364 lines
10 KiB
C++
364 lines
10 KiB
C++
// digger.cpp
|
|
|
|
// NOTE currently only works with trees
|
|
|
|
// TODO add a sort of "sub-target" to dig() to make it able to designate stone as well
|
|
|
|
#include <iostream>
|
|
#include <vector>
|
|
#include <list>
|
|
#include <cstdlib>
|
|
#include <algorithm>
|
|
#include <assert.h>
|
|
using namespace std;
|
|
|
|
#include <DFHack.h>
|
|
#include <dfhack/DFTileTypes.h>
|
|
#include <argstream.h>
|
|
|
|
// counts the occurances of a certain element in a vector
|
|
// used to determine of a given tile is a target
|
|
int vec_count(vector<uint16_t>& vec, uint16_t t)
|
|
{
|
|
int count = 0;
|
|
for (uint32_t i = 0; i < vec.size(); ++i)
|
|
{
|
|
if (vec[i] == t)
|
|
++count;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
// splits a string on a certain char
|
|
//
|
|
// src is the string to split
|
|
// delim is the delimiter to split the string around
|
|
// tokens is filled with every occurance between delims
|
|
void string_split(vector<string>& tokens, const std::string& src, const std::string& delim)
|
|
{
|
|
std::string::size_type start = 0;
|
|
std::string::size_type end;
|
|
while (true)
|
|
{
|
|
end = src.find(delim, start);
|
|
tokens.push_back(src.substr(start, end - start));
|
|
if (end == std::string::npos) // last token handled
|
|
break;
|
|
start = end + delim.size(); // skip next delim
|
|
}
|
|
}
|
|
|
|
// this is used to parse the command line options
|
|
void parse_int_csv(vector<uint16_t>& targets, const std::string& src)
|
|
{
|
|
std::string::size_type start = 0;
|
|
std::string::size_type end;
|
|
while (true)
|
|
{
|
|
end = src.find(",", start);
|
|
targets.push_back(atoi(src.substr(start, end - start).c_str()));
|
|
if (end == std::string::npos) // last token handled
|
|
break;
|
|
start = end + 1; // skip next delim
|
|
}
|
|
}
|
|
|
|
struct DigTarget
|
|
{
|
|
DigTarget() :
|
|
source_distance(0),
|
|
grid_x(0), grid_y(0),
|
|
local_x(0), local_y(0),
|
|
real_x(0), real_y(0), z(0)
|
|
{
|
|
}
|
|
|
|
DigTarget(
|
|
int realx, int realy, int _z,
|
|
int sourcex, int sourcey, int sourcez) :
|
|
real_x(realx), real_y(realy), z(_z)
|
|
{
|
|
grid_x = realx/16;
|
|
grid_y = realy/16;
|
|
|
|
local_x = realx%16;
|
|
local_y = realy%16;
|
|
|
|
source_distance = manhattan_distance(
|
|
real_x, real_y, z,
|
|
sourcex, sourcey, sourcez);
|
|
}
|
|
|
|
DigTarget(
|
|
int gridx, int gridy, int _z,
|
|
int localx, int localy,
|
|
int sourcex, int sourcey, int sourcez) :
|
|
grid_x(gridx), grid_y(gridy),
|
|
local_x(localx), local_y(localy),
|
|
z(_z)
|
|
{
|
|
real_x = (grid_x*16)+local_x;
|
|
real_y = (grid_y*16)+local_y;
|
|
|
|
source_distance = manhattan_distance(
|
|
real_x, real_y, z,
|
|
sourcex, sourcey, sourcez);
|
|
}
|
|
|
|
int source_distance; // the distance to the source coords, used for sorting
|
|
|
|
int grid_x, grid_y; // what grid the target is in
|
|
int local_x, local_y; // on what coord in the grid the target is in (0-16)
|
|
int real_x, real_y; // real coordinates for target, thats grid*16+local
|
|
int z; // z position for target, stored plain since there arent z grids
|
|
|
|
bool operator<(const DigTarget& o) const { return source_distance < o.source_distance; }
|
|
|
|
private:
|
|
// calculates the manhattan distance between two coords
|
|
int manhattan_distance(int x, int y, int z, int xx, int yy, int zz)
|
|
{
|
|
return abs(x-xx)+abs(y-yy)+abs(z-zz);
|
|
}
|
|
};
|
|
|
|
int dig(DFHack::Maps* Maps,
|
|
vector<uint16_t>& targets,
|
|
int num = -1,
|
|
const int x_source = 0,
|
|
const int y_source = 0,
|
|
const int z_source = 0,
|
|
bool verbose = false)
|
|
{
|
|
if (num == 0)
|
|
return 0; // max limit of 0, nothing to do
|
|
|
|
uint32_t x_max,y_max,z_max;
|
|
DFHack::designations40d designations;
|
|
DFHack::tiletypes40d tiles;
|
|
Maps->getSize(x_max,y_max,z_max);
|
|
|
|
// every tile found, will later be sorted by distance to source
|
|
vector<DigTarget> candidates;
|
|
|
|
if (verbose)
|
|
cout << "source is " << x_source << " " << y_source << " " << z_source << endl;
|
|
|
|
// walk the map
|
|
for(uint32_t x = 0; x < x_max; x++)
|
|
{
|
|
for(uint32_t y = 0; y < y_max; y++)
|
|
{
|
|
for(uint32_t z = 0; z < z_max; z++)
|
|
{
|
|
if(Maps->isValidBlock(x,y,z))
|
|
{
|
|
// read block designations and tiletype
|
|
Maps->ReadDesignations(x,y,z, &designations);
|
|
Maps->ReadTileTypes(x,y,z, &tiles);
|
|
|
|
// search all tiles for dig targets:
|
|
// visible, not yet marked for dig and matching tile type
|
|
for(uint32_t lx = 0; lx < 16; lx++)
|
|
{
|
|
for(uint32_t ly = 0; ly < 16; ly++)
|
|
{
|
|
if (/*designations[lx][ly].bits.hidden == 0 && */
|
|
designations[lx][ly].bits.dig == 0 &&
|
|
vec_count(targets, DFHack::tileTypeTable[tiles[lx][ly]].c) > 0)
|
|
{
|
|
DigTarget dt(
|
|
x, y, z,
|
|
lx, ly,
|
|
x_source, y_source, z_source);
|
|
candidates.push_back(dt);
|
|
|
|
if (verbose)
|
|
{
|
|
cout << "target found at " << dt.real_x << " " << dt.real_y << " " << dt.z;
|
|
cout << ", " << dt.source_distance << " tiles to source" << endl;
|
|
}
|
|
}
|
|
} // local y
|
|
} // local x
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// if we found more tiles than was requested, sort them by distance to source,
|
|
// keep the front 'num' elements and drop the rest
|
|
if (num != -1 && candidates.size() > (unsigned int)num)
|
|
{
|
|
sort(candidates.begin(), candidates.end());
|
|
candidates.resize(num);
|
|
}
|
|
num = candidates.size();
|
|
|
|
if (verbose)
|
|
cout << "=== proceeding to designating targets ===" << endl;
|
|
|
|
// mark the tiles for actual digging
|
|
for (vector<DigTarget>::const_iterator i = candidates.begin(); i != candidates.end(); ++i)
|
|
{
|
|
if (verbose)
|
|
{
|
|
cout << "designating at " << (*i).real_x << " " << (*i).real_y << " " << (*i).z;
|
|
cout << ", " << (*i).source_distance << " tiles to source" << endl;
|
|
}
|
|
|
|
// TODO this could probably be made much better, theres a big chance the trees are on the same grid
|
|
Maps->ReadDesignations((*i).grid_x, (*i).grid_y, (*i).z, &designations);
|
|
designations[(*i).local_x][(*i).local_y].bits.dig = DFHack::designation_default;
|
|
Maps->WriteDesignations((*i).grid_x, (*i).grid_y, (*i).z, &designations);
|
|
|
|
// Mark as dirty so the jobs are properly picked up by the dwarves
|
|
Maps->WriteDirtyBit((*i).grid_x, (*i).grid_y, (*i).z, true);
|
|
}
|
|
|
|
return num;
|
|
}
|
|
|
|
void test()
|
|
{
|
|
//////////////////////////
|
|
// DigTarget
|
|
{
|
|
DigTarget dt(
|
|
20, 35, 16,
|
|
10, 12, 14);
|
|
|
|
assert(dt.grid_x == 1);
|
|
assert(dt.grid_y == 2);
|
|
|
|
assert(dt.local_x == 4);
|
|
assert(dt.local_y == 3);
|
|
|
|
assert(dt.real_x == 20);
|
|
assert(dt.real_y == 35);
|
|
|
|
assert(dt.z == 16);
|
|
assert(dt.source_distance == 35);
|
|
}
|
|
{
|
|
DigTarget dt(
|
|
2, 4, 16,
|
|
5, 10,
|
|
10, 12, 14);
|
|
|
|
assert(dt.grid_x == 2);
|
|
assert(dt.grid_y == 4);
|
|
|
|
assert(dt.local_x == 5);
|
|
assert(dt.local_y == 10);
|
|
|
|
assert(dt.real_x == 37);
|
|
assert(dt.real_y == 74);
|
|
|
|
assert(dt.z == 16);
|
|
assert(dt.source_distance == 91);
|
|
}
|
|
|
|
//////////////////////////
|
|
// string splitter
|
|
{
|
|
vector<string> tokens;
|
|
string src = "10,9,11";
|
|
string delim = ",";
|
|
string_split(tokens, src, delim);
|
|
|
|
assert(tokens.size() == 3);
|
|
assert(tokens[0] == "10");
|
|
assert(tokens[1] == "9");
|
|
assert(tokens[2] == "11");
|
|
}
|
|
{
|
|
vector<string> tokens;
|
|
string src = "10";
|
|
string delim = ",";
|
|
string_split(tokens, src, delim);
|
|
|
|
assert(tokens.size() == 1);
|
|
assert(tokens[0] == "10");
|
|
}
|
|
{
|
|
vector<uint16_t> targets;
|
|
parse_int_csv(targets, "9,10");
|
|
assert(targets[0] == 9);
|
|
assert(targets[1] == 10);
|
|
}
|
|
}
|
|
|
|
int main (int argc, char** argv)
|
|
{
|
|
//test();
|
|
|
|
// Command line options
|
|
string s_targets;
|
|
string s_origin;
|
|
bool verbose;
|
|
int max = 10;
|
|
argstream as(argc,argv);
|
|
|
|
as >>option('v',"verbose",verbose,"Active verbose mode")
|
|
>>parameter('o',"origin",s_origin,"Close to where we should designate targets, format: x,y,z")
|
|
>>parameter('t',"targets",s_targets,"What kinds of tile we should designate, format: type1,type2")
|
|
>>parameter('m',"max",max,"The maximum limit of designated targets")
|
|
>>help();
|
|
|
|
// some commands need extra care
|
|
vector<uint16_t> targets;
|
|
parse_int_csv(targets, s_targets);
|
|
|
|
vector<uint16_t> origin;
|
|
parse_int_csv(origin, s_origin);
|
|
|
|
// sane check
|
|
if (!as.isOk())
|
|
{
|
|
cout << as.errorLog();
|
|
}
|
|
else if (targets.size() == 0 || origin.size() != 3)
|
|
{
|
|
cout << as.usage();
|
|
}
|
|
else
|
|
{
|
|
DFHack::ContextManager DFMgr("Memory.xml");
|
|
DFHack::Context *DF = DFMgr.getSingleContext();
|
|
try
|
|
{
|
|
DF->Attach();
|
|
}
|
|
catch (exception& e)
|
|
{
|
|
cerr << e.what() << endl;
|
|
#ifndef LINUX_BUILD
|
|
cin.ignore();
|
|
#endif
|
|
return 1;
|
|
}
|
|
DFHack::Maps *Maps = DF->getMaps();
|
|
if (Maps && Maps->Start())
|
|
{
|
|
int count = dig(Maps, targets, max, origin[0],origin[1],origin[2], verbose);
|
|
cout << count << " targets designated" << endl;
|
|
Maps->Finish();
|
|
|
|
if (!DF->Detach())
|
|
{
|
|
cerr << "Unable to detach DF process" << endl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cerr << "Unable to init map" << endl;
|
|
}
|
|
}
|
|
#ifndef LINUX_BUILD
|
|
cout << "Done. Press any key to continue" << endl;
|
|
cin.ignore();
|
|
#endif
|
|
return 0;
|
|
}
|