Added a RAMP_TOP tile shape, ramp characters for veinlook Merged in the magma_create util by Aleric, tweaked it a bit, made it use the block flags |
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| .. | ||
| CMakeLists.txt | ||
| cleanmap.cpp | ||
| dfbauxite.cpp | ||
| digger.cpp | ||
| incrementalsearch.cpp | ||
| itemdesignator.cpp | ||
| magma_create.cpp | ||
| prospector.cpp | ||
| reveal.cpp | ||