dfhack/plugins
Anuradha Dissanayake f5a0644b45 Fix bad refactor 2013-01-18 23:29:08 +13:00
..
Dfusion Removed Console module from dfusion. 2012-07-18 21:07:27 +03:00
devel Move siege engine out of devel. 2012-09-17 14:59:59 +04:00
df2mc@a80abe848e Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
dwarfexport Merge https://github.com/danaris/dfhack 2012-06-14 00:00:36 +02:00
lua New tweaks for the military assign to position screen. 2012-09-28 18:01:17 +04:00
mapexport Initial changes to get dfhack building on the Mac 2012-05-24 11:31:20 -04:00
proto Support renaming some buildings, and arbitrary units, via gui script. 2012-09-05 21:27:42 +04:00
raw Document some of the new stuff in the readme. 2012-09-19 15:55:08 +04:00
ruby ruby: install generated autogen after copying *.rb 2012-09-30 17:08:03 +02:00
skeleton Tweaks! 2012-03-29 18:37:22 +02:00
stonesense@75df766263 Track structures and stonesense 2012-09-28 21:57:12 +02:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Brushes.h Brush output lists numbers, update xml. 2012-05-11 07:00:18 +02:00
CMakeLists.txt Building plan plugin: place furniture before it's built. Initial checkin. 2013-01-18 23:28:45 +13:00
Plugins.cmake Swap order of includes to work around silly compiler/assembler bug on OS X 2012-07-02 11:02:48 -04:00
add-spatter.cpp Switch some plugins to using world load/unload instead of map. 2012-09-19 19:46:54 +04:00
advtools.cpp Extract the color enum from color_ostream to toplevel. 2012-08-19 09:21:25 +04:00
autodump.cpp Fix build and allow autodump to any walkable tile (e.g. a stair). 2012-07-06 20:11:20 +04:00
autolabor.cpp Cleanup autolabor+cleanowned, fix depends/clsocket 2012-09-13 14:42:17 -05:00
automaterial.cpp Merge branch 'automaterial' of https://github.com/Falconne/dfhack into automaterial_box 2013-01-01 19:51:29 +13:00
buildingplan.cpp Building plan plugin: place furniture before it's built. Initial checkin. 2013-01-18 23:28:45 +13:00
burrows.cpp Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
catsplosion.cpp Mass fixage 2012-04-18 04:12:11 +02:00
changeitem.cpp zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) 2012-04-15 23:21:36 +02:00
changelayer.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
changevein.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleaners.cpp Add a plugin implementing 'add spatter to item' reactions. 2012-09-17 21:15:51 +04:00
cleanowned.cpp Cleanup autolabor+cleanowned, fix depends/clsocket 2012-09-13 14:42:17 -05:00
colonies.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
cursecheck.cpp Tweaks! 2012-03-29 18:37:22 +02:00
deramp.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
dig.cpp Fixed some memory leaks. 2012-08-27 14:42:00 -04:00
drybuckets.cpp Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
fastdwarf.cpp Fixed unit_grounded in teleporting dwarf tile. 2012-09-28 19:17:12 -04:00
feature.cpp Tweaks! 2012-03-29 18:37:22 +02:00
filltraffic.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
fixpositions.cpp Synchronize with changes to df-structures 2012-07-16 20:56:46 -05:00
fixveins.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
flows.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
follow.cpp Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
forceequip.cpp body_part_raw has its own set of flags which do NOT match body_part_template 2012-05-30 08:02:53 -05:00
getplants.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
initflags.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
jobutils.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
lair.cpp Add revforget command, lair plugin 2012-03-11 22:25:30 +01:00
liquids.cpp Support permaflow in liquids, including the gui. 2012-08-26 20:08:28 +04:00
manipulator.cpp Make backspace seek to top left corner in manipulator. 2012-09-29 13:01:11 +04:00
misery.cpp Tabs to spaces. 2012-08-27 16:05:23 -04:00
mode.cpp Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
plants.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
power-meter.cpp Switch some plugins to using world load/unload instead of map. 2012-09-19 19:46:54 +04:00
probe.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
prospector.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
regrass.cpp regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on) 2012-04-23 00:34:19 +02:00
rename.cpp Implement explicit hook priority in vmethod interpose. 2012-09-22 13:14:06 +04:00
reveal.cpp Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
search.cpp Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin. 2013-01-06 18:32:49 +13:00
seedwatch.cpp Fixed seedwatch not working on reclaim 2012-08-01 19:52:50 -05:00
showmood.cpp showmood: fix fetched/needed quantity calculation 2012-08-09 17:07:20 +02:00
siege-engine.cpp Forbid stuff from bins in siege-engine, if forbid ammo standing order set. 2012-09-27 10:43:42 +04:00
sort.cpp fix for updated viewlist_petst 2012-09-26 18:22:07 +02:00
steam-engine.cpp Switch some plugins to using world load/unload instead of map. 2012-09-19 19:46:54 +04:00
stockpiles.cpp Tweaks! 2012-03-29 18:37:22 +02:00
tiletypes.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
tubefill.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
tweak.cpp Try a different color scheme when highlighting squad members in tweak. 2012-09-28 18:50:01 +04:00
versionosd.cpp Tweaks! 2012-03-29 18:37:22 +02:00
weather.cpp Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing 2012-05-23 12:51:03 -05:00
workflow.cpp Fix bad refactor 2013-01-18 23:29:08 +13:00
zone.cpp Add filtering to zone creature assignment menu. First steps towards adding autopasture functionality. 2012-11-29 00:31:39 +13:00