dfhack/plugins/embark-assistant/matcher.cpp

3313 lines
148 KiB
C++

#include <Console.h>
#include <modules/Gui.h>
#include "Core.h"
#include "DataDefs.h"
#include "df/biome_type.h"
#include "df/inorganic_raw.h"
#include "df/region_map_entry.h"
#include "df/viewscreen.h"
#include "df/viewscreen_choose_start_sitest.h"
#include "df/world.h"
#include "df/world_data.h"
#include "df/world_raws.h"
#include "df/world_region.h"
#include "df/world_region_details.h"
#include "df/world_region_type.h"
#include "matcher.h"
#include "survey.h"
using df::global::world;
namespace embark_assist {
namespace matcher {
//=======================================================================================
struct matcher_info {
bool savagery_found[3] = { false, false, false };
bool evilness_found[3] = { false, false, false };
uint8_t aquifer = embark_assist::defs::Clear_Aquifer_Bits;
bool river_found = false;
uint8_t max_waterfall = 0;
uint16_t elevation;
bool clay_found = false;
bool sand_found = false;
bool flux_found = false;
bool coal_found = false;
uint8_t max_soil = 0;
bool uneven = false;
int16_t min_temperature;
int16_t max_temperature;
embark_assist::defs::tree_levels min_trees_found = embark_assist::defs::tree_levels::Heavily_Forested;
embark_assist::defs::tree_levels max_trees_found = embark_assist::defs::tree_levels::None;
bool blood_rain_found = false;
bool permanent_syndrome_rain_found = false;
bool temporary_syndrome_rain_found = false;
bool reanimation_found = false;
bool thralling_found = false;
uint8_t spire_count = 0;
int8_t magma_level = -1;
bool biomes[ENUM_LAST_ITEM(biome_type) + 1];
bool region_types[ENUM_LAST_ITEM(world_region_type) + 1];
uint8_t biome_count;
bool metal_1;
bool metal_2;
bool metal_3;
bool economic_1;
bool economic_2;
bool economic_3;
bool mineral_1;
bool mineral_2;
bool mineral_3;
};
//=======================================================================================
void process_embark_incursion(matcher_info *result,
embark_assist::defs::world_tile_data *survey_results,
embark_assist::defs::mid_level_tile *mlt, // Note this is a single tile, as opposed to most usages of this variable name.
embark_assist::defs::finders *finder,
int16_t elevation,
uint16_t x,
uint16_t y,
bool *failed_match) {
df::world_data *world_data = world->world_data;
// Savagery & Evilness
{
result->savagery_found[mlt->savagery_level] = true;
result->evilness_found[mlt->evilness_level] = true;
embark_assist::defs::evil_savagery_ranges l = embark_assist::defs::evil_savagery_ranges::Low;
while (true) {
if (mlt->savagery_level == static_cast<uint8_t>(l)) {
if (finder->savagery[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::Absent) {
*failed_match = true;
return;
}
}
else {
if (finder->savagery[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::All) {
*failed_match = true;
return;
}
}
if (mlt->evilness_level == static_cast<uint8_t>(l)) {
if (finder->evilness[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::Absent) {
*failed_match = true;
return;
}
}
else {
if (finder->evilness[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::All) {
*failed_match = true;
return;
}
}
if (l == embark_assist::defs::evil_savagery_ranges::High) break;
l = static_cast <embark_assist::defs::evil_savagery_ranges>(static_cast<int8_t>(l) + 1);
}
}
// Aquifer
result->aquifer |= mlt->aquifer;
switch (finder->aquifer) {
case embark_assist::defs::aquifer_ranges::NA:
break;
case embark_assist::defs::aquifer_ranges::None:
if (result->aquifer != embark_assist::defs::None_Aquifer_Bit) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::aquifer_ranges::At_Most_Light:
case embark_assist::defs::aquifer_ranges::None_Plus_Light:
if (result->aquifer & embark_assist::defs::Heavy_Aquifer_Bit) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::aquifer_ranges::Light:
if (result->aquifer != embark_assist::defs::Light_Aquifer_Bit) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::aquifer_ranges::At_Least_Light:
case embark_assist::defs::aquifer_ranges::Light_Plus_Heavy:
if (result->aquifer & embark_assist::defs::None_Aquifer_Bit) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::aquifer_ranges::None_Plus_Heavy:
if (result->aquifer & embark_assist::defs::Light_Aquifer_Bit) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::aquifer_ranges::None_Plus_At_Least_Light:
case embark_assist::defs::aquifer_ranges::At_Most_Light_Plus_Heavy:
case embark_assist::defs::aquifer_ranges::None_Light_Heavy:
break;
case embark_assist::defs::aquifer_ranges::Heavy:
if (result->aquifer != embark_assist::defs::Heavy_Aquifer_Bit) {
*failed_match = true;
return;
}
break;
}
// River & Waterfall. N/A for incursions.
// Flat
if (finder->flat == embark_assist::defs::yes_no_ranges::Yes &&
result->elevation != mlt->elevation) {
*failed_match = true;
return;
}
// Clay
if (mlt->clay) {
if (finder->clay == embark_assist::defs::present_absent_ranges::Absent) {
*failed_match = true;
return;
}
result->clay_found = true;
}
// Sand
if (mlt->sand) {
if (finder->sand == embark_assist::defs::present_absent_ranges::Absent) {
*failed_match = true;
return;
}
result->sand_found = true;
}
// Flux. N/A for incursions.
// Coal. N/A for incursions
// Min Soil
if (finder->soil_min != embark_assist::defs::soil_ranges::NA &&
mlt->soil_depth < static_cast<uint16_t>(finder->soil_min) &&
finder->soil_min_everywhere == embark_assist::defs::all_present_ranges::All) {
*failed_match = true;
return;
}
if (result->max_soil < mlt->soil_depth) {
result->max_soil = mlt->soil_depth;
}
// Max Soil
if (finder->soil_max != embark_assist::defs::soil_ranges::NA &&
mlt->soil_depth > static_cast<uint16_t>(finder->soil_max)) {
*failed_match = true;
return;
}
// Freezing
if (result->min_temperature > survey_results->at(x).at(y).min_temperature[mlt->biome_offset]) {
result->min_temperature = survey_results->at(x).at(y).min_temperature[mlt->biome_offset];
}
if (result->max_temperature < survey_results->at(x).at(y).max_temperature[mlt->biome_offset]) {
result->max_temperature = survey_results->at(x).at(y).max_temperature[mlt->biome_offset];
}
if (result->min_temperature <= 0 &&
finder->freezing == embark_assist::defs::freezing_ranges::Never) {
*failed_match = true;
return;
}
if (result->max_temperature > 0 &&
finder->freezing == embark_assist::defs::freezing_ranges::Permanent) {
*failed_match = true;
return;
}
// Trees
if (result->min_trees_found > mlt->trees) {
result->min_trees_found = mlt->trees;
switch (finder->min_trees) {
case embark_assist::defs::tree_ranges::NA:
case embark_assist::defs::tree_ranges::None:
break;
case embark_assist::defs::tree_ranges::Very_Scarce:
if (result->min_trees_found < embark_assist::defs::tree_levels::Very_Scarce) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::tree_ranges::Scarce:
if (result->min_trees_found < embark_assist::defs::tree_levels::Scarce) {
*failed_match = true;
return;
}
case embark_assist::defs::tree_ranges::Woodland:
if (result->min_trees_found < embark_assist::defs::tree_levels::Woodland) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::tree_ranges::Heavily_Forested:
if (result->min_trees_found < embark_assist::defs::tree_levels::Heavily_Forested) {
*failed_match = true;
return;
}
break;
}
}
if (result->max_trees_found < mlt->trees) {
result->max_trees_found = mlt->trees;
switch (finder->max_trees) {
case embark_assist::defs::tree_ranges::NA:
case embark_assist::defs::tree_ranges::Heavily_Forested:
break;
case embark_assist::defs::tree_ranges::None:
if (result->max_trees_found > embark_assist::defs::tree_levels::None) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::tree_ranges::Very_Scarce:
if (result->max_trees_found > embark_assist::defs::tree_levels::Very_Scarce) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::tree_ranges::Scarce:
if (result->max_trees_found > embark_assist::defs::tree_levels::Scarce) {
*failed_match = true;
return;
}
break;
case embark_assist::defs::tree_ranges::Woodland:
if (result->max_trees_found > embark_assist::defs::tree_levels::Woodland) {
*failed_match = true;
return;
}
break;
}
}
// Blood Rain
if (survey_results->at(x).at(y).blood_rain[mlt->biome_offset]) {
if (finder->blood_rain == embark_assist::defs::yes_no_ranges::No) {
*failed_match = true;
return;
}
result->blood_rain_found = true;
}
// Syndrome Rain, Permanent
if (survey_results->at(x).at(y).permanent_syndrome_rain[mlt->biome_offset]) {
if (finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::Temporary ||
finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::Not_Permanent ||
finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::None) {
*failed_match = true;
return;
}
result->permanent_syndrome_rain_found = true;
}
// Syndrome Rain, Temporary
if (survey_results->at(x).at(y).temporary_syndrome_rain[mlt->biome_offset]) {
if (finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::Permanent ||
finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::None) {
*failed_match = true;
return;
}
result->temporary_syndrome_rain_found = true;
}
// Reanmation
if (survey_results->at(x).at(y).reanimating[mlt->biome_offset]) {
if (finder->reanimation == embark_assist::defs::reanimation_ranges::Thralling ||
finder->reanimation == embark_assist::defs::reanimation_ranges::None) {
*failed_match = true;
return;
}
result->reanimation_found = true;
}
// Thralling
if (survey_results->at(x).at(y).thralling[mlt->biome_offset]) {
if (finder->reanimation == embark_assist::defs::reanimation_ranges::Reanimation ||
finder->reanimation == embark_assist::defs::reanimation_ranges::Not_Thralling ||
finder->reanimation == embark_assist::defs::reanimation_ranges::None) {
*failed_match = true;
return;
}
result->thralling_found = true;
}
// Spires. N/A for incursions
// Magma. N/A for incursions
// Biomes
result->biomes[survey_results->at(x).at(y).biome[mlt->biome_offset]] = true;
// Region Type
result->region_types[world_data->regions[survey_results->at(x).at(y).biome_index[mlt->biome_offset]]->type] = true;
// Metals. N/A for incursions
// Economics. N/A for incursions
// Neighbors. N/A for incursions
}
//=======================================================================================
void process_embark_incursion_mid_level_tile(uint8_t from_direction,
matcher_info *result,
embark_assist::defs::world_tile_data *survey_results,
embark_assist::defs::mid_level_tiles *mlt,
embark_assist::defs::finders *finder,
uint16_t x,
uint16_t y,
uint8_t i,
uint8_t k,
bool *failed_match) {
int8_t fetch_i = i;
int8_t fetch_k = k;
int16_t fetch_x = x;
int16_t fetch_y = y;
df::world_data *world_data = world->world_data;
// Logic can be implemented with modulo and division, but that's harder to read.
switch (from_direction) {
case embark_assist::defs::directions::Northwest:
fetch_i = i - 1;
fetch_k = k - 1;
break;
case embark_assist::defs::directions::North:
fetch_k = k - 1;
break;
case embark_assist::defs::directions::Northeast:
fetch_i = i + 1;
fetch_k = k - 1;
break;
case embark_assist::defs::directions::West:
fetch_i = i - 1;
break;
case embark_assist::defs::directions::Center:
return; // Own tile provides the data, so there's no incursion.
break;
case embark_assist::defs::directions::East:
fetch_i = i + 1;
break;
case embark_assist::defs::directions::Southwest:
fetch_i = i - 1;
fetch_k = k + 1;
break;
case embark_assist::defs::directions::South:
fetch_k = k + 1;
break;
case embark_assist::defs::directions::Southeast:
fetch_i = i + 1;
fetch_k = k + 1;
}
if (fetch_i < 0) {
fetch_x = x - 1;
}
else if (fetch_i > 15) {
fetch_x = x + 1;
}
if (fetch_k < 0) {
fetch_y = y - 1;
}
else if (fetch_k > 15) {
fetch_y = y + 1;
}
if (fetch_x < 0 ||
fetch_x == world_data->world_width ||
fetch_y < 0 ||
fetch_y == world_data->world_height) {
return; // We're at the world edge, so no incursions from the outside.
}
if (!&survey_results->at(fetch_x).at(fetch_y).surveyed) {
*failed_match = true;
return;
}
if (fetch_k < 0) {
if (fetch_i < 0) {
process_embark_incursion(result,
survey_results,
&survey_results->at(fetch_x).at(fetch_y).south_row[15],
finder,
mlt->at(i).at(k).elevation,
fetch_x,
fetch_y,
failed_match);
}
else if (fetch_i > 15) {
process_embark_incursion(result,
survey_results,
&survey_results->at(fetch_x).at(fetch_y).south_row[0],
finder,
mlt->at(i).at(k).elevation,
fetch_x,
fetch_y,
failed_match);
}
else {
process_embark_incursion(result,
survey_results,
&survey_results->at(fetch_x).at(fetch_y).south_row[fetch_i],
finder,
mlt->at(i).at(k).elevation,
fetch_x,
fetch_y,
failed_match);
}
}
else if (fetch_k > 15) {
if (fetch_i < 0) {
process_embark_incursion(result,
survey_results,
&survey_results->at(fetch_x).at(fetch_y).north_row[15],
finder,
mlt->at(i).at(k).elevation,
fetch_x,
fetch_y,
failed_match);
}
else if (fetch_i > 15) {
process_embark_incursion(result,
survey_results,
&survey_results->at(fetch_x).at(fetch_y).north_row[0],
finder,
mlt->at(i).at(k).elevation,
fetch_x,
fetch_y,
failed_match);
}
else {
process_embark_incursion(result,
survey_results,
&survey_results->at(fetch_x).at(fetch_y).north_row[fetch_i],
finder,
mlt->at(i).at(k).elevation,
fetch_x,
fetch_y,
failed_match);
}
}
else {
if (fetch_i < 0) {
process_embark_incursion(result,
survey_results,
&survey_results->at(fetch_x).at(fetch_y).east_column[fetch_k],
finder,
mlt->at(i).at(k).elevation,
fetch_x,
fetch_y,
failed_match);
}
else if (fetch_i > 15) {
process_embark_incursion(result,
survey_results,
&survey_results->at(fetch_x).at(fetch_y).west_column[fetch_k],
finder,
mlt->at(i).at(k).elevation,
fetch_x,
fetch_y,
failed_match);
}
else {
process_embark_incursion(result,
survey_results,
&mlt->at(fetch_i).at(fetch_k),
finder,
mlt->at(i).at(k).elevation,
fetch_x,
fetch_y,
failed_match);
}
}
}
//=======================================================================================
bool embark_match(embark_assist::defs::world_tile_data *survey_results,
embark_assist::defs::mid_level_tiles *mlt,
uint16_t x,
uint16_t y,
uint16_t start_x,
uint16_t start_y,
embark_assist::defs::finders *finder) {
// color_ostream_proxy out(Core::getInstance().getConsole());
df::world_data *world_data = world->world_data;
matcher_info result;
result.elevation = mlt->at(start_x).at(start_y).elevation;
result.min_temperature = survey_results->at(x).at(y).min_temperature[mlt->at(start_x).at(start_y).biome_offset];
result.max_temperature = survey_results->at(x).at(y).max_temperature[mlt->at(start_x).at(start_y).biome_offset];
result.metal_1 = finder->metal_1 == -1;
result.metal_2 = finder->metal_2 == -1;
result.metal_3 = finder->metal_3 == -1;
result.economic_1 = finder->economic_1 == -1;
result.economic_2 = finder->economic_2 == -1;
result.economic_3 = finder->economic_3 == -1;
result.mineral_1 = finder->mineral_1 == -1;
result.mineral_2 = finder->mineral_2 == -1;
result.mineral_3 = finder->mineral_3 == -1;
bool failed_match = false;
const uint16_t embark_size = finder->x_dim * finder->y_dim;
if (finder->biome_count_min != -1 ||
finder->biome_count_max != -1 ||
finder->biome_1 != -1 ||
finder->biome_2 != -1 ||
finder->biome_3 != -1) {
for (uint8_t i = 0; i <= ENUM_LAST_ITEM(biome_type); i++) result.biomes[i] = false;
}
for (uint8_t i = 0; i <= ENUM_LAST_ITEM(world_region_type); i++) result.region_types[i] = false;
for (uint16_t i = start_x; i < start_x + finder->x_dim; i++) {
for (uint16_t k = start_y; k < start_y + finder->y_dim; k++) {
// Savagery & Evilness
{
result.savagery_found[mlt->at(i).at(k).savagery_level] = true;
result.evilness_found[mlt->at(i).at(k).evilness_level] = true;
embark_assist::defs::evil_savagery_ranges l = embark_assist::defs::evil_savagery_ranges::Low;
while (true) {
if (mlt->at(i).at(k).savagery_level == static_cast<uint8_t>(l)) {
if (finder->savagery[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::Absent) return false;
}
else {
if (finder->savagery[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::All) return false;
}
if (mlt->at(i).at(k).evilness_level == static_cast<uint8_t>(l)) {
if (finder->evilness[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::Absent) return false;
}
else {
if (finder->evilness[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::All) return false;
}
if (l == embark_assist::defs::evil_savagery_ranges::High) break;
l = static_cast <embark_assist::defs::evil_savagery_ranges>(static_cast<int8_t>(l) + 1);
}
}
// Aquifer
result.aquifer |= mlt->at(i).at(k).aquifer;
switch (finder->aquifer) {
case embark_assist::defs::aquifer_ranges::NA:
break;
case embark_assist::defs::aquifer_ranges::None:
if (result.aquifer != embark_assist::defs::None_Aquifer_Bit) return false;
break;
case embark_assist::defs::aquifer_ranges::At_Most_Light:
case embark_assist::defs::aquifer_ranges::None_Plus_Light:
if (result.aquifer & embark_assist::defs::Heavy_Aquifer_Bit) return false;
break;
case embark_assist::defs::aquifer_ranges::Light:
if (result.aquifer != embark_assist::defs::Light_Aquifer_Bit) return false;
break;
case embark_assist::defs::aquifer_ranges::At_Least_Light:
case embark_assist::defs::aquifer_ranges::Light_Plus_Heavy:
if (result.aquifer & embark_assist::defs::None_Aquifer_Bit) return false;
break;
case embark_assist::defs::aquifer_ranges::None_Plus_Heavy:
if (result.aquifer & embark_assist::defs::Light_Aquifer_Bit) return false;
break;
case embark_assist::defs::aquifer_ranges::None_Plus_At_Least_Light:
case embark_assist::defs::aquifer_ranges::At_Most_Light_Plus_Heavy:
case embark_assist::defs::aquifer_ranges::None_Light_Heavy:
break;
case embark_assist::defs::aquifer_ranges::Heavy:
if (result.aquifer != embark_assist::defs::Heavy_Aquifer_Bit) return false;
break;
}
// River & Waterfall
if (mlt->at(i).at(k).river_size != embark_assist::defs::river_sizes::None) {
if (finder->min_river != embark_assist::defs::river_ranges::NA &&
finder->min_river > static_cast<embark_assist::defs::river_ranges>(mlt->at(i).at(k).river_size)) return false;
if (finder->max_river != embark_assist::defs::river_ranges::NA &&
finder->max_river < static_cast<embark_assist::defs::river_ranges>(mlt->at(i).at(k).river_size)) return false;
if (i < start_x + finder->x_dim - 2 &&
mlt->at(i + 1).at(k).river_size != embark_assist::defs::river_sizes::None &&
abs(mlt->at(i).at(k).river_elevation - mlt->at(i + 1).at(k).river_elevation) > result.max_waterfall) {
if (finder->min_waterfall == 0) return false; // 0 = Absent
result.max_waterfall =
abs(mlt->at(i).at(k).river_elevation - mlt->at(i + 1).at(k).river_elevation);
}
if (k < start_y + finder->y_dim - 2 &&
mlt->at(i).at(k + 1).river_size != embark_assist::defs::river_sizes::None &&
abs(mlt->at(i).at(k).river_elevation - mlt->at(i).at(k + 1).river_elevation) > result.max_waterfall) {
if (finder->min_waterfall == 0) return false; // 0 = Absent
result.max_waterfall =
abs(mlt->at(i).at(k).river_elevation - mlt->at(i).at(k + 1).river_elevation);
}
result.river_found = true;
}
// Flat
if (finder->flat == embark_assist::defs::yes_no_ranges::Yes &&
result.elevation != mlt->at(i).at(k).elevation) return false;
if (result.elevation != mlt->at(i).at(k).elevation) result.uneven = true;
// Clay
if (mlt->at(i).at(k).clay) {
if (finder->clay == embark_assist::defs::present_absent_ranges::Absent) return false;
result.clay_found = true;
}
// Sand
if (mlt->at(i).at(k).sand) {
if (finder->sand == embark_assist::defs::present_absent_ranges::Absent) return false;
result.sand_found = true;
}
// Flux
if (mlt->at(i).at(k).flux) {
if (finder->flux == embark_assist::defs::present_absent_ranges::Absent) return false;
result.flux_found = true;
}
// Coal
if (mlt->at(i).at(k).coal) {
if (finder->coal == embark_assist::defs::present_absent_ranges::Absent) return false;
result.coal_found = true;
}
// Min Soil
if (finder->soil_min != embark_assist::defs::soil_ranges::NA &&
mlt->at(i).at(k).soil_depth < static_cast<uint16_t>(finder->soil_min) &&
finder->soil_min_everywhere == embark_assist::defs::all_present_ranges::All) return false;
if (result.max_soil < mlt->at(i).at(k).soil_depth) {
result.max_soil = mlt->at(i).at(k).soil_depth;
}
// Max Soil
if (finder->soil_max != embark_assist::defs::soil_ranges::NA &&
mlt->at(i).at(k).soil_depth > static_cast<uint16_t>(finder->soil_max)) return false;
// Freezing
if (result.min_temperature > survey_results->at(x).at(y).min_temperature[mlt->at(i).at(k).biome_offset]) {
result.min_temperature = survey_results->at(x).at(y).min_temperature[mlt->at(i).at(k).biome_offset];
}
if (result.max_temperature < survey_results->at(x).at(y).max_temperature[mlt->at(i).at(k).biome_offset]) {
result.max_temperature = survey_results->at(x).at(y).max_temperature[mlt->at(i).at(k).biome_offset];
}
if (result.min_temperature <= 0 &&
finder->freezing == embark_assist::defs::freezing_ranges::Never) return false;
if (result.max_temperature > 0 &&
finder->freezing == embark_assist::defs::freezing_ranges::Permanent) return false;
// Trees
if (result.min_trees_found > mlt->at(i).at(k).trees) {
result.min_trees_found = mlt->at(i).at(k).trees;
switch (finder->min_trees) {
case embark_assist::defs::tree_ranges::NA:
case embark_assist::defs::tree_ranges::None:
break;
case embark_assist::defs::tree_ranges::Very_Scarce:
if (result.min_trees_found < embark_assist::defs::tree_levels::Very_Scarce) return false;
break;
case embark_assist::defs::tree_ranges::Scarce:
if (result.min_trees_found < embark_assist::defs::tree_levels::Scarce) return false;
break;
case embark_assist::defs::tree_ranges::Woodland:
if (result.min_trees_found < embark_assist::defs::tree_levels::Woodland) return false;
break;
case embark_assist::defs::tree_ranges::Heavily_Forested:
if (result.min_trees_found < embark_assist::defs::tree_levels::Heavily_Forested) return false;
break;
}
}
if (result.max_trees_found < mlt->at(i).at(k).trees) {
result.max_trees_found = mlt->at(i).at(k).trees;
switch (finder->max_trees) {
case embark_assist::defs::tree_ranges::NA:
case embark_assist::defs::tree_ranges::Heavily_Forested:
break;
case embark_assist::defs::tree_ranges::None:
if (result.max_trees_found > embark_assist::defs::tree_levels::None) return false;
break;
case embark_assist::defs::tree_ranges::Very_Scarce:
if (result.max_trees_found > embark_assist::defs::tree_levels::Very_Scarce) return false;
break;
case embark_assist::defs::tree_ranges::Scarce:
if (result.max_trees_found > embark_assist::defs::tree_levels::Scarce) return false;
break;
case embark_assist::defs::tree_ranges::Woodland:
if (result.max_trees_found > embark_assist::defs::tree_levels::Woodland) return false;
break;
}
}
// Blood Rain
if (survey_results->at(x).at(y).blood_rain[mlt->at(i).at(k).biome_offset]) {
if (finder->blood_rain == embark_assist::defs::yes_no_ranges::No) return false;
result.blood_rain_found = true;
}
// Syndrome Rain, Permanent
if (survey_results->at(x).at(y).permanent_syndrome_rain[mlt->at(i).at(k).biome_offset]) {
if (finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::Temporary ||
finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::Not_Permanent ||
finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::None) return false;
result.permanent_syndrome_rain_found = true;
}
// Syndrome Rain, Temporary
if (survey_results->at(x).at(y).temporary_syndrome_rain[mlt->at(i).at(k).biome_offset]) {
if (finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::Permanent ||
finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::None) return false;
result.temporary_syndrome_rain_found = true;
}
// Reanmation
if (survey_results->at(x).at(y).reanimating[mlt->at(i).at(k).biome_offset]) {
if (finder->reanimation == embark_assist::defs::reanimation_ranges::Thralling ||
finder->reanimation == embark_assist::defs::reanimation_ranges::None) return false;
result.reanimation_found = true;
}
// Thralling
if (survey_results->at(x).at(y).thralling[mlt->at(i).at(k).biome_offset]) {
if (finder->reanimation == embark_assist::defs::reanimation_ranges::Reanimation ||
finder->reanimation == embark_assist::defs::reanimation_ranges::Not_Thralling ||
finder->reanimation == embark_assist::defs::reanimation_ranges::None) return false;
result.thralling_found = true;
}
// Spires
if (mlt->at(i).at(k).adamantine_level != -1) {
result.spire_count++;
if (finder->spire_count_max != -1 &&
finder->spire_count_max < result.spire_count) return false;
}
// Magma
if (mlt->at(i).at(k).magma_level != -1) {
if (mlt->at(i).at(k).magma_level > result.magma_level)
{
result.magma_level = mlt->at(i).at(k).magma_level;
if (finder->magma_max != embark_assist::defs::magma_ranges::NA &&
static_cast<int8_t>(finder->magma_max) < result.magma_level) return false;
}
}
// Biomes
result.biomes[survey_results->at(x).at(y).biome[mlt->at(i).at(k).biome_offset]] = true;
// Region Type
result.region_types[world_data->regions[survey_results->at(x).at(y).biome_index[mlt->at(i).at(k).biome_offset]]->type] = true;
// Metals
result.metal_1 = result.metal_1 || mlt->at(i).at(k).metals[finder->metal_1];
result.metal_2 = result.metal_2 || mlt->at(i).at(k).metals[finder->metal_2];
result.metal_3 = result.metal_3 || mlt->at(i).at(k).metals[finder->metal_3];
// Economics
result.economic_1 = result.economic_1 || mlt->at(i).at(k).economics[finder->economic_1];
result.economic_2 = result.economic_2 || mlt->at(i).at(k).economics[finder->economic_2];
result.economic_3 = result.economic_3 || mlt->at(i).at(k).economics[finder->economic_3];
// Minerals
result.mineral_1 = result.mineral_1 || mlt->at(i).at(k).minerals[finder->mineral_1];
result.mineral_2 = result.mineral_2 || mlt->at(i).at(k).minerals[finder->mineral_2];
result.mineral_3 = result.mineral_3 || mlt->at(i).at(k).minerals[finder->mineral_3];
}
}
// Take incursions into account.
for (int8_t i = start_x; i < start_x + finder->x_dim; i++) {
// NW corner, north row
if ((i == 0 && start_y == 0 && x - 1 >= 0 && y - 1 >= 0 && !survey_results->at(x - 1).at(y - 1).surveyed) ||
(i == 0 && x - 1 >= 0 && !survey_results->at(x - 1).at(y).surveyed) ||
(start_y == 0 && y - 1 >= 0 && !survey_results->at(x).at(y - 1).surveyed)) {
failed_match = true;
}
else {
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::Center,
x,
y,
i,
start_y),
&result,
survey_results,
mlt,
finder,
x,
y,
i,
start_y,
&failed_match);
}
// N edge, north row
if (start_y == 0 && y - 1 >= 0 && !survey_results->at(x).at(y - 1).surveyed) {
failed_match = true;
}
else {
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_ns_edge(survey_results,
true,
x,
y,
i,
start_y),
&result,
survey_results,
mlt,
finder,
x,
y,
i,
start_y,
&failed_match);
}
// NE corner, north row
if ((i == 15 && start_y == 0 && x + 1 < world_data->world_width && y - 1 >= 0 && !survey_results->at(x + 1).at(y - 1).surveyed) ||
(i == 15 && x + 1 < world_data->world_width && !survey_results->at(x + 1).at(y).surveyed) ||
(start_y == 0 && y - 1 >= 0 && !survey_results->at(x).at(y - 1).surveyed)) {
failed_match = true;
}
else {
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::East,
x,
y,
i,
start_y),
&result,
survey_results,
mlt,
finder,
x,
y,
i,
start_y,
&failed_match);
}
// SW corner, south row
if ((i == 0 && start_y + finder->y_dim == 16 && x - 1 >= 0 && y + 1 < world_data->world_height && !survey_results->at(x - 1).at(y + 1).surveyed) ||
(i == 0 && x - 1 >= 0 && !survey_results->at(x - 1).at(y).surveyed) ||
(start_y + finder->y_dim == 16 && y + 1 < world_data->world_height && !survey_results->at(x).at(y + 1).surveyed)) {
failed_match = true;
}
else {
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::South,
x,
y,
i,
start_y + finder->y_dim - 1),
&result,
survey_results,
mlt,
finder,
x,
y,
i,
start_y + finder->y_dim - 1,
&failed_match);
}
// S edge, south row
if (start_y + finder->y_dim == 16 && y + 1 < world_data->world_height && !survey_results->at(x).at(y + 1).surveyed) {
failed_match = true;
}
else {
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_ns_edge(survey_results,
false,
x,
y,
i,
start_y + finder->y_dim - 1),
&result,
survey_results,
mlt,
finder,
x,
y,
i,
start_y + finder->y_dim - 1,
&failed_match);
}
// SE corner south row
if ((i == 15 && start_y + finder->y_dim == 16 && x + 1 < world_data->world_width && y + 1 < world_data->world_height && !survey_results->at(x + 1).at(y + 1).surveyed) ||
(i == 15 && x + 1 < world_data->world_width && !survey_results->at(x + 1).at(y).surveyed) ||
(start_y + finder->y_dim == 16 && y + 1 < world_data->world_height && !survey_results->at(x).at(y + 1).surveyed)) {
failed_match = true;
}
else {
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::Southeast,
x,
y,
i,
start_y + finder->y_dim - 1),
&result,
survey_results,
mlt,
finder,
x,
y,
i,
start_y + finder->y_dim - 1,
&failed_match);
}
if (failed_match) return false;
}
for (int8_t k = start_y; k < start_y + finder->y_dim; k++) {
// NW corner, west side
if ((start_x == 0 && x - 1 >= 0 && !survey_results->at(x - 1).at(y).surveyed)) {
failed_match = true;
}
else if (k > start_y) { // We've already covered the NW corner of the NW, with its complications.
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::Center,
x,
y,
start_x,
k),
&result,
survey_results,
mlt,
finder,
x,
y,
start_x,
k,
&failed_match);
}
// W edge, west side
if (start_x == 0 && x - 1 >= 0 && !survey_results->at(x - 1).at(y).surveyed) {
failed_match = true;
}
else {
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_ew_edge(survey_results,
true,
x,
y,
start_x,
k),
&result,
survey_results,
mlt,
finder,
x,
y,
start_x,
k,
&failed_match);
}
// SW corner, west side
if (start_x == 0 && x - 1 >= 0 && !survey_results->at(x - 1).at(y).surveyed) {
failed_match = true;
}
else if (k < start_y + finder->y_dim - 1) { // We've already covered the SW corner of the SW tile, with its complicatinons.
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::South,
x,
y,
start_x,
k),
&result,
survey_results,
mlt,
finder,
x,
y,
start_x,
k,
&failed_match);
}
// NE corner, east side
if ((start_x + finder->x_dim == 16 && x + 1 < world_data->world_width && !survey_results->at(x + 1).at(y).surveyed)) {
failed_match = true;
}
else if (k > start_y) { // We've already covered the NE tile's NE corner, with its complications.
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::East,
x,
y,
start_x + finder->x_dim - 1,
k),
&result,
survey_results,
mlt,
finder,
x,
y,
start_x + finder->x_dim - 1,
k,
&failed_match);
}
// E edge, east side
if (start_x + finder->y_dim == 16 && x + 1 < world_data->world_width && !survey_results->at(x + 1).at(y).surveyed) {
failed_match = true;
}
else {
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_ew_edge(survey_results,
false,
x,
y,
start_x + finder->x_dim - 1,
k),
&result,
survey_results,
mlt,
finder,
x,
y,
start_x + finder->x_dim - 1,
k,
&failed_match);
}
// SE corner, east side
if (start_x + finder->x_dim == 16 && x + 1 < world_data->world_width && !survey_results->at(x + 1).at(y).surveyed) {
failed_match = true;
}
else if (k < start_y + finder->y_dim - 1) { // We've already covered the SE tile's SE corner, with its complications.
process_embark_incursion_mid_level_tile
(embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::Southeast,
x,
y,
start_x + finder->x_dim - 1,
k),
&result,
survey_results,
mlt,
finder,
x,
y,
start_x + finder->x_dim - 1,
k,
&failed_match);
}
if (failed_match) return false;
}
// Summary section, for all the stuff that require the complete picture
//
// Savagery & Evilness
{
embark_assist::defs::evil_savagery_ranges l = embark_assist::defs::evil_savagery_ranges::Low;
while (true) {
if (finder->savagery[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::Present &&
!result.savagery_found[static_cast<int>(l)]) return false;
if (finder->evilness[static_cast <int>(l)] ==
embark_assist::defs::evil_savagery_values::Present &&
!result.evilness_found[static_cast<int>(l)]) return false;
if (l == embark_assist::defs::evil_savagery_ranges::High) break;
l = static_cast <embark_assist::defs::evil_savagery_ranges>(static_cast<int8_t>(l) + 1);
}
}
// Aquifer
switch (finder->aquifer) {
case embark_assist::defs::aquifer_ranges::NA:
case embark_assist::defs::aquifer_ranges::None: // Checked above
case embark_assist::defs::aquifer_ranges::Light: // Ditto
case embark_assist::defs::aquifer_ranges::Heavy: // Ditto
case embark_assist::defs::aquifer_ranges::At_Most_Light: // Ditto
case embark_assist::defs::aquifer_ranges::At_Least_Light:// Ditto
break;
case embark_assist::defs::aquifer_ranges::None_Plus_Light:
if (result.aquifer != (embark_assist::defs::None_Aquifer_Bit | embark_assist::defs::Light_Aquifer_Bit)) return false;
break;
case embark_assist::defs::aquifer_ranges::None_Plus_At_Least_Light:
if (result.aquifer != (embark_assist::defs::None_Aquifer_Bit | embark_assist::defs::Light_Aquifer_Bit) &&
result.aquifer != (embark_assist::defs::None_Aquifer_Bit | embark_assist::defs::Heavy_Aquifer_Bit)) return false;
break;
case embark_assist::defs::aquifer_ranges::None_Plus_Heavy:
if (result.aquifer != (embark_assist::defs::None_Aquifer_Bit | embark_assist::defs::Heavy_Aquifer_Bit)) return false;
break;
case embark_assist::defs::aquifer_ranges::At_Most_Light_Plus_Heavy:
if (result.aquifer != (embark_assist::defs::None_Aquifer_Bit | embark_assist::defs::Heavy_Aquifer_Bit) &&
result.aquifer != (embark_assist::defs::Light_Aquifer_Bit | embark_assist::defs::Heavy_Aquifer_Bit)) return false;
break;
case embark_assist::defs::aquifer_ranges::Light_Plus_Heavy:
if (result.aquifer != (embark_assist::defs::Light_Aquifer_Bit | embark_assist::defs::Heavy_Aquifer_Bit)) return false;
break;
case embark_assist::defs::aquifer_ranges::None_Light_Heavy:
if (result.aquifer != (embark_assist::defs::None_Aquifer_Bit | embark_assist::defs::Light_Aquifer_Bit | embark_assist::defs::Heavy_Aquifer_Bit)) return false;
break;
}
// River & Waterfall
if (!result.river_found && finder->min_river > embark_assist::defs::river_ranges::None) return false;
if (result.max_waterfall < finder->min_waterfall) return false; // N/A = -1 is always smaller, so no additional check needed.
// Flat
if (!result.uneven && finder->flat == embark_assist::defs::yes_no_ranges::No) return false;
// Clay
if (finder->clay == embark_assist::defs::present_absent_ranges::Present && !result.clay_found) return false;
// Sand
if (finder->sand == embark_assist::defs::present_absent_ranges::Present && !result.sand_found) return false;
// Flux
if (finder->flux == embark_assist::defs::present_absent_ranges::Present && !result.flux_found) return false;
// Coal
if (finder->coal == embark_assist::defs::present_absent_ranges::Present && !result.coal_found) return false;
// Min Soil
if (finder->soil_min != embark_assist::defs::soil_ranges::NA &&
finder->soil_min_everywhere == embark_assist::defs::all_present_ranges::Present &&
result.max_soil < static_cast<uint8_t>(finder->soil_min)) return false;
// Freezing
if (finder->freezing == embark_assist::defs::freezing_ranges::At_Least_Partial &&
result.min_temperature > 0) return false;
if (finder->freezing == embark_assist::defs::freezing_ranges::Partial &&
(result.min_temperature > 0 ||
result.max_temperature <= 0)) return false;
if (finder->freezing == embark_assist::defs::freezing_ranges::At_Most_Partial &&
result.max_temperature <= 0) return false;
// Trees. Mismatches already dealt with
// Blood Rain
if (finder->blood_rain == embark_assist::defs::yes_no_ranges::Yes && !result.blood_rain_found) return false;
// Syndrome Rain
if (finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::Any && !result.permanent_syndrome_rain_found && !result.temporary_syndrome_rain_found) return false;
if (finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::Permanent && !result.permanent_syndrome_rain_found) return false;
if (finder->syndrome_rain == embark_assist::defs::syndrome_rain_ranges::Temporary && !result.temporary_syndrome_rain_found) return false;
// Reanimation
if (finder->reanimation == embark_assist::defs::reanimation_ranges::Both && !(result.reanimation_found && result.thralling_found)) return false;
if (finder->reanimation == embark_assist::defs::reanimation_ranges::Any && !result.reanimation_found && !result.thralling_found) return false;
if (finder->reanimation == embark_assist::defs::reanimation_ranges::Thralling && !result.thralling_found) return false;
if (finder->reanimation == embark_assist::defs::reanimation_ranges::Reanimation && !result.reanimation_found) return false;
// Spires
if (finder->spire_count_min != -1 && finder->spire_count_min > result.spire_count) return false;
if (finder->spire_count_max != -1 && finder->spire_count_max < result.spire_count) return false;
// Magma
if (// finder->magma_min != embark_assist::defs::magma_ranges::NA && // This check is redundant.
finder->magma_min > static_cast<embark_assist::defs::magma_ranges>(result.magma_level)) return false;
// Biomes
if (finder->biome_count_min != -1 ||
finder->biome_count_max != -1) {
result.biome_count = 0;
for (uint8_t i = 0; i <= ENUM_LAST_ITEM(biome_type); i++) {
if (result.biomes[i]) result.biome_count++;
}
if (result.biome_count < finder->biome_count_min ||
(finder->biome_count_max != -1 &&
finder->biome_count_max < result.biome_count)) return false;
}
if (finder->biome_1 != -1 && !result.biomes[finder->biome_1]) return false;
if (finder->biome_2 != -1 && !result.biomes[finder->biome_2]) return false;
if (finder->biome_3 != -1 && !result.biomes[finder->biome_3]) return false;
// Region Type
if (finder->region_type_1 != -1 && !result.region_types[finder->region_type_1]) return false;
if (finder->region_type_2 != -1 && !result.region_types[finder->region_type_2]) return false;
if (finder->region_type_3 != -1 && !result.region_types[finder->region_type_3]) return false;
// Metals, Economics, and Minerals
if (!result.metal_1 ||
!result.metal_2 ||
!result.metal_3 ||
!result.economic_1 ||
!result.economic_2 ||
!result.economic_3 ||
!result.mineral_1 ||
!result.mineral_2 ||
!result.mineral_3) return false;
// Necro neighbors // Checked at the world tile level
// Civ neighbors
// Civs
return true;
}
//=======================================================================================
void mid_level_tile_match(embark_assist::defs::world_tile_data *survey_results,
embark_assist::defs::mid_level_tiles *mlt,
uint16_t x,
uint16_t y,
embark_assist::defs::finders *finder,
embark_assist::defs::match_results *match_results) {
// color_ostream_proxy out(Core::getInstance().getConsole());
bool match = false;
bool world_tile_match = true;
embark_assist::defs::region_tile_datum *world_tile = &survey_results->at(x).at(y);
// These world tile checks require that the MLTs have been surveyed to update the world tile data
// Necro Neighbors
if (finder->min_necro_neighbors > world_tile->necro_neighbors) world_tile_match = false;
if (finder->max_necro_neighbors != -1 && finder->max_necro_neighbors < world_tile->necro_neighbors) world_tile_match = false;
// Civ Neighbors
if (finder->min_civ_neighbors > (int16_t)world_tile->neighbors.size()) world_tile_match = false;
if (finder->max_civ_neighbors != -1 && finder->max_civ_neighbors < (int8_t)world_tile->neighbors.size()) world_tile_match = false;
// Specific Neighbors
for (uint16_t i = 0; i < finder->neighbors.size(); i++) {
switch (finder->neighbors[i].present) {
case embark_assist::defs::present_absent_ranges::NA:
break;
case embark_assist::defs::present_absent_ranges::Present:
{
bool found = false;
for (uint16_t k = 0; k < world_tile->neighbors.size(); k++) {
if (finder->neighbors[i].entity_raw == world_tile->neighbors[k]) {
found = true;
break;
}
}
if (!found) world_tile_match = false;
break;
}
case embark_assist::defs::present_absent_ranges::Absent:
for (uint16_t k = 0; k < world_tile->neighbors.size(); k++) {
if (finder->neighbors[i].entity_raw == world_tile->neighbors[k]) {
world_tile_match = false;
break;
}
}
break;
}
}
for (uint16_t i = 0; i < 16; i++) {
for (uint16_t k = 0; k < 16; k++) {
if (world_tile_match && i < 16 - finder->x_dim + 1 && k < 16 - finder->y_dim + 1) {
match_results->at(x).at(y).mlt_match[i][k] = embark_match(survey_results, mlt, x, y, i, k, finder);
match = match || match_results->at(x).at(y).mlt_match[i][k];
}
else {
match_results->at(x).at(y).mlt_match[i][k] = false;
}
}
}
match_results->at(x).at(y).contains_match = match;
match_results->at(x).at(y).preliminary_match = false;
}
//=======================================================================================
bool world_tile_match(embark_assist::defs::world_tile_data *survey_results,
uint16_t x,
uint16_t y,
embark_assist::defs::finders *finder) {
bool trace = false;
color_ostream_proxy out(Core::getInstance().getConsole());
df::world_data *world_data = world->world_data;
embark_assist::defs::region_tile_datum *tile = &survey_results->at(x).at(y);
const uint16_t embark_size = finder->x_dim * finder->y_dim;
bool found;
if (tile->surveyed) {
// Savagery
for (uint8_t i = 0; i < 3; i++)
{
switch (finder->savagery[i]) {
case embark_assist::defs::evil_savagery_values::NA:
break; // No restriction
case embark_assist::defs::evil_savagery_values::All:
if (tile->savagery_count[i] < embark_size) {
if (trace) out.print("matcher::world_tile_match: Savagery All (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::evil_savagery_values::Present:
if (tile->savagery_count[i] == 0 && !tile->neighboring_savagery[i]) {
if (trace) out.print("matcher::world_tile_match: Savagery Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::evil_savagery_values::Absent:
if (tile->savagery_count[i] > 256 - embark_size) {
if (trace) out.print("matcher::world_tile_match: Savagery Absent (%i, %i)\n", x, y);
return false;
}
break;
}
}
// Evilness
for (uint8_t i = 0; i < 3; i++)
{
switch (finder->evilness[i]) {
case embark_assist::defs::evil_savagery_values::NA:
break; // No restriction
case embark_assist::defs::evil_savagery_values::All:
if (tile->evilness_count[i] < embark_size) {
if (trace) out.print("matcher::world_tile_match: Evil All (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::evil_savagery_values::Present:
if (tile->evilness_count[i] == 0 && !tile->neighboring_evilness[i]) {
if (trace) out.print("matcher::world_tile_match: Evil Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::evil_savagery_values::Absent:
if (tile->evilness_count[i] > 256 - embark_size) {
if (trace) out.print("matcher::world_tile_match: Evil Absent (%i, %i)\n", x, y);
return false;
}
break;
}
}
// Aquifer
// Survey can only augment results with incursions, but single results can't be achieved without the native tile matching it,
// so extra checks are needed only for combinations. Also note that while two incursions won't be sufficient to actually get a match,
// the important thing here is not to miss matches due to aborting too early.
switch (finder->aquifer) {
case embark_assist::defs::aquifer_ranges::NA:
break;
case embark_assist::defs::aquifer_ranges::None:
if (!(tile->aquifer & embark_assist::defs::None_Aquifer_Bit)) {
if (trace) out.print("matcher::world_tile_match: Aquifer None (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::At_Most_Light:
if (tile->aquifer == embark_assist::defs::Heavy_Aquifer_Bit) {
if (trace) out.print("matcher::world_tile_match: Aquifer At_Most_Light (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::None_Plus_Light:
if (!(tile->aquifer & embark_assist::defs::None_Aquifer_Bit) ||
!(tile->aquifer & embark_assist::defs::Light_Aquifer_Bit)) {
if (trace) out.print("matcher::world_tile_match: Aquifer None_Plus_Light (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::None_Plus_At_Least_Light:
if (!(tile->aquifer & embark_assist::defs::None_Aquifer_Bit) ||
(tile->aquifer == embark_assist::defs::None_Aquifer_Bit)) {
if (trace) out.print("matcher::world_tile_match: Aquifer None_Plus_At_Least_Light (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::Light:
if (!(tile->aquifer & embark_assist::defs::Light_Aquifer_Bit)) {
if (trace) out.print("matcher::world_tile_match: Aquifer Light (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::At_Least_Light:
if (tile->aquifer == embark_assist::defs::None_Aquifer_Bit) {
if (trace) out.print("matcher::world_tile_match: Aquifer At_Least_Light (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::None_Plus_Heavy:
if (!(tile->aquifer & embark_assist::defs::None_Aquifer_Bit) ||
!(tile->aquifer & embark_assist::defs::Heavy_Aquifer_Bit)) {
if (trace) out.print("matcher::world_tile_match: Aquifer None_Plus_Heavy (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::At_Most_Light_Plus_Heavy:
if (tile->aquifer == embark_assist::defs::Heavy_Aquifer_Bit ||
!(tile->aquifer & embark_assist::defs::Heavy_Aquifer_Bit)) {
if (trace) out.print("matcher::world_tile_match: Aquifer At_Most_Light_Plus_Heavy (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::Light_Plus_Heavy:
if (!(tile->aquifer & embark_assist::defs::Light_Aquifer_Bit) ||
!(tile->aquifer & embark_assist::defs::Heavy_Aquifer_Bit)) {
if (trace) out.print("matcher::world_tile_match: Aquifer Light_Plus_Heavy (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::None_Light_Heavy:
if (tile->aquifer !=
(embark_assist::defs::None_Aquifer_Bit | embark_assist::defs::Light_Aquifer_Bit | embark_assist::defs::Heavy_Aquifer_Bit)) {
if (trace) out.print("matcher::world_tile_match: Aquifer None_Light_Heavy (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::aquifer_ranges::Heavy:
if (!(tile->aquifer & embark_assist::defs::Heavy_Aquifer_Bit)) {
if (trace) out.print("matcher::world_tile_match: Aquifer Heavy (%i, %i)\n", x, y);
return false;
}
break;
}
// River size. Every tile has riverless tiles, so max rivers has to be checked on the detailed level.
switch (tile->max_river_size) {
case embark_assist::defs::river_sizes::None:
if (finder->min_river > embark_assist::defs::river_ranges::None) {
if (trace) out.print("matcher::world_tile_match: River_Size None (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::river_sizes::Brook:
if (finder->min_river > embark_assist::defs::river_ranges::Brook) {
if (trace) out.print("matcher::world_tile_match: River_Size Brook (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::river_sizes::Stream:
if (finder->min_river > embark_assist::defs::river_ranges::Stream) {
if (trace) out.print("matcher::world_tile_match: River_Size Stream (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::river_sizes::Minor:
if (finder->min_river > embark_assist::defs::river_ranges::Minor) {
if (trace) out.print("matcher::world_tile_match: River_Size Mino (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::river_sizes::Medium:
if (finder->min_river > embark_assist::defs::river_ranges::Medium) {
if (trace) out.print("matcher::world_tile_match: River_Size Medium (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::river_sizes::Major:
if (finder->max_river != embark_assist::defs::river_ranges::NA) {
if (trace) out.print("matcher::world_tile_match: River_Size Major (%i, %i)\n", x, y);
return false;
}
break;
}
// Waterfall
if (finder->min_waterfall > tile->max_waterfall) { // N/A = -1 is always smaller
if (trace) out.print("matcher::world_tile_match: Waterfall (%i, %i)\n", x, y);
return false;
}
if (finder->min_waterfall == 0 && // Absent
embark_size == 256 &&
tile->max_waterfall > 0) {
if (trace) out.print("matcher::world_tile_match: Waterfall 2 (%i, %i)\n", x, y);
return false;
}
// Flat. No world tile checks. Need to look at the details
// Clay
switch (finder->clay) {
case embark_assist::defs::present_absent_ranges::NA:
break; // No restriction
case embark_assist::defs::present_absent_ranges::Present:
if (tile->clay_count == 0 &&
!tile->neighboring_clay) {
if (trace) out.print("matcher::world_tile_match: Clay Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::present_absent_ranges::Absent:
if (tile->clay_count > 256 - embark_size) {
if (trace) out.print("matcher::world_tile_match: Clay Absent (%i, %i)\n", x, y);
return false;
}
break;
}
// Sand
switch (finder->sand) {
case embark_assist::defs::present_absent_ranges::NA:
break; // No restriction
case embark_assist::defs::present_absent_ranges::Present:
if (tile->sand_count == 0 &&
!tile->neighboring_sand) {
if (trace) out.print("matcher::world_tile_match: Sand Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::present_absent_ranges::Absent:
if (tile->sand_count > 256 - embark_size) {
if (trace) out.print("matcher::world_tile_match: Sand Absent (%i, %i)\n", x, y);
return false;
}
break;
}
// Flux
switch (finder->flux) {
case embark_assist::defs::present_absent_ranges::NA:
break; // No restriction
case embark_assist::defs::present_absent_ranges::Present:
if (tile->flux_count == 0) {
if (trace) out.print("matcher::world_tile_match: Flux Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::present_absent_ranges::Absent:
if (tile->flux_count > 256 - embark_size) {
if (trace) out.print("matcher::world_tile_match: Flux Absent (%i, %i)\n", x, y);
return false;
}
break;
}
// Coal
switch (finder->coal) {
case embark_assist::defs::present_absent_ranges::NA:
break; // No restriction
case embark_assist::defs::present_absent_ranges::Present:
if (tile->coal_count == 0) {
if (trace) out.print("matcher::world_tile_match: Coal Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::present_absent_ranges::Absent:
if (tile->coal_count > 256 - embark_size) {
if (trace) out.print("matcher::world_tile_match: Coal Absent (%i, %i)\n", x, y);
return false;
}
break;
}
// Soil Min
switch (finder->soil_min) {
case embark_assist::defs::soil_ranges::NA:
case embark_assist::defs::soil_ranges::None:
break; // No restriction
case embark_assist::defs::soil_ranges::Very_Shallow:
if (tile->max_region_soil < 1) {
if (trace) out.print("matcher::world_tile_match: Soil Min Very Shallow (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::soil_ranges::Shallow:
if (tile->max_region_soil < 2) {
if (trace) out.print("matcher::world_tile_match: Soil Min Shallow (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::soil_ranges::Deep:
if (tile->max_region_soil < 3) {
if (trace) out.print("matcher::world_tile_match: Soil Min Deep (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::soil_ranges::Very_Deep:
if (tile->max_region_soil < 4) {
if (trace) out.print("matcher::world_tile_match: Soil Min Very Deep (%i, %i)\n", x, y);
return false;
}
break;
}
// soil_min_everywhere only applies on the detailed level
// Soil Max
switch (finder->soil_max) {
case embark_assist::defs::soil_ranges::NA:
case embark_assist::defs::soil_ranges::Very_Deep:
break; // No restriction
case embark_assist::defs::soil_ranges::None:
if (tile->min_region_soil > 0) {
if (trace) out.print("matcher::world_tile_match: Soil_Max None (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::soil_ranges::Very_Shallow:
if (tile->min_region_soil > 1) {
if (trace) out.print("matcher::world_tile_match: Soil_Max Very_Shallow (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::soil_ranges::Shallow:
if (tile->min_region_soil > 2) {
if (trace) out.print("matcher::world_tile_match: Soil_Max Shallow (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::soil_ranges::Deep:
if (tile->min_region_soil > 3) {
if (trace) out.print("matcher::world_tile_match: Soil_Max Deep (%i, %i)\n", x, y);
return false;
}
break;
}
// Freezing
if (finder->freezing != embark_assist::defs::freezing_ranges::NA)
{
int16_t max_max_temperature = tile->max_temperature[5];
int16_t min_max_temperature = tile->max_temperature[5];
int16_t max_min_temperature = tile->min_temperature[5];
int16_t min_min_temperature = tile->min_temperature[5];
for (uint8_t i = 1; i < 10; i++) {
if (tile->max_temperature[i] > max_max_temperature) {
max_max_temperature = tile->max_temperature[i];
}
if (tile->max_temperature[i] != - 30000 &&
tile->max_temperature[i] < min_max_temperature) {
min_max_temperature = tile->max_temperature[i];
}
if (tile->min_temperature[i] != -30000 &&
tile->min_temperature[i] < min_min_temperature) {
min_min_temperature = tile->min_temperature[i];
}
if (tile->min_temperature[i] > max_min_temperature) {
max_min_temperature = tile->min_temperature[i];
}
}
switch (finder->freezing) {
case embark_assist::defs::freezing_ranges::NA:
break; // Excluded above, but the Travis complains if it's not here.
case embark_assist::defs::freezing_ranges::Permanent:
if (min_max_temperature > 0) {
if (trace) out.print("matcher::world_tile_match: Freezing Permanent (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::freezing_ranges::At_Least_Partial:
if (min_min_temperature > 0) {
if (trace) out.print("matcher::world_tile_match: Freezing At_Lest_Partial (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::freezing_ranges::Partial:
if (min_min_temperature > 0 ||
max_max_temperature <= 0) {
if (trace) out.print("matcher::world_tile_match: Freezing Partial (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::freezing_ranges::At_Most_Partial:
if (max_max_temperature <= 0) {
if (trace) out.print("matcher::world_tile_match: Freezing At Most_Partial (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::freezing_ranges::Never:
if (max_min_temperature <= 0) {
if (trace) out.print("matcher::world_tile_match: Freezing Never (%i, %i)\n", x, y);
return false;
}
break;
}
}
// Trees
switch (finder->min_trees) {
case embark_assist::defs::tree_ranges::NA:
case embark_assist::defs::tree_ranges::None:
break;
case embark_assist::defs::tree_ranges::Very_Scarce:
if (tile->max_tree_level < embark_assist::defs::tree_levels::Very_Scarce) {
if (trace) out.print("matcher::world_tile_match: Min_Trees Very_Scarce (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::tree_ranges::Scarce:
if (tile->max_tree_level < embark_assist::defs::tree_levels::Scarce) {
if (trace) out.print("matcher::world_tile_match: Min_Trees Scarce (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::tree_ranges::Woodland:
if (tile->max_tree_level < embark_assist::defs::tree_levels::Woodland) {
if (trace) out.print("matcher::world_tile_match: Min_Trees Woodland (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::tree_ranges::Heavily_Forested:
if (tile->max_tree_level < embark_assist::defs::tree_levels::Heavily_Forested) {
if (trace) out.print("matcher::world_tile_match: Min_Trees Heavily_Forested (%i, %i)\n", x, y);
return false;
}
break;
}
switch (finder->max_trees) {
case embark_assist::defs::tree_ranges::NA:
case embark_assist::defs::tree_ranges::Heavily_Forested:
break;
case embark_assist::defs::tree_ranges::None:
if (tile->min_tree_level > embark_assist::defs::tree_levels::None) {
if (trace) out.print("matcher::world_tile_match: Max_Trees None (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::tree_ranges::Very_Scarce:
if (tile->min_tree_level > embark_assist::defs::tree_levels::Very_Scarce) {
if (trace) out.print("matcher::world_tile_match: Max_Trees Very_Scarce (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::tree_ranges::Scarce:
if (tile->min_tree_level > embark_assist::defs::tree_levels::Scarce) {
if (trace) out.print("matcher::world_tile_match: Max_Trees Scarce (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::tree_ranges::Woodland:
if (tile->min_tree_level > embark_assist::defs::tree_levels::Woodland) {
if (trace) out.print("matcher::world_tile_match: Max_Trees Woodland (%i, %i)\n", x, y);
return false;
}
break;
}
// Blood Rain
switch (finder->blood_rain) {
case embark_assist::defs::yes_no_ranges::NA:
break; // No restriction
case embark_assist::defs::yes_no_ranges::Yes:
if (!tile->blood_rain_possible) {
if (trace) out.print("matcher::world_tile_match: Blood_Rain Yes (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::yes_no_ranges::No:
if (tile->blood_rain_full) {
if (trace) out.print("matcher::world_tile_match: Blood_Rain No (%i, %i)\n", x, y);
return false;
}
break;
}
// Syndrome Rain
switch (finder->syndrome_rain) {
case embark_assist::defs::syndrome_rain_ranges::NA:
break; // No restriction
case embark_assist::defs::syndrome_rain_ranges::Any:
if (!tile->permanent_syndrome_rain_possible && !tile->temporary_syndrome_rain_possible) {
if (trace) out.print("matcher::world_tile_match: Syndrome_Rain Any (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::syndrome_rain_ranges::Permanent:
if (!tile->permanent_syndrome_rain_possible) {
if (trace) out.print("matcher::world_tile_match: Syndrome_Rain Permanent (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::syndrome_rain_ranges::Temporary:
if (!tile->temporary_syndrome_rain_possible) {
if (trace) out.print("matcher::world_tile_match: Syndrome_Rain Temporary (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::syndrome_rain_ranges::Not_Permanent:
if (tile->permanent_syndrome_rain_full) {
if (trace) out.print("matcher::world_tile_match: Syndrome_Rain Not_Permanent (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::syndrome_rain_ranges::None:
if (tile->permanent_syndrome_rain_full || tile->temporary_syndrome_rain_full) {
if (trace) out.print("matcher::world_tile_match: Syndrome_Rain None (%i, %i)\n", x, y);
return false;
}
break;
}
// Reanimating
switch (finder->reanimation) {
case embark_assist::defs::reanimation_ranges::NA:
break; // No restriction
case embark_assist::defs::reanimation_ranges::Both:
if (!tile->reanimating_possible || !tile->thralling_possible) {
if (trace) out.print("matcher::world_tile_match: Reanimation Both (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::Any:
if (!tile->reanimating_possible && !tile->thralling_possible) {
if (trace) out.print("matcher::world_tile_match: Reanimation Any (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::Thralling:
if (!tile->thralling_possible) {
if (trace) out.print("matcher::world_tile_match: Reanimation Thralling (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::Reanimation:
if (!tile->reanimating_possible) {
if (trace) out.print("matcher::world_tile_match: Reanimation Reanimation (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::Not_Thralling:
if (tile->thralling_full) {
if (trace) out.print("matcher::world_tile_match: Reanimation Not_Thralling (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::None:
if (tile->reanimating_full || tile->thralling_full) {
if (trace) out.print("matcher::world_tile_match: Reanimation None (%i, %i)\n", x, y);
return false;
}
break;
}
// Spire Count Min/Max
// Magma Min/Max
// Biome Count Min (Can't do anything with Max at this level)
if (finder->biome_count_min > tile->biome_count) return false;
// Region Type 1
if (finder->region_type_1 != -1) {
if (!tile->neighboring_region_types[finder->region_type_1]) {
if (trace) out.print("matcher::world_tile_match: Region_Type_1 (%i, %i)\n", x, y);
return false;
}
}
// Region Type 2
if (finder->region_type_2 != -1) {
if (!tile->neighboring_region_types[finder->region_type_2]) {
if (trace) out.print("matcher::world_tile_match: Region_Type_2 (%i, %i)\n", x, y);
return false;
}
}
// Region Type 3
if (finder->region_type_3 != -1) {
if (!tile->neighboring_region_types[finder->region_type_3]) {
if (trace) out.print("matcher::world_tile_match: Region_Type_3 (%i, %i)\n", x, y);
return false;
}
}
// Biome 1
if (finder->biome_1 != -1) {
if (!tile->neighboring_biomes[finder->biome_1]) {
if (trace) out.print("matcher::world_tile_match: Biome_1 (%i, %i)\n", x, y);
return false;
}
}
// Biome 2
if (finder->biome_2 != -1) {
if (!tile->neighboring_biomes[finder->biome_2]) {
if (trace) out.print("matcher::world_tile_match: Biome_2 (%i, %i)\n", x, y);
return false;
}
}
// Biome 3
if (finder->biome_3 != -1) {
if (!tile->neighboring_biomes[finder->biome_3]) {
if (trace) out.print("matcher::world_tile_match: Biome_3 (%i, %i)\n", x, y);
return false;
}
}
if (finder->metal_1 != -1 ||
finder->metal_2 != -1 ||
finder->metal_3 != -1 ||
finder->economic_1 != -1 ||
finder->economic_2 != -1 ||
finder->economic_3 != -1 ||
finder->mineral_1 != -1 ||
finder->mineral_2 != -1 ||
finder->mineral_3 != -1) {
bool metal_1 = finder->metal_1 == -1;
bool metal_2 = finder->metal_2 == -1;
bool metal_3 = finder->metal_3 == -1;
bool economic_1 = finder->economic_1 == -1;
bool economic_2 = finder->economic_2 == -1;
bool economic_3 = finder->economic_3 == -1;
bool mineral_1 = finder->mineral_1 == -1;
bool mineral_2 = finder->mineral_2 == -1;
bool mineral_3 = finder->mineral_3 == -1;
metal_1 = metal_1 || tile->metals[finder->metal_1];
metal_2 = metal_2 || tile->metals[finder->metal_2];
metal_3 = metal_3 || tile->metals[finder->metal_3];
economic_1 = economic_1 || tile->economics[finder->economic_1];
economic_2 = economic_2 || tile->economics[finder->economic_2];
economic_3 = economic_3 || tile->economics[finder->economic_3];
mineral_1 = mineral_1 || tile->minerals[finder->mineral_1];
mineral_2 = mineral_2 || tile->minerals[finder->mineral_2];
mineral_3 = mineral_3 || tile->minerals[finder->mineral_3];
if (!metal_1 ||
!metal_2 ||
!metal_3 ||
!economic_1 ||
!economic_2 ||
!economic_3 ||
!mineral_1 ||
!mineral_2 ||
!mineral_3) {
if (trace) out.print("matcher::world_tile_match: Metal/Economic/Mineral (%i, %i)\n", x, y);
return false;
}
}
// Necro Neighbors
if (finder->min_necro_neighbors > tile->necro_neighbors) {
if (trace) out.print("matcher::world_tile_match: Necro_Neighbors 1 (%i, %i)\n", x, y);
return false;
}
if (finder->max_necro_neighbors < tile->necro_neighbors &&
finder->max_necro_neighbors != -1) {
if (trace) out.print("matcher::world_tile_match: Necro_Neighbors 2 (%i, %i)\n", x, y);
return false;
}
// Civ Neighbors
if (finder->min_civ_neighbors > (int16_t)tile->neighbors.size()) {
if (trace) out.print("matcher::world_tile_match: Civ_Neighbors 1 (%i, %i), %i, %i\n", x, y, finder->min_civ_neighbors, (int)tile->neighbors.size());
return false;
}
if (finder->max_civ_neighbors < (int8_t)tile->neighbors.size() &&
finder->max_civ_neighbors != -1) {
if (trace) out.print("matcher::world_tile_match: Civ_Neighbors 2 (%i, %i)\n", x, y);
return false;
}
// Specific Neighbors
for (uint16_t i = 0; i < finder->neighbors.size(); i++) {
switch (finder->neighbors[i].present) {
case embark_assist::defs::present_absent_ranges::NA:
break;
case embark_assist::defs::present_absent_ranges::Present:
{
bool found = false;
for (uint16_t k = 0; k < tile->neighbors.size(); k++) {
if (finder->neighbors[i].entity_raw == tile->neighbors[k]) {
found = true;
break;
}
}
if (!found) {
if (trace) out.print("matcher::world_tile_match: Specific Neighbors Present (%i, %i)\n", x, y);
return false;
}
break;
}
case embark_assist::defs::present_absent_ranges::Absent:
for (uint16_t k = 0; k < tile->neighbors.size(); k++) {
if (finder->neighbors[i].entity_raw == tile->neighbors[k]) {
if (trace) out.print("matcher::world_tile_match: Specific Neighbors Absent (%i, %i)\n", x, y);
return false;
}
}
break;
}
}
}
else { // Not surveyed. This code is essentially obsolete size we're now surveying every tile the first time,
// but it does still provide a hint about the number of matching world tiles, and thus is kept.
// If designed this way originally the effort to code it wouldn't have been made, though...
// Savagery
for (uint8_t i = 0; i < 3; i++)
{
switch (finder->savagery[i]) {
case embark_assist::defs::evil_savagery_values::NA:
break; // No restriction
case embark_assist::defs::evil_savagery_values::All:
if (tile->savagery_count[i] == 0) {
if (trace) out.print("matcher::world_tile_match: NS Savagery All (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::evil_savagery_values::Present:
if (tile->savagery_count[i] == 0) {
if (trace) out.print("matcher::world_tile_match: NS Savagery Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::evil_savagery_values::Absent:
if (tile->savagery_count[i] == 256) {
if (trace) out.print("matcher::world_tile_match: NS Savagery Absent (%i, %i)\n", x, y);
return false;
}
break;
}
}
// Evilness
for (uint8_t i = 0; i < 3; i++)
{
switch (finder->evilness[i]) {
case embark_assist::defs::evil_savagery_values::NA:
break; // No restriction
case embark_assist::defs::evil_savagery_values::All:
if (tile->evilness_count[i] == 0) {
if (trace) out.print("matcher::world_tile_match: NS Evil All (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::evil_savagery_values::Present:
if (tile->evilness_count[i] == 0) {
if (trace) out.print("matcher::world_tile_match: NS Evil Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::evil_savagery_values::Absent:
if (tile->evilness_count[i] == 256) {
if (trace) out.print("matcher::world_tile_match: NS Evil Absent (%i, %i)\n", x, y);
return false;
}
break;
}
}
// Aquifer // Requires survey
// River size // Requires survey
// Waterfall
if (finder->min_waterfall > 0 &&
tile->min_river_size == embark_assist::defs::river_sizes::None) {
if (trace) out.print("matcher::world_tile_match: NS Waterfall (%i, %i)\n", x, y);
return false;
}
// Flat. No world tile checks. Need to look at the details
// Clay
// With no preliminary survey we don't know if incursions might bring clay, so we can't really exclude any tiles.
// Sand
// Same as with clay.
// Flux
switch (finder->flux) {
case embark_assist::defs::present_absent_ranges::NA:
break; // No restriction
case embark_assist::defs::present_absent_ranges::Present:
if (tile->flux_count == 0) {
if (trace) out.print("matcher::world_tile_match: NS Flux Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::present_absent_ranges::Absent:
if (tile->flux_count == 256) {
if (trace) out.print("matcher::world_tile_match: NS Flux Absent (%i, %i)\n", x, y);
return false;
}
break;
}
// Coal
switch (finder->coal) {
case embark_assist::defs::present_absent_ranges::NA:
break; // No restriction
case embark_assist::defs::present_absent_ranges::Present:
if (tile->coal_count == 0) {
if (trace) out.print("matcher::world_tile_match: NS Coal Present (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::present_absent_ranges::Absent:
if (tile->coal_count == 256) {
if (trace) out.print("matcher::world_tile_match: NS Coal Absent (%i, %i)\n", x, y);
return false;
}
break;
}
// Soil Min
switch (finder->soil_min) {
case embark_assist::defs::soil_ranges::NA:
case embark_assist::defs::soil_ranges::None:
break; // No restriction
case embark_assist::defs::soil_ranges::Very_Shallow:
if (tile->max_region_soil < 1) {
if (trace) out.print("matcher::world_tile_match: NS Soil_Min Very_Shallow (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::soil_ranges::Shallow:
if (tile->max_region_soil < 2) {
if (trace) out.print("matcher::world_tile_match: NS Soil_Min Shallow (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::soil_ranges::Deep:
if (tile->max_region_soil < 3) {
if (trace) out.print("matcher::world_tile_match: NS Soil_Min Deep (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::soil_ranges::Very_Deep:
if (tile->max_region_soil < 4) {
if (trace) out.print("matcher::world_tile_match: NS Soil_Min Very_Deep (%i, %i)\n", x, y);
return false;
}
break;
}
// soil_min_everywhere only applies on the detailed level
// Soil Max
// Can't say anything as the preliminary data isn't reliable
// Blood Rain
switch (finder->blood_rain) {
case embark_assist::defs::yes_no_ranges::NA:
break; // No restriction
case embark_assist::defs::yes_no_ranges::Yes:
if (!tile->blood_rain_possible) {
if (trace) out.print("matcher::world_tile_match: NS Blood_Rain Yes (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::yes_no_ranges::No:
if (tile->blood_rain_full) {
if (trace) out.print("matcher::world_tile_match: NS Blood_Rain No (%i, %i)\n", x, y);
return false;
}
break;
}
// Trees // Requires survey
// Syndrome Rain
switch (finder->syndrome_rain) {
case embark_assist::defs::syndrome_rain_ranges::NA:
break; // No restriction
case embark_assist::defs::syndrome_rain_ranges::Any:
if (!tile->permanent_syndrome_rain_possible && !tile->temporary_syndrome_rain_possible) {
if (trace) out.print("matcher::world_tile_match: NS Syndrome_Rain Any (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::syndrome_rain_ranges::Permanent:
if (!tile->permanent_syndrome_rain_possible) {
if (trace) out.print("matcher::world_tile_match: NS Syndrome_Rain Permanent (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::syndrome_rain_ranges::Temporary:
if (!tile->temporary_syndrome_rain_possible) {
if (trace) out.print("matcher::world_tile_match: NS Syndrome_Rain Temporary (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::syndrome_rain_ranges::Not_Permanent:
if (tile->permanent_syndrome_rain_full) {
if (trace) out.print("matcher::world_tile_match: NS Syndrome_Rain Not_Permanent (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::syndrome_rain_ranges::None:
if (tile->permanent_syndrome_rain_full || tile->temporary_syndrome_rain_full) {
if (trace) out.print("matcher::world_tile_match: NS Syndrome_Rain None (%i, %i)\n", x, y);
return false;
}
break;
}
// Reanimating
switch (finder->reanimation) {
case embark_assist::defs::reanimation_ranges::NA:
break; // No restriction
case embark_assist::defs::reanimation_ranges::Both:
if (!tile->reanimating_possible || !tile->thralling_possible) {
if (trace) out.print("matcher::world_tile_match: NS Reanimating Both (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::Any:
if (!tile->reanimating_possible && !tile->thralling_possible) {
if (trace) out.print("matcher::world_tile_match: NS Reanimating Any (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::Thralling:
if (!tile->thralling_possible) {
if (trace) out.print("matcher::world_tile_match: NS Reanimating Thralling (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::Reanimation:
if (!tile->reanimating_possible) {
if (trace) out.print("matcher::world_tile_match:NS Reanimating Reanimating (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::Not_Thralling:
if (tile->thralling_full) {
if (trace) out.print("matcher::world_tile_match: NS Reanimating Not_Thralling (%i, %i)\n", x, y);
return false;
}
break;
case embark_assist::defs::reanimation_ranges::None:
if (tile->reanimating_full || tile->thralling_full) {
if (trace) out.print("matcher::world_tile_match: NS Reanimating None (%i, %i)\n", x, y);
return false;
}
break;
}
// Spire Count Min/Max
// Magma Min/Max
// Biome Count Min (Can't do anything with Max at this level)
if (finder->biome_count_min > tile->biome_count) {
if (trace) out.print("matcher::world_tile_match: NS Biome_Count (%i, %i)\n", x, y);
return false;
}
// Region Type 1
if (finder->region_type_1 != -1) {
found = false;
for (uint8_t k = 1; k < 10; k++) {
if (tile->biome_index[k] != -1) {
if (world_data->regions[tile->biome_index[k]]->type == finder->region_type_1) {
found = true;
break;
}
}
if (found) break;
}
if (!found) {
if (trace) out.print("matcher::world_tile_match: NS Region_Type_1 (%i, %i)\n", x, y);
return false;
}
}
// Region Type 2
if (finder->region_type_2 != -1) {
found = false;
for (uint8_t k = 1; k < 10; k++) {
if (tile->biome_index[k] != -1) {
if (world_data->regions[tile->biome_index[k]]->type == finder->region_type_2) {
found = true;
break;
}
}
if (found) break;
}
if (!found) {
if (trace) out.print("matcher::world_tile_match: NS Region_Type_2 (%i, %i)\n", x, y);
return false;
}
}
// Region Type 3
if (finder->region_type_3 != -1) {
found = false;
for (uint8_t k = 1; k < 10; k++) {
if (tile->biome_index[k] != -1) {
if (world_data->regions[tile->biome_index[k]]->type == finder->region_type_3) {
found = true;
break;
}
}
if (found) break;
}
if (!found) {
if (trace) out.print("matcher::world_tile_match: NS Region_Type_3 (%i, %i)\n", x, y);
return false;
}
}
// Biome 1
if (finder->biome_1 != -1) {
found = false;
for (uint8_t i = 1; i < 10; i++) {
if (tile->biome[i] == finder->biome_1) {
found = true;
break;
}
}
if (!found) {
if (trace) out.print("matcher::world_tile_match: NS Biome_1 (%i, %i)\n", x, y);
return false;
}
}
// Biome 2
if (finder->biome_2 != -1) {
found = false;
for (uint8_t i = 1; i < 10; i++) {
if (tile->biome[i] == finder->biome_2) {
found = true;
break;
}
}
if (!found) {
if (trace) out.print("matcher::world_tile_match: NS Biome_2 (%i, %i)\n", x, y);
return false;
}
}
// Biome 3
if (finder->biome_3 != -1) {
found = false;
for (uint8_t i = 1; i < 10; i++) {
if (tile->biome[i] == finder->biome_3) {
found = true;
break;
}
}
if (!found) {
if (trace) out.print("matcher::world_tile_match: NS Biome_3 (%i, %i)\n", x, y);
return false;
}
}
if (finder->metal_1 != -1 ||
finder->metal_2 != -1 ||
finder->metal_3 != -1 ||
finder->economic_1 != -1 ||
finder->economic_2 != -1 ||
finder->economic_3 != -1 ||
finder->mineral_1 != -1 ||
finder->mineral_2 != -1 ||
finder->mineral_3 != -1) {
bool metal_1 = finder->metal_1 == -1;
bool metal_2 = finder->metal_2 == -1;
bool metal_3 = finder->metal_3 == -1;
bool economic_1 = finder->economic_1 == -1;
bool economic_2 = finder->economic_2 == -1;
bool economic_3 = finder->economic_3 == -1;
bool mineral_1 = finder->mineral_1 == -1;
bool mineral_2 = finder->mineral_2 == -1;
bool mineral_3 = finder->mineral_3 == -1;
metal_1 = metal_1 || tile->metals[finder->metal_1];
metal_2 = metal_2 || tile->metals[finder->metal_2];
metal_3 = metal_3 || tile->metals[finder->metal_3];
economic_1 = economic_1 || tile->economics[finder->economic_1];
economic_2 = economic_2 || tile->economics[finder->economic_2];
economic_3 = economic_3 || tile->economics[finder->economic_3];
mineral_1 = mineral_1 || tile->minerals[finder->mineral_1];
mineral_2 = mineral_2 || tile->minerals[finder->mineral_2];
mineral_3 = mineral_3 || tile->minerals[finder->mineral_3];
if (!metal_1 ||
!metal_2 ||
!metal_3 ||
!economic_1 ||
!economic_2 ||
!economic_3 ||
!mineral_1 ||
!mineral_2 ||
!mineral_3) {
if (trace) out.print("matcher::world_tile_match: NS Metal/Economic/Mineral (%i, %i)\n", x, y);
return false;
}
}
// Necro Neighbors // Can't evaluate these without having collected the info.
// Civ Neighbors
// Specific Neighbors
}
return true;
}
//=======================================================================================
uint32_t preliminary_world_match(embark_assist::defs::world_tile_data *survey_results,
embark_assist::defs::finders *finder,
embark_assist::defs::match_results *match_results) {
// color_ostream_proxy out(Core::getInstance().getConsole());
uint32_t count = 0;
for (uint16_t i = 0; i < world->worldgen.worldgen_parms.dim_x; i++) {
for (uint16_t k = 0; k < world->worldgen.worldgen_parms.dim_y; k++) {
match_results->at(i).at(k).preliminary_match =
world_tile_match(survey_results, i, k, finder);
if (match_results->at(i).at(k).preliminary_match) count++;
match_results->at(i).at(k).contains_match = false;
}
}
return count;
}
//=======================================================================================
void match_world_tile(embark_assist::defs::geo_data *geo_summary,
embark_assist::defs::world_tile_data *survey_results,
embark_assist::defs::finders *finder,
embark_assist::defs::match_results *match_results,
uint16_t x,
uint16_t y) {
// color_ostream_proxy out(Core::getInstance().getConsole());
embark_assist::defs::mid_level_tiles mlt;
embark_assist::survey::survey_mid_level_tile(geo_summary,
survey_results,
&mlt);
mid_level_tile_match(survey_results,
&mlt,
x,
y,
finder,
match_results);
}
//=======================================================================================
void merge_incursion_into_world_tile(embark_assist::defs::region_tile_datum* current,
embark_assist::defs::region_tile_datum* target_tile,
embark_assist::defs::mid_level_tile* target_mlt) {
df::world_data* world_data = world->world_data;
current->aquifer |= target_mlt->aquifer;
current->neighboring_sand |= target_mlt->sand;
current->neighboring_clay |= target_mlt->clay;
if (current->min_region_soil > target_mlt->soil_depth) current->min_region_soil = target_mlt->soil_depth;
if (current->max_region_soil < target_mlt->soil_depth) current->max_region_soil = target_mlt->soil_depth;
current->neighboring_biomes[target_tile->biome[target_mlt->biome_offset]] = true;
current->neighboring_region_types[world_data->regions[target_tile->biome_index[target_mlt->biome_offset]]->type] = true;
}
}
}
//=======================================================================================
// Visible operations
//=======================================================================================
void embark_assist::matcher::move_cursor(uint16_t x, uint16_t y) {
// color_ostream_proxy out(Core::getInstance().getConsole());
auto screen = Gui::getViewscreenByType<df::viewscreen_choose_start_sitest>(0);
uint16_t original_x = screen->location.region_pos.x;
uint16_t original_y = screen->location.region_pos.y;
uint16_t large_x = std::abs(original_x - x) / 10;
uint16_t small_x = std::abs(original_x - x) % 10;
uint16_t large_y = std::abs(original_y - y) / 10;
uint16_t small_y = std::abs(original_y - y) % 10;
while (large_x > 0 || large_y > 0) {
if (large_x > 0 && large_y > 0) {
if (original_x - x > 0 && original_y - y > 0) {
screen->feed_key(df::interface_key::CURSOR_UPLEFT_FAST);
}
else if (original_x - x > 0 && original_y - y < 0) {
screen->feed_key(df::interface_key::CURSOR_DOWNLEFT_FAST);
}
else if (original_y - y > 0) {
screen->feed_key(df::interface_key::CURSOR_UPRIGHT_FAST);
}
else {
screen->feed_key(df::interface_key::CURSOR_DOWNRIGHT_FAST);
}
large_x--;
large_y--;
}
else if (large_x > 0) {
if (original_x - x > 0) {
screen->feed_key(df::interface_key::CURSOR_LEFT_FAST);
}
else {
screen->feed_key(df::interface_key::CURSOR_RIGHT_FAST);
}
large_x--;
}
else {
if (original_y - y > 0) {
screen->feed_key(df::interface_key::CURSOR_UP_FAST);
}
else {
screen->feed_key(df::interface_key::CURSOR_DOWN_FAST);
}
large_y--;
}
}
while (small_x > 0 || small_y > 0) {
if (small_x > 0 && small_y > 0) {
if (original_x - x > 0 && original_y - y > 0) {
screen->feed_key(df::interface_key::CURSOR_UPLEFT);
}
else if (original_x - x > 0 && original_y - y < 0) {
screen->feed_key(df::interface_key::CURSOR_DOWNLEFT);
}
else if (original_y - y > 0) {
screen->feed_key(df::interface_key::CURSOR_UPRIGHT);
}
else {
screen->feed_key(df::interface_key::CURSOR_DOWNRIGHT);
}
small_x--;
small_y--;
}
else if (small_x > 0) {
if (original_x - x > 0) {
screen->feed_key(df::interface_key::CURSOR_LEFT);
}
else {
screen->feed_key(df::interface_key::CURSOR_RIGHT);
}
small_x--;
}
else {
if (original_y - y > 0) {
screen->feed_key(df::interface_key::CURSOR_UP);
}
else {
screen->feed_key(df::interface_key::CURSOR_DOWN);
}
small_y--;
}
}
}
//=======================================================================================
uint16_t embark_assist::matcher::find(embark_assist::defs::match_iterators *iterator,
embark_assist::defs::geo_data *geo_summary,
embark_assist::defs::world_tile_data *survey_results,
embark_assist::defs::match_results *match_results) {
color_ostream_proxy out(Core::getInstance().getConsole());
df::world_data* world_data = world->world_data;
auto screen = Gui::getViewscreenByType<df::viewscreen_choose_start_sitest>(0);
uint16_t x_end;
uint16_t y_end;
bool turn = false;
uint16_t count;
uint16_t preliminary_matches;
if (!iterator->active) {
embark_assist::survey::clear_results(match_results);
// Static check for impossible requirements
//
count = 0;
for (uint8_t i = 0; i < 3; i++) {
if (iterator->finder.evilness[i] == embark_assist::defs::evil_savagery_values::All) {
count++;
}
}
if (count > 1) {
out.printerr("matcher::find: Will never find any due to multiple All evilness requirements\n");
return 0;
}
count = 0;
for (uint8_t i = 0; i < 3; i++) {
if (iterator->finder.savagery[i] == embark_assist::defs::evil_savagery_values::All) {
count++;
}
}
if (count > 1) {
out.printerr("matcher::find: Will never find any due to multiple All savagery requirements\n");
return 0;
}
if (iterator->finder.max_river < iterator->finder.min_river &&
iterator->finder.max_river != embark_assist::defs::river_ranges::NA) {
out.printerr("matcher::find: Will never find any due to max river < min river\n");
return 0;
}
if (iterator->finder.min_waterfall > 0 &&
iterator->finder.max_river == embark_assist::defs::river_ranges::None) {
out.printerr("matcher::find: Will never find any waterfalls with None as max river\n");
return 0;
}
if (iterator->finder.soil_max < iterator->finder.soil_min &&
iterator->finder.soil_max != embark_assist::defs::soil_ranges::NA) {
out.printerr("matcher::find: Will never find any matches with max soil < min soil\n");
return 0;
}
if (iterator->finder.spire_count_max < iterator->finder.spire_count_min &&
iterator->finder.spire_count_max != -1) {
out.printerr("matcher::find: Will never find any matches with max spires < min spires\n");
return 0;
}
if (iterator->finder.magma_max < iterator->finder.magma_min &&
iterator->finder.magma_max != embark_assist::defs::magma_ranges::NA) {
out.printerr("matcher::find: Will never find any matches with max magma < min magma\n");
return 0;
}
if (iterator->finder.biome_count_max < iterator->finder.biome_count_min &&
iterator->finder.biome_count_max != -1) {
out.printerr("matcher::find: Will never find any matches with max biomes < min biomes\n");
return 0;
}
if (iterator->finder.min_trees > iterator->finder.max_trees &&
iterator->finder.max_trees != embark_assist::defs::tree_ranges::NA) {
out.printerr("matcher::find: Will never find any matches with max trees < min trees\n");
return 0;
}
if (iterator->finder.min_necro_neighbors > iterator->finder.max_necro_neighbors &&
iterator->finder.max_necro_neighbors != -1) {
out.printerr("matcher::find: Will never find any matches with max necro neighbors < min necro neighbors\n");
return 0;
}
if (iterator->finder.min_civ_neighbors > iterator->finder.max_civ_neighbors &&
iterator->finder.max_civ_neighbors != -1) {
out.printerr("matcher::find: Will never find any matches with max civ neighbors < min civ neighbors\n");
return 0;
}
if (iterator->finder.min_civ_neighbors != -1 ||
iterator->finder.max_civ_neighbors != -1) {
int16_t present_count = 0;
int16_t absent_count = 0;
for (size_t i = 0; i < iterator->finder.neighbors.size(); i++) {
switch (iterator->finder.neighbors[i].present) {
case embark_assist::defs::present_absent_ranges::NA:
break;
case embark_assist::defs::present_absent_ranges::Present:
present_count++;
break;
case embark_assist::defs::present_absent_ranges::Absent:
absent_count++;
break;
}
}
if (iterator->finder.max_civ_neighbors != -1 && present_count > iterator->finder.max_civ_neighbors) {
out.printerr("matcher::find: Will never find any matches with specified neighbors > max civ neighbors\n");
return 0;
}
if (iterator->finder.min_civ_neighbors != -1 && (int8_t)iterator->finder.neighbors.size() - absent_count < iterator->finder.min_civ_neighbors) {
out.printerr("matcher::find: Will never find any matches with total possible neighbors - excluded neighbors < min civ neighbors\n");
return 0;
}
}
preliminary_matches = preliminary_world_match(survey_results, &iterator->finder, match_results);
if (preliminary_matches == 0) {
out.printerr("matcher::find: Preliminarily matching World Tiles: %i\n", preliminary_matches);
return 0;
}
else {
out.print("matcher::find: Preliminarily matching World Tiles: %i\n", preliminary_matches);
}
while (screen->location.region_pos.x != 0 || screen->location.region_pos.y != 0) {
screen->feed_key(df::interface_key::CURSOR_UPLEFT_FAST);
}
iterator->target_location_x = 0;
iterator->target_location_y = 0;
iterator->active = true;
iterator->i = 0;
iterator->k = 0;
iterator->x_right = true;
iterator->y_down = true;
iterator->inhibit_x_turn = false;
iterator->inhibit_y_turn = false;
iterator->count = 0;
}
if ((iterator->k == world->worldgen.worldgen_parms.dim_x / 16 && iterator->x_right) ||
(iterator->k == 0 && !iterator->x_right)) {
x_end = 0;
}
else {
x_end = 15;
}
if (iterator->i == world->worldgen.worldgen_parms.dim_y / 16) {
y_end = 0;
}
else {
y_end = 15;
}
for (uint16_t l = 0; l <= x_end; l++) {
for (uint16_t m = 0; m <= y_end; m++) {
// This is where the payload goes
if (!survey_results->at(iterator->target_location_x).at(iterator->target_location_y).surveyed ||
match_results->at(iterator->target_location_x).at(iterator->target_location_y).preliminary_match) {
move_cursor(iterator->target_location_x, iterator->target_location_y);
match_world_tile(geo_summary,
survey_results,
&iterator->finder,
match_results,
iterator->target_location_x,
iterator->target_location_y);
if (match_results->at(iterator->target_location_x).at(iterator->target_location_y).contains_match) {
iterator->count++;
}
}
else {
for (uint16_t n = 0; n < 16; n++) {
for (uint16_t p = 0; p < 16; p++) {
match_results->at(iterator->target_location_x).at(iterator->target_location_y).mlt_match[n][p] = false;
}
}
}
// End of payload section
if (m != y_end) {
if (iterator->y_down) {
if (iterator->target_location_y < world->worldgen.worldgen_parms.dim_y - 1) iterator->target_location_y++;
}
else {
if (iterator->target_location_y > 0) iterator->target_location_y--;
}
}
else {
if (iterator->target_location_x != 0 &&
iterator->target_location_x != world->worldgen.worldgen_parms.dim_x - 1) {
turn = true;
}
else {
iterator->inhibit_y_turn = !iterator->inhibit_y_turn;
turn = iterator->inhibit_y_turn;
}
if (turn) {
iterator->y_down = !iterator->y_down;
}
else {
if (iterator->y_down) {
if (iterator->target_location_y < world->worldgen.worldgen_parms.dim_y - 1) iterator->target_location_y++;
}
else {
if (iterator->target_location_y > 0) iterator->target_location_y--;
}
}
}
}
if (iterator->x_right) { // Won't do anything at the edge, so we don't bother filter those cases.
if (iterator->target_location_x < world->worldgen.worldgen_parms.dim_x - 1) iterator->target_location_x++;
}
else {
if (iterator->target_location_x > 0) iterator->target_location_x--;
}
if (!iterator->x_right &&
iterator->target_location_x == 0) {
turn = !turn;
if (turn) {
iterator->x_right = true;
}
}
else if (iterator->x_right &&
iterator->target_location_x == world->worldgen.worldgen_parms.dim_x - 1) {
turn = !turn;
if (turn) {
iterator->x_right = false;
}
}
}
// }
iterator->k++;
if (iterator->k > world->worldgen.worldgen_parms.dim_x / 16)
{
iterator->k = 0;
iterator->i++;
iterator->active = !(iterator->i > world->worldgen.worldgen_parms.dim_y / 16);
if (!iterator->active) {
// if the cursor was positioned in the lower right corner before the search it has to be moved to a neighbouring tile manually
// to force another call to embark_update when all (incursion) data is finally collected to make sure this specific world tile is properly reevaluated
// see the embark_update() in embark-assistant
if (iterator->x == world->worldgen.worldgen_parms.dim_x - 1 && iterator->y == world->worldgen.worldgen_parms.dim_y - 1) {
embark_assist::matcher::move_cursor(iterator->x - 1, iterator->y);
}
embark_assist::matcher::move_cursor(iterator->x, iterator->y);
if (!survey_results->at(0).at(0).survey_completed) { // Every world tile has gone through preliminary survey, so add possible incursion resources to each tile.
for (uint16_t i = 0; i < world->worldgen.worldgen_parms.dim_x; i++) {
for (uint16_t k = 0; k < world->worldgen.worldgen_parms.dim_y; k++) {
embark_assist::defs::region_tile_datum* current = &survey_results->at(i).at(k);
for (uint8_t l = 0; l < 16; l++) {
// Start with the north row west corners
switch (embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::Center,
i,
k,
l,
0)) {
case embark_assist::defs::directions::Northwest:
{
if (l == 0) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i - 1).at(k - 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->south_row[15]);
}
else {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k - 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->south_row[l - 1]);
}
break;
}
case embark_assist::defs::directions::North:
{
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k - 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->south_row[l]);
break;
}
case embark_assist::defs::directions::West:
{
if (l == 0) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i - 1).at(k);
merge_incursion_into_world_tile(current, target_tile, &target_tile->east_column[0]);
}
break;
}
// Only legal remaining result is Center, and we don't need to do anything for that case.
}
// North row edges
if (embark_assist::survey::translate_ns_edge(survey_results,
true,
i,
k,
l,
0) == embark_assist::defs::directions::North) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k - 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->south_row[l]);
}
// North row east corners
switch (embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::East,
i,
k,
l,
0)) {
case embark_assist::defs::directions::North:
{
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k - 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->south_row[l]);
break;
}
case embark_assist::defs::directions::Northeast:
{
if (l == 15) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i + 1).at(k - 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->south_row[0]);
}
else {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k - 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->south_row[l + 1]);
}
break;
}
case embark_assist::defs::directions::East:
{
if (l == 15) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i + 1).at(k);
merge_incursion_into_world_tile(current, target_tile, &target_tile->west_column[0]);
}
break;
}
// Only legal remaining result is Center, and we don't need to do anything for that case.
}
// West column
if (embark_assist::survey::translate_ew_edge(survey_results,
true,
i,
k,
0,
l) == embark_assist::defs::directions::West) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i - 1).at(k);
merge_incursion_into_world_tile(current, target_tile, &target_tile->east_column[l]);
}
// East column
if (embark_assist::survey::translate_ew_edge(survey_results,
false,
i,
k,
15,
l) == embark_assist::defs::directions::East) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i + 1).at(k);
merge_incursion_into_world_tile(current, target_tile, &target_tile->west_column[l]);
}
// South row west corners
switch (embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::South,
i,
k,
l,
15)) {
case embark_assist::defs::directions::West:
{
if (l == 0) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i - 1).at(k);
merge_incursion_into_world_tile(current, target_tile, &target_tile->east_column[15]);
}
break;
}
case embark_assist::defs::directions::Southwest:
{
if (l == 0) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i - 1).at(k + 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->north_row[15]);
}
else {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k + 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->north_row[l - 1]);
}
break;
}
case embark_assist::defs::directions::South:
{
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k + 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->north_row[l]);
break;
}
// Only legal remaining result is Center, and we don't need to do anything for that case.
}
// South row edges
if (embark_assist::survey::translate_ns_edge(survey_results,
false,
i,
k,
l,
15) == embark_assist::defs::directions::South) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k + 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->north_row[l]);
}
// South row east corners
switch (embark_assist::survey::translate_corner(survey_results,
embark_assist::defs::directions::Southeast,
i,
k,
l,
15)) {
case embark_assist::defs::directions::East:
{
if (l == 15) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i + 1).at(k);
merge_incursion_into_world_tile(current, target_tile, &target_tile->west_column[15]);
}
break;
}
case embark_assist::defs::directions::South:
{
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k + 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->north_row[l]);
break;
}
case embark_assist::defs::directions::Southeast:
{
if (l == 15) {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i + 1).at(k + 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->north_row[0]);
}
else {
embark_assist::defs::region_tile_datum* target_tile = &survey_results->at(i).at(k + 1);
merge_incursion_into_world_tile(current, target_tile, &target_tile->north_row[l + 1]);
}
break;
}
}
}
// The complete set of biomes and region types is stored in the "neighboring" elements, which is a little misleading.
for (uint8_t l = 0; l < 10; l++) {
if (current->biome_index[l] != -1) {
current->neighboring_biomes[current->biome[l]] = true;
current->neighboring_region_types[world_data->regions[current->biome_index[l]]->type] = true;
}
}
current->biome_count = 0;
for (uint8_t l = 0; l <= ENUM_LAST_ITEM(biome_type); l++) {
if (current->neighboring_biomes[l]) current->biome_count++;
}
survey_results->at(i).at(k).survey_completed = true; // A bit wasteful to add a flag to every entry when only the very first one is ever read...
}
}
}
}
}
return iterator->count;
}