dfhack/scripts/modtools
expwnent ff71199931 modtools/invader-item-destroyer.lua: destroy invader items when they die 2014-07-03 14:37:47 -04:00
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Spawnunit.lua Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
add-syndrome.lua Added add-syndrome script to modtools and fixed syndromeUtil so it actually works. This should make it so that event hooks only have to be able to run scripts instead of run scripts and add syndromes. 2014-06-27 05:47:52 -04:00
anonymous-script.lua added anonymous-script.lua so item/reaction-trigger commands do not have to make a file for every trigger for simple operations 2014-07-01 01:38:56 -04:00
create-item.lua create-item script 2014-07-03 12:40:07 -04:00
force.lua Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names. 2014-07-01 00:55:52 -04:00
interaction-trigger.lua Tweaks. 2014-07-03 08:58:20 -04:00
invader-item-destroyer.lua modtools/invader-item-destroyer.lua: destroy invader items when they die 2014-07-03 14:37:47 -04:00
item-trigger.lua Tweak item-trigger. 2014-07-03 08:17:17 -04:00
itemsyndrome.lua Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
moddableGods.lua Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
outside-only.lua Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names. 2014-07-01 00:55:52 -04:00
projectileExpansion.lua Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
reaction-trigger-transition.lua Added reaction-trigger.lua to replace autoSyndrome. 2014-06-29 06:12:54 -04:00
reaction-trigger.lua Tweaks. 2014-07-03 08:58:20 -04:00
shapechange.lua Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
skillChange.lua Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
skillroll.lua Update triggers to deal with nonsilent dfhack.run_command. 2014-07-01 02:15:38 -04:00
syndrome-trigger.lua Add modtools/syndrome-trigger. 2014-07-03 08:58:43 -04:00
transform-unit.lua modtools/transform-unit.lua 2014-07-03 07:22:08 -04:00