dfhack/examples/CMakeLists.txt

113 lines
3.7 KiB
CMake

# don't use this file directly. use the one in the root folder of the project
# this is required to ensure we use the right configuration for the system.
IF(UNIX)
add_definitions(-DLINUX_BUILD)
ENDIF(UNIX)
# attachtest - 100x attach/detach, suspend/resume
ADD_EXECUTABLE(dfattachtest attachtest.cpp)
TARGET_LINK_LIBRARIES(dfattachtest dfhack)
# a benchmark program, reads the map 1000x
ADD_EXECUTABLE(dfexpbench expbench.cpp)
TARGET_LINK_LIBRARIES(dfexpbench dfhack)
# creaturedump - basic creature dump - a test of the creature related exports
ADD_EXECUTABLE(dfcreaturedump creaturedump.cpp)
TARGET_LINK_LIBRARIES(dfcreaturedump dfhack)
# buildingsdump - dump buildings and their raw data filtered by type
ADD_EXECUTABLE(dfbuildingsdump buildingsdump.cpp)
TARGET_LINK_LIBRARIES(dfbuildingsdump dfhack)
# materialtest - just list the first material of each type
ADD_EXECUTABLE(dfmaterialtest materialtest.cpp)
TARGET_LINK_LIBRARIES(dfmaterialtest dfhack)
# position - check the DF window and cursor parameters
ADD_EXECUTABLE(dfposition position.cpp)
TARGET_LINK_LIBRARIES(dfposition dfhack)
# suspendtest - test if suspend works. df should stop responding when suspended by dfhack
ADD_EXECUTABLE(dfsuspend suspendtest.cpp)
TARGET_LINK_LIBRARIES(dfsuspend dfhack)
# itemdump - dump the item under the cursor
ADD_EXECUTABLE(dfitemdump dfitemdump.cpp)
TARGET_LINK_LIBRARIES(dfitemdump dfhack)
# hotkeynotedump - dumps the hotkeys and notes for the loaded map
# Author: belal
ADD_EXECUTABLE(dfhotkeynotedump hotkeynotedump.cpp)
TARGET_LINK_LIBRARIES(dfhotkeynotedump dfhack)
# findnameindexes
# Author: belal
ADD_EXECUTABLE(dffindnameindexes findnameindexes.cpp)
TARGET_LINK_LIBRARIES(dffindnameindexes dfhack)
# settlementdump - dumps the settlements on the loaded map
# Author: belal
ADD_EXECUTABLE(dfsettlementdump settlementdump.cpp)
TARGET_LINK_LIBRARIES(dfsettlementdump dfhack)
# veccheck - read vector values at address
ADD_EXECUTABLE(dfvecc veccheck.cpp)
TARGET_LINK_LIBRARIES(dfvecc dfhack)
IF(UNIX)
SET(CURSES_NEED_WIDE "YES")
SET(CURSES_NEED_NCURSES "YES")
find_package(Curses)
IF(CURSES_FOUND)
if(CURSES_HAVE_NCURSESW_NCURSES_H)
SET(NCURSES_H "ncursesw/ncurses.h")
elseif(CURSES_HAVE_NCURSESW_CURSES_H)
SET(NCURSES_H "ncursesw/curses.h")
elseif(CURSES_HAVE_NCURSESW_H)
SET(NCURSES_H "ncursesw.h")
elseif(CURSES_HAVE_CURSESW_H)
SET(NCURSES_H "cursesw.h")
endif(CURSES_HAVE_NCURSESW_NCURSES_H)
IF(NCURSES_H)
# OPTION( VARIABLE "Description" Initial state)
#OPTION( WITH_FOO "Enable FOO support" ON )
#OPTION( WITH_BAR "Enable BAR component" OFF )
#SET( BAZ 18 )
CONFIGURE_FILE( ${CMAKE_CURRENT_SOURCE_DIR}/fake-curses.h.cmake ${CMAKE_CURRENT_SOURCE_DIR}/fake-curses.h )
# veinlook - look at the map... sort of
ADD_EXECUTABLE(dfveinlook veinlook.cpp)
INCLUDE_DIRECTORIES(${CURSES_INCLUDE_DIR})
TARGET_LINK_LIBRARIES(dfveinlook dfhack ${CURSES_LIBRARIES})
install(TARGETS
dfveinlook
RUNTIME DESTINATION bin
)
ENDIF(NCURSES_H)
ELSE(CURSES_FOUND)
MESSAGE(STATUS "Wide-character ncurses library not found - vainlook can't be built")
ENDIF(CURSES_FOUND)
ENDIF(UNIX)
# renamer - change the custom names and professions of creatures, sends keys to df directly
ADD_EXECUTABLE(dfrenamer renamer.cpp)
TARGET_LINK_LIBRARIES(dfrenamer dfhack)
IF(UNIX)
install(TARGETS
dfattachtest
dfbuildingsdump
dfcreaturedump
dfitemdump
dfexpbench
dfmaterialtest
dfposition
dfrenamer
dfsuspend
RUNTIME DESTINATION bin
)
ENDIF(UNIX)