195 lines
8.0 KiB
CMake
195 lines
8.0 KiB
CMake
include(Plugins.cmake)
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option(BUILD_STONESENSE "Build stonesense (needs a checkout first)." OFF)
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if(BUILD_STONESENSE)
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add_subdirectory(stonesense)
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endif()
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option(BUILD_ISOWORLD "Build isoworld (needs a checkout first)." OFF)
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if(BUILD_ISOWORLD)
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add_subdirectory(isoworld)
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if(UNIX)
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if(APPLE)
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# TODO: add an OSX runner script
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else()
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# On linux, copy our version of the df launch script which sets LD_PRELOAD
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install(PROGRAMS ${dfhack_SOURCE_DIR}/package/linux/runisoworld
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DESTINATION .)
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endif()
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endif()
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endif()
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option(BUILD_DEV_PLUGINS "Build developer plugins." OFF)
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if(BUILD_DEV_PLUGINS)
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add_subdirectory(devel)
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endif()
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option(BUILD_RUBY "Build ruby binding." ON)
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if(BUILD_RUBY)
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add_subdirectory(ruby)
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endif()
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install(DIRECTORY lua/
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DESTINATION ${DFHACK_LUA_DESTINATION}/plugins
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FILES_MATCHING PATTERN "*.lua")
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install(DIRECTORY raw/
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DESTINATION ${DFHACK_DATA_DESTINATION}/raw
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FILES_MATCHING PATTERN "*.txt")
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install(DIRECTORY raw/
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DESTINATION ${DFHACK_DATA_DESTINATION}/raw
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FILES_MATCHING PATTERN "*.diff")
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# Protobuf
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file(GLOB PROJECT_PROTOS ${CMAKE_CURRENT_SOURCE_DIR}/proto/*.proto)
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string(REPLACE ".proto" ".pb.cc" PROJECT_PROTO_SRCS "${PROJECT_PROTOS}")
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string(REPLACE ".proto" ".pb.h" PROJECT_PROTO_HDRS "${PROJECT_PROTOS}")
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string(REPLACE "/proto/" "/proto/tmp/" PROJECT_PROTO_TMP_FILES "${PROJECT_PROTO_SRCS};${PROJECT_PROTO_HDRS}")
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set_source_files_properties(${PROJECT_PROTO_SRCS} ${PROJECT_PROTO_HDRS}
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PROPERTIES GENERATED TRUE)
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# Force a re-gen if any *.pb.* files are missing
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# (only runs when cmake is run, but better than nothing)
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foreach(file IN LISTS PROJECT_PROTO_SRCS PROJECT_PROTO_HDRS)
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if(NOT EXISTS ${file})
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# message("Resetting generate_proto because '${file}' is missing")
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file(REMOVE ${PROJECT_PROTO_TMP_FILES})
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break()
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endif()
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endforeach()
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add_custom_command(
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OUTPUT ${PROJECT_PROTO_TMP_FILES}
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COMMAND protoc-bin -I=${dfhack_SOURCE_DIR}/library/proto/
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-I=${CMAKE_CURRENT_SOURCE_DIR}/proto/
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--cpp_out=${CMAKE_CURRENT_SOURCE_DIR}/proto/tmp/
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${PROJECT_PROTOS}
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COMMAND ${PERL_EXECUTABLE} ${dfhack_SOURCE_DIR}/depends/copy-if-different.pl
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${PROJECT_PROTO_TMP_FILES}
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${CMAKE_CURRENT_SOURCE_DIR}/proto/
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COMMENT "Generating plugin protobufs"
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DEPENDS protoc-bin ${PROJECT_PROTOS}
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)
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add_custom_target(generate_proto DEPENDS ${PROJECT_PROTO_TMP_FILES})
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set_source_files_properties( Brushes.h PROPERTIES HEADER_FILE_ONLY TRUE )
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# Plugins
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option(BUILD_SUPPORTED "Build the supported plugins (reveal, probe, etc.)." ON)
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if(BUILD_SUPPORTED)
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dfhack_plugin(3dveins 3dveins.cpp)
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dfhack_plugin(add-spatter add-spatter.cpp)
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# dfhack_plugin(advtools advtools.cpp)
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dfhack_plugin(autochop autochop.cpp)
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dfhack_plugin(autoclothing autoclothing.cpp)
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dfhack_plugin(autodump autodump.cpp)
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dfhack_plugin(autofarm autofarm.cpp)
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dfhack_plugin(autogems autogems.cpp LINK_LIBRARIES jsoncpp_lib_static)
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dfhack_plugin(autohauler autohauler.cpp)
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dfhack_plugin(autolabor autolabor.cpp)
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dfhack_plugin(automaterial automaterial.cpp LINK_LIBRARIES lua)
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dfhack_plugin(automelt automelt.cpp)
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dfhack_plugin(autotrade autotrade.cpp)
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dfhack_plugin(blueprint blueprint.cpp LINK_LIBRARIES lua)
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dfhack_plugin(burrows burrows.cpp LINK_LIBRARIES lua)
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dfhack_plugin(building-hacks building-hacks.cpp LINK_LIBRARIES lua)
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dfhack_plugin(buildingplan buildingplan.cpp buildingplan-planner.cpp buildingplan-rooms.cpp LINK_LIBRARIES lua)
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dfhack_plugin(changeitem changeitem.cpp)
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dfhack_plugin(changelayer changelayer.cpp)
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dfhack_plugin(changevein changevein.cpp)
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dfhack_plugin(cleanconst cleanconst.cpp)
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dfhack_plugin(cleaners cleaners.cpp)
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dfhack_plugin(cleanowned cleanowned.cpp)
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dfhack_plugin(command-prompt command-prompt.cpp)
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dfhack_plugin(confirm confirm.cpp LINK_LIBRARIES lua)
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dfhack_plugin(createitem createitem.cpp)
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dfhack_plugin(cursecheck cursecheck.cpp)
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dfhack_plugin(cxxrandom cxxrandom.cpp LINK_LIBRARIES lua)
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dfhack_plugin(deramp deramp.cpp)
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dfhack_plugin(debug debug.cpp LINK_LIBRARIES jsoncpp_lib_static)
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dfhack_plugin(dig dig.cpp)
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dfhack_plugin(dig-now dig-now.cpp LINK_LIBRARIES lua)
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dfhack_plugin(digFlood digFlood.cpp)
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add_subdirectory(diggingInvaders)
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dfhack_plugin(dwarfvet dwarfvet.cpp)
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dfhack_plugin(dwarfmonitor dwarfmonitor.cpp LINK_LIBRARIES lua)
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add_subdirectory(embark-assistant)
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dfhack_plugin(embark-tools embark-tools.cpp)
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dfhack_plugin(eventful eventful.cpp LINK_LIBRARIES lua)
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dfhack_plugin(fastdwarf fastdwarf.cpp)
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dfhack_plugin(filltraffic filltraffic.cpp)
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dfhack_plugin(fix-armory fix-armory.cpp)
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dfhack_plugin(fix-unit-occupancy fix-unit-occupancy.cpp)
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dfhack_plugin(fixveins fixveins.cpp)
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dfhack_plugin(flows flows.cpp)
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dfhack_plugin(follow follow.cpp)
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dfhack_plugin(forceequip forceequip.cpp)
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dfhack_plugin(generated-creature-renamer generated-creature-renamer.cpp)
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dfhack_plugin(getplants getplants.cpp)
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dfhack_plugin(hotkeys hotkeys.cpp)
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dfhack_plugin(infiniteSky infiniteSky.cpp)
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dfhack_plugin(isoworldremote isoworldremote.cpp PROTOBUFS isoworldremote)
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dfhack_plugin(jobutils jobutils.cpp)
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add_subdirectory(labormanager)
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dfhack_plugin(lair lair.cpp)
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dfhack_plugin(liquids liquids.cpp Brushes.h LINK_LIBRARIES lua)
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dfhack_plugin(luasocket luasocket.cpp LINK_LIBRARIES clsocket lua dfhack-tinythread)
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dfhack_plugin(manipulator manipulator.cpp)
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dfhack_plugin(map-render map-render.cpp LINK_LIBRARIES lua)
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dfhack_plugin(misery misery.cpp)
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dfhack_plugin(mode mode.cpp)
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dfhack_plugin(mousequery mousequery.cpp)
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dfhack_plugin(nestboxes nestboxes.cpp)
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dfhack_plugin(orders orders.cpp LINK_LIBRARIES jsoncpp_lib_static)
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dfhack_plugin(pathable pathable.cpp LINK_LIBRARIES lua)
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dfhack_plugin(petcapRemover petcapRemover.cpp)
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dfhack_plugin(plants plants.cpp)
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dfhack_plugin(probe probe.cpp)
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dfhack_plugin(prospector prospector.cpp)
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dfhack_plugin(power-meter power-meter.cpp LINK_LIBRARIES lua)
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dfhack_plugin(regrass regrass.cpp)
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add_subdirectory(remotefortressreader)
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dfhack_plugin(rename rename.cpp LINK_LIBRARIES lua PROTOBUFS rename)
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add_subdirectory(rendermax)
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dfhack_plugin(resume resume.cpp LINK_LIBRARIES lua)
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dfhack_plugin(reveal reveal.cpp LINK_LIBRARIES lua)
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dfhack_plugin(search search.cpp)
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dfhack_plugin(seedwatch seedwatch.cpp)
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dfhack_plugin(showmood showmood.cpp)
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dfhack_plugin(siege-engine siege-engine.cpp LINK_LIBRARIES lua)
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dfhack_plugin(sort sort.cpp LINK_LIBRARIES lua)
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dfhack_plugin(steam-engine steam-engine.cpp)
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dfhack_plugin(spectate spectate.cpp)
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dfhack_plugin(stockflow stockflow.cpp LINK_LIBRARIES lua)
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add_subdirectory(stockpiles)
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dfhack_plugin(stocks stocks.cpp)
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dfhack_plugin(strangemood strangemood.cpp)
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dfhack_plugin(tailor tailor.cpp)
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dfhack_plugin(tiletypes tiletypes.cpp Brushes.h LINK_LIBRARIES lua)
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dfhack_plugin(title-folder title-folder.cpp)
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dfhack_plugin(title-version title-version.cpp)
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dfhack_plugin(trackstop trackstop.cpp)
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dfhack_plugin(tubefill tubefill.cpp)
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add_subdirectory(tweak)
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dfhack_plugin(workflow workflow.cpp LINK_LIBRARIES lua)
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dfhack_plugin(workNow workNow.cpp)
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dfhack_plugin(xlsxreader xlsxreader.cpp LINK_LIBRARIES lua xlsxio_read_STATIC zip expat)
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dfhack_plugin(zone zone.cpp LINK_LIBRARIES lua)
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endif()
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# this is the skeleton plugin. If you want to make your own, make a copy and then change it
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option(BUILD_SKELETON "Build the skeleton plugin." OFF)
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if(BUILD_SKELETON)
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add_subdirectory(skeleton)
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endif()
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if(NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.custom.txt")
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file(WRITE "${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.custom.txt" "# You can add custom plugins here to avoid touching plugins/CMakeLists.txt,
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# This can be useful if you've made modifications to that file and try to
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# switch between branches that have also made modifications to it.
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")
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endif()
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include(CMakeLists.custom.txt)
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