406 lines
13 KiB
C++
406 lines
13 KiB
C++
// Just show some position data
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#include <iostream>
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#include <iomanip>
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#include <climits>
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#include <vector>
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#include <string>
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#include <sstream>
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#include <ctime>
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#include <cstdio>
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using namespace std;
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#include "Core.h"
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#include "Console.h"
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#include "Export.h"
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#include "PluginManager.h"
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#include "modules/Units.h"
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#include "df/unit_inventory_item.h"
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#include "df/building_nest_boxst.h"
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#include "modules/Maps.h"
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#include "modules/Gui.h"
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#include "modules/Materials.h"
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#include "modules/MapCache.h"
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#include "modules/Buildings.h"
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#include "MiscUtils.h"
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#include "df/world.h"
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#include "df/world_raws.h"
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#include "df/building_def.h"
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using std::vector;
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using std::string;
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using namespace DFHack;
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using namespace df::enums;
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using df::global::world;
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using df::global::cursor;
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command_result df_probe (color_ostream &out, vector <string> & parameters);
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command_result df_cprobe (color_ostream &out, vector <string> & parameters);
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command_result df_bprobe (color_ostream &out, vector <string> & parameters);
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DFHACK_PLUGIN("probe");
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DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
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{
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commands.push_back(PluginCommand("probe",
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"A tile probe",
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df_probe));
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commands.push_back(PluginCommand("cprobe",
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"A creature probe",
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df_cprobe));
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commands.push_back(PluginCommand("bprobe",
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"A simple building probe",
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df_bprobe));
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( color_ostream &out )
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{
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return CR_OK;
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}
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command_result df_cprobe (color_ostream &out, vector <string> & parameters)
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{
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CoreSuspender suspend;
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int32_t cursorX, cursorY, cursorZ;
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Gui::getCursorCoords(cursorX,cursorY,cursorZ);
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if(cursorX == -30000)
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{
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out.printerr("No cursor; place cursor over creature to probe.\n");
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}
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else
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{
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for(size_t i = 0; i < world->units.all.size(); i++)
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{
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df::unit * unit = world->units.all[i];
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if(unit->pos.x == cursorX && unit->pos.y == cursorY && unit->pos.z == cursorZ)
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{
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out.print("Creature %d, race %d (%x), civ %d (%x)\n", unit->id, unit->race, unit->race, unit->civ_id, unit->civ_id);
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for(size_t j=0; j<unit->inventory.size(); j++)
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{
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df::unit_inventory_item* inv_item = unit->inventory[j];
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df::item* item = inv_item->item;
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if(inv_item->mode == df::unit_inventory_item::T_mode::Worn)
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{
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out << " wears item: #" << item->id;
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if(item->flags.bits.owned)
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out << " (owned)";
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else
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out << " (not owned)";
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if(item->getEffectiveArmorLevel() != 0)
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out << ", armor";
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out << endl;
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}
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}
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// don't leave loop, there may be more than 1 creature at the cursor position
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//break;
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}
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}
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}
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return CR_OK;
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}
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command_result df_probe (color_ostream &out, vector <string> & parameters)
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{
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//bool showBlock, showDesig, showOccup, showTile, showMisc;
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/*
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if (!parseOptions(parameters, showBlock, showDesig, showOccup,
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showTile, showMisc))
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{
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out.printerr("Unknown parameters!\n");
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return CR_FAILURE;
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}
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*/
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CoreSuspender suspend;
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DFHack::Materials *Materials = Core::getInstance().getMaterials();
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std::vector<t_matglossInorganic> inorganic;
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bool hasmats = Materials->CopyInorganicMaterials(inorganic);
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if (!Maps::IsValid())
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{
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out.printerr("Map is not available!\n");
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return CR_FAILURE;
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}
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MapExtras::MapCache mc;
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int32_t regionX, regionY, regionZ;
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Maps::getPosition(regionX,regionY,regionZ);
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int32_t cursorX, cursorY, cursorZ;
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Gui::getCursorCoords(cursorX,cursorY,cursorZ);
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if(cursorX == -30000)
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{
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out.printerr("No cursor; place cursor over tile to probe.\n");
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return CR_FAILURE;
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}
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DFCoord cursor (cursorX,cursorY,cursorZ);
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uint32_t blockX = cursorX / 16;
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uint32_t tileX = cursorX % 16;
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uint32_t blockY = cursorY / 16;
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uint32_t tileY = cursorY % 16;
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MapExtras::Block * b = mc.BlockAt(cursor/16);
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if(!b || !b->is_valid())
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{
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out.printerr("No data.\n");
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return CR_OK;
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}
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auto &block = *b->getRaw();
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out.print("block addr: 0x%x\n\n", &block);
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/*
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if (showBlock)
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{
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out.print("block flags:\n");
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print_bits<uint32_t>(block.blockflags.whole,out);
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out.print("\n\n");
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}
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*/
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df::tiletype tiletype = mc.tiletypeAt(cursor);
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df::tile_designation &des = block.designation[tileX][tileY];
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df::tile_occupancy &occ = block.occupancy[tileX][tileY];
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/*
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if(showDesig)
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{
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out.print("designation\n");
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print_bits<uint32_t>(block.designation[tileX][tileY].whole,
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out);
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out.print("\n\n");
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}
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if(showOccup)
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{
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out.print("occupancy\n");
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print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,
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out);
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out.print("\n\n");
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}
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*/
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// tiletype
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out.print("tiletype: %d", tiletype);
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if(tileName(tiletype))
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out.print(" = %s",tileName(tiletype));
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out.print("\n");
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df::tiletype_shape shape = tileShape(tiletype);
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df::tiletype_material material = tileMaterial(tiletype);
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df::tiletype_special special = tileSpecial(tiletype);
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df::tiletype_variant variant = tileVariant(tiletype);
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out.print("%-10s: %4d %s\n","Class" ,shape,
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ENUM_KEY_STR(tiletype_shape, shape).c_str());
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out.print("%-10s: %4d %s\n","Material" ,
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material, ENUM_KEY_STR(tiletype_material, material).c_str());
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out.print("%-10s: %4d %s\n","Special" ,
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special, ENUM_KEY_STR(tiletype_special, special).c_str());
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out.print("%-10s: %4d %s\n" ,"Variant" ,
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variant, ENUM_KEY_STR(tiletype_variant, variant).c_str());
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out.print("%-10s: %s\n" ,"Direction",
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tileDirection(tiletype).getStr());
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out.print("\n");
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out.print("temperature1: %d U\n",mc.temperature1At(cursor));
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out.print("temperature2: %d U\n",mc.temperature2At(cursor));
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int offset = block.region_offset[des.bits.biome];
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df::coord2d region_pos = block.region_pos + df::coord2d ((offset % 3) - 1, (offset / 3) -1);
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df::world_data::T_region_map* biome =
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&world->world_data->region_map[region_pos.x][region_pos.y];
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// biome, geolayer
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out << "biome: " << des.bits.biome << " (" <<
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"region id=" << biome->region_id << ", " <<
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"savagery " << biome->savagery << ", " <<
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"evilness " << biome->evilness << ")" << std::endl;
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out << "geolayer: " << des.bits.geolayer_index
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<< std::endl;
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int16_t base_rock = mc.baseMaterialAt(cursor);
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if(base_rock != -1)
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{
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out << "Layer material: " << dec << base_rock;
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if(hasmats)
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out << " / " << inorganic[base_rock].id
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<< " / "
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<< inorganic[base_rock].name
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<< endl;
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else
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out << endl;
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}
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int16_t vein_rock = mc.veinMaterialAt(cursor);
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if(vein_rock != -1)
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{
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out << "Vein material (final): " << dec << vein_rock;
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if(hasmats)
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out << " / " << inorganic[vein_rock].id
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<< " / "
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<< inorganic[vein_rock].name
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<< endl;
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else
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out << endl;
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}
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// liquids
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if(des.bits.flow_size)
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{
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if(des.bits.liquid_type == tile_liquid::Magma)
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out <<"magma: ";
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else out <<"water: ";
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out << des.bits.flow_size << std::endl;
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}
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if(des.bits.flow_forbid)
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out << "flow forbid" << std::endl;
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if(des.bits.pile)
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out << "stockpile?" << std::endl;
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if(des.bits.rained)
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out << "rained?" << std::endl;
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if(des.bits.smooth)
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out << "smooth?" << std::endl;
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if(des.bits.water_salt)
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out << "salty" << endl;
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if(des.bits.water_stagnant)
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out << "stagnant" << endl;
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#define PRINT_FLAG( FIELD, BIT ) out.print("%-16s= %c\n", #BIT , ( FIELD.bits.BIT ? 'Y' : ' ' ) )
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PRINT_FLAG( des, hidden );
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PRINT_FLAG( des, light );
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PRINT_FLAG( des, outside );
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PRINT_FLAG( des, subterranean );
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PRINT_FLAG( des, water_table );
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PRINT_FLAG( des, rained );
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PRINT_FLAG( occ, monster_lair);
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df::coord2d pc(blockX, blockY);
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t_feature local;
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t_feature global;
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Maps::ReadFeatures(&block,&local,&global);
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PRINT_FLAG( des, feature_local );
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if(local.type != -1)
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{
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out.print("%-16s", "");
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out.print(" %4d", block.local_feature);
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out.print(" (%2d)", local.type);
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out.print(" addr 0x%X ", local.origin);
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out.print(" %s\n", sa_feature(local.type));
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}
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PRINT_FLAG( des, feature_global );
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if(global.type != -1)
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{
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out.print("%-16s", "");
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out.print(" %4d", block.global_feature);
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out.print(" (%2d)", global.type);
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out.print(" %s\n", sa_feature(global.type));
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}
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#undef PRINT_FLAG
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out << "local feature idx: " << block.local_feature
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<< endl;
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out << "global feature idx: " << block.global_feature
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<< endl;
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out << std::endl;
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return CR_OK;
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}
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command_result df_bprobe (color_ostream &out, vector <string> & parameters)
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{
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CoreSuspender suspend;
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if(cursor->x == -30000)
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{
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out.printerr("No cursor; place cursor over tile to probe.\n");
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return CR_FAILURE;
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}
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for (size_t i = 0; i < world->buildings.all.size(); i++)
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{
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Buildings::t_building building;
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if (!Buildings::Read(i, building))
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continue;
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if (!(building.x1 <= cursor->x && cursor->x <= building.x2 &&
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building.y1 <= cursor->y && cursor->y <= building.y2 &&
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building.z == cursor->z))
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continue;
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string name;
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building.origin->getName(&name);
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out.print("Building %i - \"%s\" - type %s (%i)",
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building.origin->id,
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name.c_str(),
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ENUM_KEY_STR(building_type, building.type).c_str(),
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building.type);
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switch (building.type)
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{
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case building_type::Civzone:
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out.print(", subtype %s (%i)",
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ENUM_KEY_STR(civzone_type, building.civzone_type).c_str(),
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building.civzone_type);
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break;
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case building_type::Furnace:
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out.print(", subtype %s (%i)",
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ENUM_KEY_STR(furnace_type, building.furnace_type).c_str(),
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building.furnace_type);
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if (building.furnace_type == furnace_type::Custom)
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out.print(", custom type %s (%i)",
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world->raws.buildings.all[building.custom_type]->code.c_str(),
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building.custom_type);
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break;
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case building_type::Workshop:
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out.print(", subtype %s (%i)",
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ENUM_KEY_STR(workshop_type, building.workshop_type).c_str(),
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building.workshop_type);
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if (building.workshop_type == workshop_type::Custom)
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out.print(", custom type %s (%i)",
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world->raws.buildings.all[building.custom_type]->code.c_str(),
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building.custom_type);
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break;
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case building_type::Construction:
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out.print(", subtype %s (%i)",
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ENUM_KEY_STR(construction_type, building.construction_type).c_str(),
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building.construction_type);
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break;
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case building_type::Shop:
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out.print(", subtype %s (%i)",
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ENUM_KEY_STR(shop_type, building.shop_type).c_str(),
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building.shop_type);
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break;
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case building_type::SiegeEngine:
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out.print(", subtype %s (%i)",
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ENUM_KEY_STR(siegeengine_type, building.siegeengine_type).c_str(),
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building.siegeengine_type);
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break;
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case building_type::Trap:
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out.print(", subtype %s (%i)",
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ENUM_KEY_STR(trap_type, building.trap_type).c_str(),
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building.trap_type);
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break;
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case building_type::NestBox:
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{
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df::building_nest_boxst* nestbox = (df::building_nest_boxst*) building.origin;
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out.print(", claimed:(%i), items:%i", nestbox->claimed_by, nestbox->contained_items.size());
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break;
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}
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default:
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if (building.subtype != -1)
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out.print(", subtype %i", building.subtype);
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break;
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}
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if(building.origin->is_room) //isRoom())
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out << ", is room";
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else
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out << ", not a room";
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if(building.origin->getBuildStage()!=building.origin->getMaxBuildStage())
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out << ", in construction";
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out.print("\n");
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}
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return CR_OK;
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}
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