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Dfusion
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Removed Console module from dfusion.
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2012-07-18 21:07:27 +03:00 |
devel
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Move siege engine out of devel.
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2012-09-17 14:59:59 +04:00 |
df2mc@a80abe848e
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Move depends out of main library, make them (static) libraries.
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2012-03-13 14:46:48 +01:00 |
dwarfexport
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Merge https://github.com/danaris/dfhack
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2012-06-14 00:00:36 +02:00 |
lua
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New tweaks for the military assign to position screen.
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2012-09-28 18:01:17 +04:00 |
mapexport
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Initial changes to get dfhack building on the Mac
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2012-05-24 11:31:20 -04:00 |
proto
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Support renaming some buildings, and arbitrary units, via gui script.
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2012-09-05 21:27:42 +04:00 |
raw
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Document some of the new stuff in the readme.
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2012-09-19 15:55:08 +04:00 |
ruby
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ruby: install generated autogen after copying *.rb
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2012-09-30 17:08:03 +02:00 |
skeleton
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
stonesense@75df766263
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Track structures and stonesense
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2012-09-28 21:57:12 +02:00 |
.keep
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Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
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2011-06-20 01:12:07 +02:00 |
Brushes.h
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Brush output lists numbers, update xml.
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2012-05-11 07:00:18 +02:00 |
CMakeLists.txt
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Building plan plugin: place furniture before it's built. Initial checkin.
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2013-01-18 23:28:45 +13:00 |
Plugins.cmake
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Swap order of includes to work around silly compiler/assembler bug on OS X
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2012-07-02 11:02:48 -04:00 |
add-spatter.cpp
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Switch some plugins to using world load/unload instead of map.
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2012-09-19 19:46:54 +04:00 |
advtools.cpp
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Extract the color enum from color_ostream to toplevel.
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2012-08-19 09:21:25 +04:00 |
autodump.cpp
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Fix build and allow autodump to any walkable tile (e.g. a stair).
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2012-07-06 20:11:20 +04:00 |
autolabor.cpp
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Cleanup autolabor+cleanowned, fix depends/clsocket
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2012-09-13 14:42:17 -05:00 |
automaterial.cpp
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Merge branch 'automaterial' of https://github.com/Falconne/dfhack into automaterial_box
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2013-01-01 19:51:29 +13:00 |
buildingplan.cpp
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Building plan plugin: place furniture before it's built. Initial checkin.
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2013-01-18 23:28:45 +13:00 |
burrows.cpp
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Sync to the change in gamemode/gametype globals.
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2012-06-16 14:42:56 +04:00 |
catsplosion.cpp
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Mass fixage
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2012-04-18 04:12:11 +02:00 |
changeitem.cpp
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zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug)
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2012-04-15 23:21:36 +02:00 |
changelayer.cpp
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Follow change in xml again.
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2012-08-27 23:03:02 +04:00 |
changevein.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
cleaners.cpp
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Add a plugin implementing 'add spatter to item' reactions.
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2012-09-17 21:15:51 +04:00 |
cleanowned.cpp
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Cleanup autolabor+cleanowned, fix depends/clsocket
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2012-09-13 14:42:17 -05:00 |
colonies.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
cursecheck.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
deramp.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
dig.cpp
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Fixed some memory leaks.
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2012-08-27 14:42:00 -04:00 |
drybuckets.cpp
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Follow a typo fix in flag name.
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2012-03-30 10:44:52 +04:00 |
fastdwarf.cpp
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Fixed unit_grounded in teleporting dwarf tile.
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2012-09-28 19:17:12 -04:00 |
feature.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
filltraffic.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
fixpositions.cpp
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Synchronize with changes to df-structures
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2012-07-16 20:56:46 -05:00 |
fixveins.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
flows.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
follow.cpp
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Track world and map changes separately for plugin_onstatechange
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2012-04-01 02:56:54 +02:00 |
forceequip.cpp
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body_part_raw has its own set of flags which do NOT match body_part_template
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2012-05-30 08:02:53 -05:00 |
getplants.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
initflags.cpp
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Make plugins accept explicit output stream references.
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2012-03-10 15:55:42 +04:00 |
jobutils.cpp
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
lair.cpp
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Add revforget command, lair plugin
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2012-03-11 22:25:30 +01:00 |
liquids.cpp
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Support permaflow in liquids, including the gui.
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2012-08-26 20:08:28 +04:00 |
manipulator.cpp
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Make backspace seek to top left corner in manipulator.
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2012-09-29 13:01:11 +04:00 |
misery.cpp
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Tabs to spaces.
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2012-08-27 16:05:23 -04:00 |
mode.cpp
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Sync to the change in gamemode/gametype globals.
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2012-06-16 14:42:56 +04:00 |
plants.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
power-meter.cpp
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Switch some plugins to using world load/unload instead of map.
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2012-09-19 19:46:54 +04:00 |
probe.cpp
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Follow change in xml again.
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2012-08-27 23:03:02 +04:00 |
prospector.cpp
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
regrass.cpp
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regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on)
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2012-04-23 00:34:19 +02:00 |
rename.cpp
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Implement explicit hook priority in vmethod interpose.
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2012-09-22 13:14:06 +04:00 |
reveal.cpp
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Sync to the change in gamemode/gametype globals.
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2012-06-16 14:42:56 +04:00 |
search.cpp
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Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin.
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2013-01-06 18:32:49 +13:00 |
seedwatch.cpp
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Fixed seedwatch not working on reclaim
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2012-08-01 19:52:50 -05:00 |
showmood.cpp
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showmood: fix fetched/needed quantity calculation
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2012-08-09 17:07:20 +02:00 |
siege-engine.cpp
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Forbid stuff from bins in siege-engine, if forbid ammo standing order set.
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2012-09-27 10:43:42 +04:00 |
sort.cpp
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fix for updated viewlist_petst
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2012-09-26 18:22:07 +02:00 |
steam-engine.cpp
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Switch some plugins to using world load/unload instead of map.
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2012-09-19 19:46:54 +04:00 |
stockpiles.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
tiletypes.cpp
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
tubefill.cpp
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More maps api refactoring and renaming.
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2012-04-11 12:01:27 +04:00 |
tweak.cpp
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Try a different color scheme when highlighting squad members in tweak.
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2012-09-28 18:50:01 +04:00 |
versionosd.cpp
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Tweaks!
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2012-03-29 18:37:22 +02:00 |
weather.cpp
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Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing
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2012-05-23 12:51:03 -05:00 |
workflow.cpp
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Fix bad refactor
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2013-01-18 23:29:08 +13:00 |
zone.cpp
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Add filtering to zone creature assignment menu. First steps towards adding autopasture functionality.
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2012-11-29 00:31:39 +13:00 |