dfhack/tools/playground
Raoul XQ cff85edf88 Patch to detect empty job ID
Will output job ID instead.
2011-04-15 00:47:48 +02:00
..
CMakeLists.txt Renamed dfskillmodify to dfcreature. 2011-04-13 14:47:53 +02:00
catsplosion.cpp Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
cleanowned.cpp Big Items refactor, made all the Accessor offsets optional. 2011-04-11 22:13:06 +02:00
copypaste.cpp Massive tool and wrapper fixage. 2011-03-18 11:38:37 +01:00
creature.cpp Patch to detect empty job ID 2011-04-15 00:47:48 +02:00
dfbauxite.cpp Moving stuff around, part 2 2010-05-26 06:48:23 +02:00
dftry.cpp Started removing C++-isms from C wrapper. Removed DFGlobal.h 2011-04-10 13:12:28 +02:00
digger.cpp Fun and games. Also turning old DFWindow class into a module tracked by Context. 2010-05-26 12:24:45 +02:00
digger2.cpp Massive tool and wrapper fixage. 2011-03-18 11:38:37 +01:00
digpattern.cpp Fix for materialAt()->veinMaterialAt() 2011-04-12 13:16:10 +02:00
findnameindexes.cpp Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
hellhole.cpp Massive tool and wrapper fixage. 2011-03-18 11:38:37 +01:00
hexsearch2.c Added hexsearch (only as a template to base further work on) 2010-06-01 23:59:48 +02:00
hexsearch2.h Added hexsearch (only as a template to base further work on) 2010-06-01 23:59:48 +02:00
itemdesignator.cpp Moving stuff around, part 1 2010-05-26 03:22:17 +02:00
moodump.cpp Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
paths.cpp Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself 2010-09-13 09:45:53 -04:00
primitives.cpp Sync, autosearch skeleton. 2011-02-08 22:55:40 +01:00
printtiletypes.cpp Fixed includes, unified formatting. 2010-10-25 04:39:14 +02:00
renamer.cpp Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
test.c The C test tool doesn't compile as a plain C program! 2011-04-10 15:36:01 +02:00
typeblocks.cpp Fix liquids bug, added status checks to Maps (still not the real thing, but better) 2010-06-17 06:46:20 +02:00