- allow empty cages and traps on the surface animal stockpile - remove animals from the industry quantum stockpile - split furniture from the goods feeder stockpile so it can have wheelbarrows assigned to it |
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.. | ||
bedrooms | ||
exploratory-mining | ||
layout-helpers | ||
test | ||
tombs | ||
dreamfort.csv | ||
embark.csv | ||
quickfortress.csv |