dfhack/library
Alexander Gavrilov fa41a27f26 Add an api function to get vtable address from version info. 2012-06-17 14:26:27 +04:00
..
doc Many tweaks to plugins, reorganized the build system and removed more cruft. 2011-08-14 08:42:21 +02:00
include Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
lua Add an interactive script finding a limited subset of linux offsets. 2012-06-16 19:51:15 +04:00
modules Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
proto merged stuff from peterix 2012-04-15 12:32:25 +02:00
xml@bc757db695 Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
CMakeLists.txt Adjust packaging for Mac 2012-05-29 16:12:35 -04:00
ColorText.cpp Fix crashing color_ostream::printerr due to vfprintf vs fprintf mixup. 2012-03-31 22:26:41 +04:00
Console-darwin.cpp More work on getting dfhack building & compiling on Mac OS X 2012-05-25 14:28:59 -04:00
Console-linux.cpp Fix TEXT mode support, even making it work somewhat. 2012-06-14 13:08:39 +04:00
Console-windows.cpp Fix windows console bug 2012-04-17 23:23:45 +02:00
Core.cpp Fix TEXT mode support, even making it work somewhat. 2012-06-14 13:08:39 +04:00
DataDefs.cpp Implement unconstructed building instance creation and linking into world. 2012-04-29 21:07:39 +04:00
DataStatics.cpp Add support for primitive type fields in lua wrapper. 2012-03-20 13:56:29 +04:00
DataStaticsCtor.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
DataStaticsFields.cpp Add a hotkey command that sorts units in lists using lua comparators. 2012-04-21 15:43:52 +04:00
Hooks-darwin.cpp Adjust packaging for Mac 2012-05-29 16:12:35 -04:00
Hooks-egg.cpp Initial changes to get dfhack building on the Mac 2012-05-24 11:31:20 -04:00
Hooks-linux.cpp Linux build works again. 2012-06-14 02:25:15 +02:00
Hooks-windows.cpp Initial changes to get dfhack building on the Mac 2012-05-24 11:31:20 -04:00
LuaApi.cpp Add an api function to get vtable address from version info. 2012-06-17 14:26:27 +04:00
LuaTools.cpp Add Lua API for access to some contextual and low-level info. 2012-06-13 21:12:36 +04:00
LuaTypes.cpp Make primitive refs (i.e. pointers to numbers, etc) behave as arrays. 2012-06-13 22:40:39 +04:00
LuaWrapper.cpp Fix a problem with number to address cast for high-half addresses. 2012-06-16 17:09:58 +04:00
MacPool.h Trying to set up an autorelease pool, but not yet succeeding. 2012-05-26 16:08:15 -04:00
MacPool.mm Trying to set up an autorelease pool, but not yet succeeding. 2012-05-26 16:08:15 -04:00
MiscUtils.cpp Add a mechanism converting ui focus to a string representation. 2012-05-19 19:50:36 +04:00
PlugLoad-darwin.cpp More work on getting dfhack building & compiling on Mac OS X 2012-05-25 14:28:59 -04:00
PlugLoad-linux.cpp Clean up some chaos in old code. 2012-04-15 01:15:15 +02:00
PlugLoad-windows.cpp Fix unresolved symbol reference in Windows platform. 2012-05-18 08:25:25 -05:00
PluginManager.cpp Add central locations for onUpdate and onStateChange handling in core. 2012-05-17 20:04:09 +04:00
Process-darwin.cpp More work on getting dfhack building & compiling on Mac OS X 2012-05-25 14:28:59 -04:00
Process-linux.cpp More fixes 2012-03-29 02:49:44 +02:00
Process-windows.cpp Get rid of ntdll, update stonesense 2012-02-25 22:59:32 +01:00
RemoteClient.cpp remoteclient: dont use gcc deprecated auto_ptr 2012-05-31 13:23:00 +02:00
RemoteServer.cpp Make the RPC server accept a range of client versions. 2012-06-14 13:15:37 +04:00
RemoteTools.cpp Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
TileTypes.cpp Enable warnings correctly on linux and fix a lot of them. 2012-04-20 13:30:37 +04:00
Types.cpp Move some things that won't work in dfhack-client to a separate file. 2012-05-05 21:07:18 +04:00
VersionInfoFactory.cpp Don't throw a fatal exception just because os-type isn't something we recognize - ignore it and move on 2012-05-28 11:06:23 -05:00
dfhack-run.cpp A number of interface tweaks in RemoteClient. 2012-03-16 14:11:46 +04:00