dfhack/library/modules
lethosor 10e13c532a Add "tweak cage-butcher" and some extra Building module functions
* Buildings::markedForRemoval()
* Buildings::getCageOccupants()

Closes #906
2017-06-25 15:27:21 -04:00
..
Buildings.cpp Add "tweak cage-butcher" and some extra Building module functions 2017-06-25 15:27:21 -04:00
Burrows.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
Constructions.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
Designations.cpp Designate the correct tile for trees with multi-tile trunks 2017-05-05 21:25:25 -04:00
Engravings.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
EventManager.cpp EventManager/eventful: Pass building ID pointers to event handlers 2017-02-17 22:53:48 -05:00
Filesystem.cpp Make Filesystem::is* functions handle nonexistent paths properly 2015-09-19 17:34:58 -04:00
Graphic.cpp Digging Invaders: merged eventManager and recent. 2013-01-02 11:26:30 -05:00
Gui.cpp Fix Gui::refreshSidebar() on topmost z-level 2017-06-23 10:30:16 -04:00
Items.cpp Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this 2016-06-13 16:57:45 -04:00
Job.cpp Reverse the param order of these two methods 2016-12-01 20:13:49 -08:00
MapCache.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
Maps.cpp Add unit and tile visibility functions 2017-06-10 21:54:08 -04:00
Materials.cpp Add 'undisturbed' flag to job item checks 2015-10-26 02:19:41 +01:00
Notes.cpp Make it build and run on linux (no stonesense, df2mc, dfusion) 2012-02-09 03:07:26 +01:00
Once.cpp New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
Random.cpp Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.cpp Add Renderer module - safer way to install custom renderers 2015-10-21 17:18:39 -04:00
Screen.cpp Fix MSVC error 2017-06-02 21:22:19 -04:00
Translation.cpp Made DFHack buildable. Also added plant proto definitions 2014-07-23 19:57:47 +05:30
Units.cpp Add unit and tile visibility functions 2017-06-10 21:54:08 -04:00
Vermin.cpp Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
World.cpp Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
kitchen.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00