nil, fmt.Errorf("r2 is not unowned after unlocking: %s", owner_2.ID())
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}
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owner_3 := states[2].(ResourceState).owner
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if owner_3 != nil {
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return nil, fmt.Errorf("r3 is not unowned after unlocking: %s", owner_3.ID())
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}
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return nil, nil
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})
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fatalErr(t, err)
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}
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func TestResourceLockOther(t * testing.T) {
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ctx := testContext(t)
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r1, err := NewResource(ctx, "Test resource 1", []Resource{})
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fatalErr(t, err)
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r2, err := NewResource(ctx, "Test resource 2", []Resource{})
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fatalErr(t, err)
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_, err = UpdateStates(ctx, []GraphNode{r2}, func(states []NodeState) ([]NodeState, interface{}, error) {
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new_state, err := LockResource(ctx, r1, r2, states[0])
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fatalErr(t, err)
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return []NodeState{new_state}, nil, nil
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})
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fatalErr(t, err)
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_, err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (interface{}, error) {
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owner_id := states[0].(ResourceState).owner.ID()
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if owner_id != r2.ID() {
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return nil, fmt.Errorf("r1 is owned by %s instead of r2", owner_id)
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}
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return nil, nil
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})
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fatalErr(t, err)
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_, err = UpdateStates(ctx, []GraphNode{r2}, func(states []NodeState) ([]NodeState, interface{}, error) {
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new_state, err := UnlockResource(ctx, r1, r2, states[0])
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fatalErr(t, err)
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return []NodeState{new_state}, nil, nil
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})
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fatalErr(t, err)
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_, err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (interface{}, error) {
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owner := states[0].(ResourceState).owner
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if owner != nil {
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return nil, fmt.Errorf("r1 is owned by %s instead of r2", owner.ID())
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}
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return nil, nil
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})
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fatalErr(t, err)
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}
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func TestResourceLockSimpleConflict(t * testing.T) {
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ctx := testContext(t)
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r1, err := NewResource(ctx, "Test resource 1", []Resource{})
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fatalErr(t, err)
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r2, err := NewResource(ctx, "Test resource 2", []Resource{})
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fatalErr(t, err)
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_, err = LockResource(ctx, r1, r1, nil)
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fatalErr(t, err)
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_, err = UpdateStates(ctx, []GraphNode{r2}, func(states []NodeState) ([]NodeState, interface{}, error) {
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new_state, err := LockResource(ctx, r1, r2, states[0])
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if err == nil {
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t.Fatal("r2 took r1's lock from itself")
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}
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return []NodeState{new_state}, nil, nil
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})
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fatalErr(t, err)
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_, err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (interface{}, error) {
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owner_id := states[0].(ResourceState).owner.ID()
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if owner_id != r1.ID() {
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return nil, fmt.Errorf("r1 is owned by %s instead of r1", owner_id)
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}
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return nil, nil
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})
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fatalErr(t, err)
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_, err = UnlockResource(ctx, r1, r1, nil)
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fatalErr(t, err)
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_, err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (interface{}, error) {
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owner := states[0].(ResourceState).owner
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if owner != nil {
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return nil, fmt.Errorf("r1 is owned by %s instead of r1", owner.ID())
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}
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return nil, nil
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})
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fatalErr(t, err)
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}
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func TestResourceLockTieredConflict(t * testing.T) {
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ctx := testContext(t)
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r1, err := NewResource(ctx, "Test resource 1", []Resource{})
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fatalErr(t, err)
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r2, err := NewResource(ctx, "Test resource 2", []Resource{r1})
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fatalErr(t, err)
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r3, err := NewResource(ctx, "Test resource 3", []Resource{r1})
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fatalErr(t, err)
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_, err = LockResource(ctx, r2, r2, nil)
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fatalErr(t, err)
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_, err = LockResource(ctx, r3, r3, nil)
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if err == nil {
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t.Fatal("Locked r3 which depends on r1 while r2 which depends on r1 is already locked")
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}
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}
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